sirwillow
Enthusiast
Thread Starter
- Mitglied seit
- 27.06.2003
- Beiträge
- 558
Hallo Leute!!!
Bei mir stürzt das Spiel nach ca. 10 Minuten andauernd ab. Ich bekomme dann immer ne Fehlermeldung (THE PROGRAM HAS ENCOUNTERED AN UNHANDLED EXEPTION).
Und hier ein kleiner Auszug der Log File:
Unhandeled excepion
Exception type: Access violation trying to write to address: 0x00000002
Exception address: 0x025b6ace
Integer registers:
Edi=0x0166ef00 Esi=0x00000011 Eax=0x00000001
Ebx=0x0165aafc Ecx=0x017139d1 Edx=0x00000013
Control registers:
Eip=0x025b6ace Ebp=0x0012b658 Esp=0x0012b618
SegCs=0x0000001b SegSs=0x00000023 EFlags=0x00210206
Debug registers:
Dr0=0x00000000 Dr1=0x00000000 Dr2=0x00000000
Dr3=0x00000000 Dr6=0x00000000 Dr7=0x00000000
Segment registers:
SegGs=0x00000000 SegFs=0x0000003b
SegEs=0x00000023 SegDs=0x00000023
Floating point registers:
ControlWord=0x027f StatusWord=0x4020 TagWord=0xffff
ErrorOffset=0x6978387e ErrorSelector=0x02e9001b DataOffset=0x69925f60
DataSelector=0xffff0023 Cr0NpxState=0x00000000
St0=0x4002d000000000000000 St1=0x4008b600000000000000
St2=0x3ffc979f5b0000000000 St3=0xbffeaaf8a90000000000
St4=0x3fff8000000000000000 St5=0x00000000000000000000
St6=0x00000000000000000000 St7=0x00000000000000000000
SSE registers:
MXCSR=0x00001fbf
Xmm0=0x0000000000000000000000003b808081 Xmm1=0x0000000000000000000000003f800000
Xmm2=0x00000000000000008000000000000000 Xmm3=0x00000000000000000000000000000000
Xmm4=0x00000000000000000000000000000000 Xmm5=0x00000000000000000000000000000000
Xmm6=0x00000000c08040200000000000000000 Xmm7=0x00000000c08040200000000000000000
StackTrace:
0x025b6ace
StackFrame: 0x0012b658
0x025b719d
StackFrame: 0x0012b8a4
0x0258d94d
StackFrame: 0x0012c94c
0x0258ef9a
StackFrame: 0x0012c978
0x02586de1
StackFrame: 0x0012d1b8
0x00410900
StackFrame: 0x0012de8c
0x005307a0 (null)!CSystemWin32::Render
(null):0
StackFrame: 0x0012e310
0x0040fe90
StackFrame: 0x0012e774
0x0043c7c0
StackFrame: 0x0012ff14
0x004058ff
StackFrame: 0x0012ff34
0x0045631b
StackFrame: 0x0012ffc0
0x7c816d4f (null)!RegisterWaitForInputIdle
(null):0
StackFrame: 0x0012fff0
0x0012aef0: 0060000000100000 0c885e0200000000 000013000c885e02 0c885e02f816a406
0x0012af10: 000000000c885e02 00000000f4030000 048d5e02f8f1a006 06a0f1f8025e8d04
0x0012af30: e0b11200048d5e02 9038a806048d5e02 7056c1010c885e02 0000000088ae1200
Was kann das sein???
Bei mir stürzt das Spiel nach ca. 10 Minuten andauernd ab. Ich bekomme dann immer ne Fehlermeldung (THE PROGRAM HAS ENCOUNTERED AN UNHANDLED EXEPTION).
Und hier ein kleiner Auszug der Log File:
Unhandeled excepion
Exception type: Access violation trying to write to address: 0x00000002
Exception address: 0x025b6ace
Integer registers:
Edi=0x0166ef00 Esi=0x00000011 Eax=0x00000001
Ebx=0x0165aafc Ecx=0x017139d1 Edx=0x00000013
Control registers:
Eip=0x025b6ace Ebp=0x0012b658 Esp=0x0012b618
SegCs=0x0000001b SegSs=0x00000023 EFlags=0x00210206
Debug registers:
Dr0=0x00000000 Dr1=0x00000000 Dr2=0x00000000
Dr3=0x00000000 Dr6=0x00000000 Dr7=0x00000000
Segment registers:
SegGs=0x00000000 SegFs=0x0000003b
SegEs=0x00000023 SegDs=0x00000023
Floating point registers:
ControlWord=0x027f StatusWord=0x4020 TagWord=0xffff
ErrorOffset=0x6978387e ErrorSelector=0x02e9001b DataOffset=0x69925f60
DataSelector=0xffff0023 Cr0NpxState=0x00000000
St0=0x4002d000000000000000 St1=0x4008b600000000000000
St2=0x3ffc979f5b0000000000 St3=0xbffeaaf8a90000000000
St4=0x3fff8000000000000000 St5=0x00000000000000000000
St6=0x00000000000000000000 St7=0x00000000000000000000
SSE registers:
MXCSR=0x00001fbf
Xmm0=0x0000000000000000000000003b808081 Xmm1=0x0000000000000000000000003f800000
Xmm2=0x00000000000000008000000000000000 Xmm3=0x00000000000000000000000000000000
Xmm4=0x00000000000000000000000000000000 Xmm5=0x00000000000000000000000000000000
Xmm6=0x00000000c08040200000000000000000 Xmm7=0x00000000c08040200000000000000000
StackTrace:
0x025b6ace
StackFrame: 0x0012b658
0x025b719d
StackFrame: 0x0012b8a4
0x0258d94d
StackFrame: 0x0012c94c
0x0258ef9a
StackFrame: 0x0012c978
0x02586de1
StackFrame: 0x0012d1b8
0x00410900
StackFrame: 0x0012de8c
0x005307a0 (null)!CSystemWin32::Render
(null):0
StackFrame: 0x0012e310
0x0040fe90
StackFrame: 0x0012e774
0x0043c7c0
StackFrame: 0x0012ff14
0x004058ff
StackFrame: 0x0012ff34
0x0045631b
StackFrame: 0x0012ffc0
0x7c816d4f (null)!RegisterWaitForInputIdle
(null):0
StackFrame: 0x0012fff0
0x0012aef0: 0060000000100000 0c885e0200000000 000013000c885e02 0c885e02f816a406
0x0012af10: 000000000c885e02 00000000f4030000 048d5e02f8f1a006 06a0f1f8025e8d04
0x0012af30: e0b11200048d5e02 9038a806048d5e02 7056c1010c885e02 0000000088ae1200
Was kann das sein???