Dear community.
We just wanted to give everyone an update regarding our upcoming patch.
We have been working hard on our next patch that I’m really looking forward to deploy and I think lots of people will enjoy it.
We plan to go live with this patch on Tuesday 29th of June if things go smooth with testing etc.
After lots of feedback and discussions we have gone through it carefully and found some major bugs within our systems such as some skills, ranged and some other important features.
What this patch includes are server crash fixes, performance improvement on both server side and client side. Changes to some skills and books, lots of pets and mount bug fixes, weight bugs and lots of other bugs that been submited on our bug tracker.
Archery will finally work as it’s designed to work as. At last its fixed for you archer users out there! We even added one more thing for archery which should make it even more interesting and added strategic.
New creatures in the world of Nave, we got some special book vendors in their proper locations in the world.
Attribute changes, a logic update to make attribute more balanced.
Magic updates for some bugs and hopefully EQ to work again. As I once said to answer those who said there is mostly khurite/thursar builds with maxed X attributes is now even more important to balance the stats correctly depending on play style. Both from magic and attribute change balance.
Houses should get an module upgrade many have been waiting for a long time, if things goes as plans.
Depleatable nodes with a really nice dynamic system tied to all the resources in the world are also finished and are being tested.
Keep slots, palisades and pickables are also getting a small update. We are also tweaking the logout issues when pvping to prevent "cowards" to escape by insta turning of the game and get away.
We are also looking into our parry skill and shields to make it more useful.
The list goes on but I think I will stop here.
I would also like to make it clear to everyone that any feature/fix I described above may be changed or not make it in the patch for Tuesday but we are on schedule so far and its looking good. But I think it would be good with an update and that you guys know what’s under the way and coming next.
Keep an eye out for the long patch note on Tuesday if everything goes as planned.