dracoonpit
Semiprofi
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- Mitglied seit
- 06.11.2005
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Quelleguru3D.com schrieb:I have to demystify a myth also. Team red claims that Series 7 can't handle both HDR and antialiasing at the same time. That's only partly true, NVIDIA's Series 7 product can do so for sure yet they use another method. Here's the issue, G7x hardware does not support multisample antialiasing with fp16 render targets. The G7x series however can support AA with HDR through a variety of other methods, including supersampling and application specific implementation. Now in more simple terms, NVIDIA does support multisampling with HDR when HDR is handled by shaders (and not by floating point 16 buffer). Some games examples that already do this are Far Cry, HL2 and my favorite game, Age of Empires. I tend to believe that ATI's performance will be better though. I have decided to do an article on this matter in the upcoming weeks.