DX10 gibts übrigens erst im August zur Games Convention
Market update
• The Collector’s Edition of the Age of Conan game
is now sold out in all markets. Over 110.000
copies were produced. The CE edition is also sold
out in most retail chains, but the CE version may
still be found on shelves in some stores.
• Funcom estimates the day-one ship in (the
number of boxes sent to retail) of the Age of
Conan game to be around 700.000. The Company
underlines that there is high uncertainty regarding
the sell through speed of this day-one shipment.
• The pre-order program has continued to develop
very positively. Based on input from some major
retail-chains and combined with the simultaneous
multi-language launch in both Europe and North
America, Funcom has reason to believe that the
game is on track to at launch have the highest
pre-order number for any MMO ever. The preorders
will represent a significant proportion of the
day 1 ship-in.
• Funcom has made an additional order for servers,
increasing the size of the server park for the Age
of Conan game, to cater for 100.000 more
subscribers for the launch period, under a set of
assumptions for playtime per subscriber, number
of subscribers per server, number of subscribers
per game clients sold etc. The server parks will
now be dimensioned to handle 600.000-700.000
subscribers (Not concurrent users).
• Since January 2008 the Age of Conan site had
more than six million unique visitors according to
Google Analytics. During last week the site had
1.1 million unique visitors.
• The first review for the game gives it a 9 out of 10
score, and it is Game Reactor, the Nordic region's
largest gaming magazine, which gives the score.
Launch update
• Funcom has successfully launched the Age of
Conan game for around 100.000 early access
players on May 17th. Almost all the early access
players logged in during the first night. The launch
was conducted without major technical issues.
• The full US launch is planned for May 20th and the
full European launch is planned for May 23rd.
• The DirectX 10 version of the game will not ship
with the initial launch. The DirectX 10 version of
the game will be premiered at the German Games
Convention in Leipzig, Germany, August 20 – 24.
Launch risk update
• Key risks for the remaining parts of the launch will
be technical issues related to network and servers
and to client performance such as stability and
frame rate for different hardware configurations.
After launch
In the period after launch, Funcom will focus on
ensuring that the game is as stable as possible and will
adjust its actions to the reception of the game in the
gamer market.
• Funcom expects a number of game reviews from
the press in the coming days. Review scores may
impact the sales success of the game.
• Funcom will continue to update the Age of Conan
game with technical fixes as well as content
updates.
• Funcom will not report subscriber numbers on a
regular basis after launch, for marketing reasons,
but will provide additional financial guidance before
the Second Quarter 2008 reporting.
• Key risks after launch will be the quality of
gameplay, and thereby the longevity of the average
subscription, and the ability of the Company to
quickly address potential technical issues. Another
key risk will be Funcom’s ability to optimize the
game’s performance for PC’s with medium to low
end specifications.
Funcom is not taking investor and analyst meetings in
the period from May 4th 2008 until May 30th 2008 due
to the very sensitive nature of this time period.
The Management Board of Funcom N.V.
Dübendorf, May 18, 2008
Source:
http://www.newsweb.no/newsweb/atmnt/...8.pdf?id=55484