SVolkmann
Experte
Nicht schlecht, knapp 65 Watt unter Last
Distro: Ubuntu Zesty Zapus (development branch)
Distro: Ubuntu Zesty Zapus (development branch)
PHP:
stephan@stephan-MS-7A75:~$ glmark2
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glmark2 2014.03+git20150611.fa71af2d
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OpenGL Information
GL_VENDOR: nouveau
GL_RENDERER: Gallium 0.4 on NV92
GL_VERSION: 3.0 Mesa 17.0.2
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[build] use-vbo=false: FPS: 487 FrameTime: 2.053 ms
[build] use-vbo=true: FPS: 559 FrameTime: 1.789 ms
[texture] texture-filter=nearest: FPS: 554 FrameTime: 1.805 ms
[texture] texture-filter=linear: FPS: 571 FrameTime: 1.751 ms
[texture] texture-filter=mipmap: FPS: 557 FrameTime: 1.795 ms
[shading] shading=gouraud: FPS: 564 FrameTime: 1.773 ms
[shading] shading=blinn-phong-inf: FPS: 552 FrameTime: 1.812 ms
[shading] shading=phong: FPS: 573 FrameTime: 1.745 ms
[shading] shading=cel: FPS: 580 FrameTime: 1.724 ms
[bump] bump-render=high-poly: FPS: 466 FrameTime: 2.146 ms
[bump] bump-render=normals: FPS: 560 FrameTime: 1.786 ms
[bump] bump-render=height: FPS: 554 FrameTime: 1.805 ms
[effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 576 FrameTime: 1.736 ms
[effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 367 FrameTime: 2.725 ms
[pulsar] light=false:quads=5:texture=false: FPS: 574 FrameTime: 1.742 ms
[desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 332 FrameTime: 3.012 ms
[desktop] effect=shadow:windows=4: FPS: 464 FrameTime: 2.155 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 409 FrameTime: 2.445 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 448 FrameTime: 2.232 ms
[buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 419 FrameTime: 2.387 ms
[ideas] speed=duration: FPS: 557 FrameTime: 1.795 ms
[jellyfish] <default>: FPS: 499 FrameTime: 2.004 ms
[terrain] <default>: FPS: 84 FrameTime: 11.905 ms
[shadow] <default>: FPS: 549 FrameTime: 1.821 ms
[refract] <default>: FPS: 167 FrameTime: 5.988 ms
[conditionals] fragment-steps=0:vertex-steps=0: FPS: 572 FrameTime: 1.748 ms
[conditionals] fragment-steps=5:vertex-steps=0: FPS: 583 FrameTime: 1.715 ms
[conditionals] fragment-steps=0:vertex-steps=5: FPS: 570 FrameTime: 1.754 ms
[function] fragment-complexity=low:fragment-steps=5: FPS: 559 FrameTime: 1.789 ms
[function] fragment-complexity=medium:fragment-steps=5: FPS: 552 FrameTime: 1.812 ms
[loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 556 FrameTime: 1.799 ms
[loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 558 FrameTime: 1.792 ms
[loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 557 FrameTime: 1.795 ms
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glmark2 Score: 500
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