Steam Update - kleinere Fixes für Source
Im fast wöchentlichen Steam Update hat Valve heute Nacht einige kleinere Fixes für "Half-Life 2" und "Counter-Strike: Source" gebracht. Der einzig erwähnenswerte Fix ist die Behebung eines Bugs mit dem Befehl "cl_minmodels". Von nun an sollten, wenn man nichts verstellt hat, alle 4 Playermodels zu sehen sein. Unter "read more" kann man den Changelog betrachten.
VALVE brachte das wöchentliche Update für CS: Source, HL² und die Source-Engine.
Gefixt wurden einige kleine Ärgernisse, siehe
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Counter-Strike: Source, Half-Life 2, and Source Engine Updates Available
April 19, 2006, 4:15 pm · Greg Coomer
Updates to CS:S, HL2, and the Source engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Counter-Strike: Source
* Removed FCVAR_ARCHIVE from cl_minmodels
* Added a workaround for linux servers sometimes being frozen after changelevel
* Linux dedicated server -condebug captures all console output now
* Fixed an exploit when joining a team that could spawn live spectators
* Fixed mp3 player advancing more than 1 song during level transitions
Half-Life 2
* Fixed bug where NPCs would ignore hintbrushes that should block line of sight
Source Engine
* Fixed really long game directories not being able to upload game statistics
* Fixed listen server host not being able to hear sounds from bsp .zip files
* Fixed demo smoother not being able to select samples in certain demo files
* Fixed partial-HDR exploit in DX7 allowing wireframe materials