ja is ja schon von 1.0 auf 2.0 geupdatet oder gibts nen neueren? Aso ja das Gaming sys von SysProfil (mit vista x64)
EDIT:
Vllt sagt das einem was:
Xenus.exe caused an EXCEPTION_ACCESS_VIOLATION in module ntdll.dll at 0023:77062C07
Registers:
EAX=072C0000 EBX=00004040 ECX=3304EBF0 EDX=FF545454 ESI=3304EBE8
EDI=FF5E5E5E EBP=0017C730 ESP=0017C658 EIP=77062C07 FLG=00210216
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
Call stack:
0023:77062C07 (0x000000F0 0x000000F8 0x3304EBE8 0x08D667E8) ntdll.dll
0023:7702B32B (0x072C0000 0x00000008 0x000000F0 0x0017C868) ntdll.dll
0023:68CB813A (0x000000F0 0x00000001 0x32C21B60 0x0017CCAC) d3d9.dll
0023:68CCC8F5 (0x00000000 0x00000000 0x00000000 0x0017CCAC) d3d9.dll
0023:68CB86F1 (0x0017CCAC 0xB8AAC479 0x00000000 0x32C21B60) d3d9.dll
0023:68CBCFFD (0x00000000 0x08000000 0x32C21928 0x00000000) d3d9.dll
0023:68CBDC84 (0x08D695C0 0x00000001 0x00000001 0x0 000000A) d3d9.dll
0023:68CCE69F (0x0000000A 0x32C05A38 0x32C21920 0x00000001) d3d9.dll
0023:68CCE416 (0x32C05A20 0xB8AAC099 0x08DBA9A0 0x08D695C0) d3d9.dll
0023:68CCE759 (0x08D695C0 0x08D6BE6C 0x0017CE3C 0x68D42F84) d3d9.dll
0023:68CB9CD7 (0x08D695C0 0x00000004 0x00000000 0x0000028C) d3d9.dll
0023:68CB9B90 (0x08D695C0 0x00000004 0x00000000 0x0000028C) d3d9.dll
0023:610420F6 (0x2AC644F8 0x0000002B 0x2F0DDCB8 0x2F095F28) dx8render.dll, VITALENGINE::TRenderDrawList_MP::Render2()+1798 byte(s), d:\ve_sdk2\dx8render\drawlist2.cpp, line 2059
0023:610429E2 (0x2AC644F8 0x0000002B 0x2F0DDCB8 0x2F095F28) dx8render.dll, Render_RenderDrawList_MP2()+0034 byte(s), d:\ve_sdk2\dx8render\drawlist2.cpp, line 2429
0023:6903C796 (0x2F0DDCB8 0x0000000B 0x00000000 0x2F37B218) verender2.dll, VITALENGINE::TRF2Model::Render()+0214 byte(s), d:\ve_sdk2\verender2\rf2cache.cpp, line 1547
0023:6901D54B (0x2F226D70 0x2F37B240 0x0017E6B8 0x2F37B228) verender2.dll, VITALENGINE::TRF2ModelInstance::Render()+0459 byte(s), d:\ve_sdk2\verender2\trf2modelinstance.cpp, line 0143
0023:6901A14C (0x0017E5F0 0x0017E5F0 0x0017ED48 0x3ED1B410) verender2.dll, VITALENGINE::TGeomObject::Render()+1436 byte(s), d:\ve_sdk2\verender2\tgeomobject.cpp, line 0537
0023:6901B3FF (0x0017E6B8 0x3ED1B660 0x00000524 0x2F226D70) verender2.dll, VITALENGINE::TGeomObject::GetBSphereRadius()+0079 byte(s), d:\ve_sdk2\verender2\tgeomobject.cpp, line 1149+0047 byte(s)
0023:00A8C239 (0x6904F75A 0x2F37B218 0x00000CB9 0x2F226D70) vital.dll, clGetEntityAnimParams()+0169 byte(s)
0023:69019BBA (0x005D0130 0x7702B797 0x00178F25 0x00000000) verender2.dll, VITALENGINE::TGeomObject::Render()+0010 byte(s), d:\ve_sdk2\verender2\tgeomobject.cpp, line 0383
0023:7702B6AB (0x00000000 0x00000000 0x00000000 0x00000000) ntdll.dll