Quake Wars - Enemy Territory - Fehler beim Laden! Open GL

Status
Für weitere Antworten geschlossen.

King of the hil

Neuling
Thread Starter
Mitglied seit
01.04.2003
Beiträge
677
Ich habe ein Problem beim starten von Quake Wars - Enemy Territory.

Es kommt folgendes LOG:

Kann mir jemand sagen wie ich es zum laufen bringe???

Habe eine ATI X1800 und den Neuesten Catalist Treiber drauf



...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_jetty.stmapb'
...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_1.stmapb'
...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_2.stmapb'
...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_3.stmapb'
...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_4.stmapb'
...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_5.stmapb'
...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_6.stmapb'
...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_7.stmapb'
...loading binary 'generated/declb/surfacetypes/texturesheets/volcano/doors_details.stmapb'
...loading binary 'generated/declb/surfacetypes/texturesheets/volcano/walls_trims.stmapb'
...loading binary 'generated/declb/renderprogs/atmosphere.rprogb'
...loading binary 'generated/declb/renderprogs/coverage.rprogb'
...loading binary 'generated/declb/renderprogs/depth.rprogb'
...loading binary 'generated/declb/renderprogs/foglights.rprogb'
...loading binary 'generated/declb/renderprogs/heathaze.rprogb'
...loading binary 'generated/declb/renderprogs/imposters.rprogb'
...loading binary 'generated/declb/renderprogs/occlusion.rprogb'
...loading binary 'generated/declb/renderprogs/portals.rprogb'
...loading binary 'generated/declb/renderprogs/renderbindings.rprogb'
...loading binary 'generated/declb/renderprogs/sfx.rprogb'
...loading binary 'generated/declb/renderprogs/sfx2.rprogb'
...loading binary 'generated/declb/renderprogs/shadow.rprogb'
...loading binary 'generated/declb/renderprogs/skies.rprogb'
...loading binary 'generated/declb/renderprogs/stuff.rprogb'
...loading binary 'generated/declb/renderprogs/trivial.rprogb'
...loading binary 'generated/declb/renderprogs/water.rprogb'
...loading binary 'generated/declb/renderprogs/game/railgunscope.rprogb'
...loading binary 'generated/declb/renderprogs/game/sniperscope.rprogb'
...loading binary 'generated/declb/renderprogs/interaction/basic.rprogb'
...loading binary 'generated/declb/renderprogs/interaction/basic_alphatest.rprogb'
...loading binary 'generated/declb/renderprogs/interaction/basic_detail.rprogb'
...loading binary 'generated/declb/renderprogs/interaction/basic_detailwm.rprogb'
...loading binary 'generated/declb/renderprogs/interaction/foliage.rprogb'
...loading binary 'generated/declb/renderprogs/interaction/parallax.rprogb'
...loading binary 'generated/declb/renderprogs/interaction/self_illum.rprogb'
...loading binary 'generated/declb/renderprogs/interaction/separate_depth.rprogb'
...loading binary 'generated/declb/renderprogs/interaction/strogg.rprogb'
...loading binary 'generated/declb/renderprogs/interaction/translucent.rprogb'
...loading binary 'generated/declb/renderprogs/megatexture/ambient.rprogb'
...loading binary 'generated/declb/renderprogs/megatexture/glslambient.rprogb'
...loading binary 'generated/declb/renderprogs/megatexture/glslinteraction.rprogb'
...loading binary 'generated/declb/renderprogs/megatexture/interaction.rprogb'
...loading binary 'generated/declb/renderprogs/postprocess/glare.rprogb'
...loading binary 'generated/declb/renderprogs/skinning/skinning_matrix.rprogb'
...loading binary 'generated/declb/imposters/imposters.impb'
...loading binary 'generated/declb/localization/locstr/default.locstrb'
...loading binary 'generated/declb/localization/locstr/engine/keys.locstrb'
...loading binary 'generated/declb/localization/locstr/engine/misc.locstrb'
...loading binary 'generated/declb/localization/locstr/engine/sdnet.locstrb'
...loading binary 'generated/declb/localization/locstr/game/achievements.locstrb'
...loading binary 'generated/declb/localization/locstr/game/chat_gdf.locstrb'
...loading binary 'generated/declb/localization/locstr/game/chat_gdf_bot.locstrb'
...loading binary 'generated/declb/localization/locstr/game/chat_strogg.locstrb'
...loading binary 'generated/declb/localization/locstr/game/chat_strogg_bot.locstrb'
...loading binary 'generated/declb/localization/locstr/game/classes.locstrb'
...loading binary 'generated/declb/localization/locstr/game/default.locstrb'
...loading binary 'generated/declb/localization/locstr/game/intros.locstrb'
...loading binary 'generated/declb/localization/locstr/game/loadtips.locstrb'
...loading binary 'generated/declb/localization/locstr/game/obituaries.locstrb'
...loading binary 'generated/declb/localization/locstr/game/ranks.locstrb'
...loading binary 'generated/declb/localization/locstr/game/rewards.locstrb'
...loading binary 'generated/declb/localization/locstr/game/tasks.locstrb'
...loading binary 'generated/declb/localization/locstr/game/tooltips.locstrb'
...loading binary 'generated/declb/localization/locstr/game/votes.locstrb'
...loading binary 'generated/declb/localization/locstr/game/tasks/solo_aggressor.locstrb'
...loading binary 'generated/declb/localization/locstr/game/tasks/solo_all.locstrb'
...loading binary 'generated/declb/localization/locstr/game/tasks/solo_common.locstrb'
...loading binary 'generated/declb/localization/locstr/game/tasks/solo_constructor.locstrb'
...loading binary 'generated/declb/localization/locstr/game/tasks/solo_covertops.locstrb'
...loading binary 'generated/declb/localization/locstr/game/tasks/solo_engineer.locstrb'
...loading binary 'generated/declb/localization/locstr/game/tasks/solo_fieldops.locstrb'
...loading binary 'generated/declb/localization/locstr/game/tasks/solo_gdf.locstrb'
...loading binary 'generated/declb/localization/locstr/game/tasks/solo_infiltrator.locstrb'
...loading binary 'generated/declb/localization/locstr/game/tasks/solo_medic.locstrb'
...loading binary 'generated/declb/localization/locstr/game/tasks/solo_oppressor.locstrb'
...loading binary 'generated/declb/localization/locstr/game/tasks/solo_soldier.locstrb'
...loading binary 'generated/declb/localization/locstr/game/tasks/solo_strogg.locstrb'
...loading binary 'generated/declb/localization/locstr/game/tasks/solo_technician.locstrb'
...loading binary 'generated/declb/localization/locstr/guis/admin.locstrb'
...loading binary 'generated/declb/localization/locstr/guis/bindings.locstrb'
...loading binary 'generated/declb/localization/locstr/guis/game.locstrb'
...loading binary 'generated/declb/localization/locstr/guis/global.locstrb'
...loading binary 'generated/declb/localization/locstr/guis/hud.locstrb'
...loading binary 'generated/declb/localization/locstr/guis/limbo.locstrb'
...loading binary 'generated/declb/localization/locstr/guis/mainmenu.locstrb'
...loading binary 'generated/declb/localization/locstr/guis/maps.locstrb'
...loading binary 'generated/declb/localization/locstr/maps/area22.locstrb'
...loading binary 'generated/declb/localization/locstr/maps/ark.locstrb'
...loading binary 'generated/declb/localization/locstr/maps/canyon.locstrb'
...loading binary 'generated/declb/localization/locstr/maps/island.locstrb'
...loading binary 'generated/declb/localization/locstr/maps/locations.locstrb'
...loading binary 'generated/declb/localization/locstr/maps/objectives.locstrb'
...loading binary 'generated/declb/localization/locstr/maps/outskirts.locstrb'
...loading binary 'generated/declb/localization/locstr/maps/quarry.locstrb'
...loading binary 'generated/declb/localization/locstr/maps/refinery.locstrb'
...loading binary 'generated/declb/localization/locstr/maps/salvage.locstrb'
...loading binary 'generated/declb/localization/locstr/maps/sewer.locstrb'
...loading binary 'generated/declb/localization/locstr/maps/slipgate.locstrb'
...loading binary 'generated/declb/localization/locstr/maps/valley.locstrb'
...loading binary 'generated/declb/localization/locstr/maps/volcano.locstrb'
------------------------------
couldn't exec 'etqwconfig.cfg'
execing 'localization/german/defaultbinds.cfg'
couldn't exec 'etqwbinds.cfg'
couldn't exec 'autoexec.cfg'
Vendor:1002 Device:7100
Detected
2 2.41 GHz CPU
1024 MB of System memory
256 MB of Video memory on an optimal video architecture

This system qualifies for High quality!
execing 'specs/highspec.dat'
execing 'specs/highspec_cpu.dat'
execing 'specs/highspec_gamedetail.dat'
execing 'specs/highspec_gpu.dat'
execing 'specs/highspec_gpudetail.dat'
execing 'specs/highspec_lighting.dat'
execing 'specs/highspec_foliage.dat'
Vendor:1002 Device:7100
execing 'specs/highspec_gpu.dat'
execing 'specs/highspec_gpudetail.dat'
execing 'specs/highspec_foliage.dat'
Failed to open server license code file for reading.
Initializing OpenGL subsystem
...registered window class
...registered fake window class
...calling LoadLibrary( 'opengl32' ): succeeded
...initializing QGL
------- Initializing renderSystem --------
----- R_InitOpenGL -----
...using GL_ARB_multitexture
...using GL_ARB_texture_cube_map
X..GL_ARB_texture_non_power_of_two not found
...using GL_ARB_texture_compression
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_filter_anisotropic
maxTextureAnisotropy: 16.000000
...using GL_1.4_texture_lod_bias
X..GL_EXT_shared_texture_palette not found
...using GL_EXT_texture3D
...using GL_EXT_texture_rectangle
...using GL_ARB_texture_rectangle
...using GL_EXT_stencil_wrap
X..GL_EXT_stencil_two_side not found
...using GL_ATI_separate_stencil
...using GL_ARB_vertex_buffer_object
...using GL_ARB_vertex_program
...using GL_ARB_fragment_program
X..GL_EXT_depth_bounds_test not found
...using GL_ARB_point_sprite
X..GL_ARB_occlusion_query not found
...using GL_EXT_framebuffer_object
X..GL_EXT_packed_depth_stencil not found
...using GL_EXT_blend_minmax
...using GL_ARB_multisample
...using GL_ARB_shader_objects
...using GL_ARB_vertex_shader
...using GL_ARB_fragment_shader
X..GL_ARB_fragment_program_shadow not found
...using GL_ARB_shadow
...using GL_ARB_depth_texture
X..GL_EXT_gpu_program_parameters not found
********************
ERROR: The current video card / driver combination does not support the necessary features: GL_ARB_occlusion_query
********************
--------------- BSE Shutdown ----------------
---------------------------------------------
Shutting down OpenGL subsystem
...releasing DC
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
idRenderSystem::Shutdown()
Shutting down performance queries
Error during initialization
 
Wenn Du diese Anzeige nicht sehen willst, registriere Dich und/oder logge Dich ein.
Status
Für weitere Antworten geschlossen.
Hardwareluxx setzt keine externen Werbe- und Tracking-Cookies ein. Auf unserer Webseite finden Sie nur noch Cookies nach berechtigtem Interesse (Art. 6 Abs. 1 Satz 1 lit. f DSGVO) oder eigene funktionelle Cookies. Durch die Nutzung unserer Webseite erklären Sie sich damit einverstanden, dass wir diese Cookies setzen. Mehr Informationen und Möglichkeiten zur Einstellung unserer Cookies finden Sie in unserer Datenschutzerklärung.


Zurück
Oben Unten refresh