Gainward 6800 Ultra @ Quadro FX 4000 Hardmod

BTW, wenn ihr unbedingt ne Quadro FX 4000 haben wollt, ich verkaufe meine bald. Aber auch nur, weil ich auf ein PCI-E System umsteige :(
 
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Amigodelsol schrieb:
Hey Leute! :wink:


...CAD-Anwendungen (CATIA & AutoCAD) laufen jetzt zwar wesentlich besser (vorher: ATI9800xt), doch ich bin noch immer nicht zufrieden! :-(

...jetzt kommen noch 2 GB RAM dazu, aber ich befürchte, dass das auch nichts bringen wird :-(

wo hakt es denn genau?? fuer catia sind 2gb schon fast pflicht..
aber richtig fix ist es damit trotzdem nicht zb. beim aktualisieren von komplexen baugruppen...

achja, der riva softmod bringt so gut wie nix nur das du halt die zertifizierten open gl treiber verwenden kannst!
 
Hab ich ja mehrfach gesagt, der Softmod bringt nur in Verbindung mit einem Hardmod etwas.

Der Softmod alleine ändert nur über Software die GPU ID, mehr aber auch nicht *g*
 
Gorgomat schrieb:
BTW, wenn ihr unbedingt ne Quadro FX 4000 haben wollt, ich verkaufe meine bald. Aber auch nur, weil ich auf ein PCI-E System umsteige :(

er will ja kein Geld mehr ausgeben , wenn dir das mit der Arbeit an der Karte egal ist tausche doch mit ihm und lass dir 30€ extra geb fertig!!!!
 
Eagleone19 schrieb:
er will ja kein Geld mehr ausgeben , wenn dir das mit der Arbeit an der Karte egal ist tausche doch mit ihm und lass dir 30€ extra geb fertig!!!!

Sonst gehts noch, oder ? Eine umgebaute AGP Karte gegen eine AGP Karte tauschen ?! Und zu dem Zitat, über die investierte Arbeit :maul:
 
Mach mich nicht so an klar!!! War nur ein vorschlag...
 
Sorry wenns hart rüberkam, aber die Arbeit eines anderen so abzuwerten ( 30 Euro :rolleyes: ) ist auch nicht die feine Art.

Und wie gesagt, ich bräuchte dann wenn schon, eine PCI Express Grafikkarte
 
ja das war ein bsp. wenn du deine eh verkaufen willst kannst du ja dann sein verkaufen , das meinte ich :fresse:

ist schon ok :d
 
SoftMOD GF6800U -> FX4000

Moin Leute,

also ohne GORGOMAT wären die folgenden Werte nicht möglich gewesen!!!

DER GF6800U @ FX4000 - SoftMOD ist fertig....: :bigok:


Run All Summary

---------- SUM_RESULTS\3DSMAX\SUMMARY.TXT
3dsmax-03 Weighted Geometric Mean = 35.77

---------- SUM_RESULTS\CATIA\SUMMARY.TXT
catia-01 Weighted Geometric Mean = 26.52

---------- SUM_RESULTS\ENSIGHT\SUMMARY.TXT
ensight-01 Weighted Geometric Mean = 30.15

---------- SUM_RESULTS\LIGHT\SUMMARY.TXT
light-07 Weighted Geometric Mean = 22.65

---------- SUM_RESULTS\MAYA\SUMMARY.TXT
maya-01 Weighted Geometric Mean = 45.87

---------- SUM_RESULTS\PROE\SUMMARY.TXT
proe-03 Weighted Geometric Mean = 48.94

---------- SUM_RESULTS\SW\SUMMARY.TXT
sw-01 Weighted Geometric Mean = 31.61

---------- SUM_RESULTS\UGS\SUMMARY.TXT
ugs-04 Weighted Geometric Mean = 44.85

@ 81.84 ; 451 MHz ; 1201 MHz


Dabei handelt es sich um eine GF6800U, die durch einen SoftMOD zu einer FX4000 gewandelt wurde!

Diverse Batches, BIOSe, RT, NVFlash & Co. haben dabei geholfen, o.g. Werte zu erreichen!

Einen Vergleich zur "ungepimten" Karte werde ich in den nächsten Tagen nachholen; jetzt erfreue ich mich lieber an den fast unglaublichen Werten (auch wenn ich an Gorgomat noch lange nciht rankomme...), zumal ich Katja (CATIA) nun so richtig ausreizen kann!!! *lechtz...sabber...*

THX @ Gorgo !!!
 
Hier meine neuesten Werte ;)

Ich habe mein Bios mittlerweile perfektioniert, aber seht selbst ;)

SPEC Viewperf 8.1

Run All Summary

---------- SUM_RESULTS\3DSMAX\SUMMARY.TXT
3dsmax-03 Weighted Geometric Mean = 47.57

---------- SUM_RESULTS\CATIA\SUMMARY.TXT
catia-01 Weighted Geometric Mean = 35.23

---------- SUM_RESULTS\ENSIGHT\SUMMARY.TXT
ensight-01 Weighted Geometric Mean = 34.17

---------- SUM_RESULTS\LIGHT\SUMMARY.TXT
light-07 Weighted Geometric Mean = 30.33

---------- SUM_RESULTS\MAYA\SUMMARY.TXT
maya-01 Weighted Geometric Mean = 75.26

---------- SUM_RESULTS\PROE\SUMMARY.TXT
proe-03 Weighted Geometric Mean = 59.49

---------- SUM_RESULTS\SW\SUMMARY.TXT
sw-01 Weighted Geometric Mean = 35.08

---------- SUM_RESULTS\UGS\SUMMARY.TXT
ugs-04 Weighted Geometric Mean = 44.98

SPEC Viewperf 7.1 + Patch

Run All Summary

---------- SUM_RESULTS\3DSMAX\SUMMARY.TXT
3dsmax-02 Weighted Geometric Mean = 47.13

---------- SUM_RESULTS\DRV\SUMMARY.TXT
drv-09 Weighted Geometric Mean = 181.1

---------- SUM_RESULTS\DX\SUMMARY.TXT
dx-08 Weighted Geometric Mean = 198.4

---------- SUM_RESULTS\LIGHT\SUMMARY.TXT
light-06 Weighted Geometric Mean = 40.84

---------- SUM_RESULTS\PROE\SUMMARY.TXT
proe-02 Weighted Geometric Mean = 59.86

---------- SUM_RESULTS\UGS\SUMMARY.TXT
ugs-03 Weighted Geometric Mean = 86.29

Hat jemand von euch Interesse an einem Artikel ? Ich werde bei Interesse dbode oder einem anderen Admin eine PM schicken, und den Guide schreiben ;)
 
Vergleichswerte 6800U "original"

So, Leute,

hier nochmal die Vergleichswerte meiner 6800Ultra original = "not-modded":



NVIDIA GeForce 6800 Ultra
Version 5.40.02.15.06
ForceWare Version: 81.85

@ 438/1256 MHz

Vertical sync: Application controlled



SPECView 8.1 - Run All Summary

---------- SUM_RESULTS\3DSMAX\SUMMARY.TXT
3dsmax-03 Weighted Geometric Mean = 16.99

---------- SUM_RESULTS\CATIA\SUMMARY.TXT
catia-01 Weighted Geometric Mean = 10.23

---------- SUM_RESULTS\ENSIGHT\SUMMARY.TXT
ensight-01 Weighted Geometric Mean = 12.82

---------- SUM_RESULTS\LIGHT\SUMMARY.TXT
light-07 Weighted Geometric Mean = 8.534

---------- SUM_RESULTS\MAYA\SUMMARY.TXT
maya-01 Weighted Geometric Mean = 19.39

---------- SUM_RESULTS\PROE\SUMMARY.TXT
proe-03 Weighted Geometric Mean = 13.05

---------- SUM_RESULTS\SW\SUMMARY.TXT
sw-01 Weighted Geometric Mean = 12.39

---------- SUM_RESULTS\UGS\SUMMARY.TXT
ugs-04 Weighted Geometric Mean = 5.155


3D Mark 05: 5530 (FX4000 SoftModd: 4744)


AquaMark3: 60,136 (FX4000 SoftModd: 47,805)



Mein Hardmod ist nicht mehr weit entfernt, so das ich hoffentlich bald an Gorgomats Werte rankomme ;-)

Leider ist die softmodded FX4000 nur recht schlecht zum Zocken (BF2) geeignet (vgl. obige Werte!)...vielleicht habe ich aber auch nur einige Einstellungsfehler gemacht!

Sobald ich weitere Werte habe, poste ich sie erneut hier!


Amigo ;-]
 
Hier die aktuellsten Werte:

SPEC Viewperf 8.1

Run All Summary

---------- SUM_RESULTS\3DSMAX\SUMMARY.TXT
3dsmax-03 Weighted Geometric Mean = 52.56

---------- SUM_RESULTS\CATIA\SUMMARY.TXT
catia-01 Weighted Geometric Mean = 37.83

---------- SUM_RESULTS\ENSIGHT\SUMMARY.TXT
ensight-01 Weighted Geometric Mean = 34.34

---------- SUM_RESULTS\LIGHT\SUMMARY.TXT
light-07 Weighted Geometric Mean = 28.32

---------- SUM_RESULTS\MAYA\SUMMARY.TXT
maya-01 Weighted Geometric Mean = 76.71

---------- SUM_RESULTS\PROE\SUMMARY.TXT
proe-03 Weighted Geometric Mean = 59.72

---------- SUM_RESULTS\SW\SUMMARY.TXT
sw-01 Weighted Geometric Mean = 35.95

---------- SUM_RESULTS\UGS\SUMMARY.TXT
ugs-04 Weighted Geometric Mean = 45.06

SPEC Viewperf 7.1

Run All Summary

---------- SUM_RESULTS\3DSMAX\SUMMARY.TXT
3dsmax-02 Weighted Geometric Mean = 45.28

---------- SUM_RESULTS\DRV\SUMMARY.TXT
drv-09 Weighted Geometric Mean = 187.1

---------- SUM_RESULTS\DX\SUMMARY.TXT
dx-08 Weighted Geometric Mean = 202.3

---------- SUM_RESULTS\LIGHT\SUMMARY.TXT
light-06 Weighted Geometric Mean = 41.55

---------- SUM_RESULTS\PROE\SUMMARY.TXT
proe-02 Weighted Geometric Mean = 60.28

---------- SUM_RESULTS\UGS\SUMMARY.TXT
ugs-03 Weighted Geometric Mean = 86.46

OS: Windows 2000 SP4
GPU: 450Mhz
RAM: 1200Mhz

Detonator 81.84
 
@Gorgomat

Hi,
ich habe eine GraKa gekauft von MSI NX6800GT-256TD mit
roter Platine und Vollkupferlüfter.
Die Karte hat eine ID 00215609. Also wie deine Ultra, nur halt als GT.
Weist du, ob meine Karte sich auch zu Quadro ummmoden lässt?
Wenn ja, kannst du mir bitte sagen was ich an der Karte ändern muss?
(evtl. andere Widerstände, welches BIOS, Detonator, usw.)
Hier die RivaTuner Daten:
$ffffffffff ----------------------------------------------------------------
$ffffffffff Northbridge information
$ffffffffff ----------------------------------------------------------------
$0400000000 Description : NVIDIA nForce2
$0400000001 Vendor ID : 10de (NVIDIA)
$0400000002 Device ID : 01e0
$0400000003 AGP bus : revision 3.0
$0400000004 AGP status : enabled
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$0400000006 AGP SBA : hardwired, enabled
$0400000007 AGP FW : not supported
$ffffffffff ----------------------------------------------------------------
$ffffffffff Northbridge PCI configuration space
$ffffffffff ----------------------------------------------------------------
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$050000000f +f0 07 00 00 08 00 00 00 00 00 00 00 00 00 00 00 00
$ffffffffff ----------------------------------------------------------------
$ffffffffff Display adapter information
$ffffffffff ----------------------------------------------------------------
$0000000000 Description : MSI MS-StarForce GeForce 6800 GT (NVIDIA GeForce 6800 GT)
$0000000001 Vendor ID : 10de (NVIDIA)
$0000000002 Device ID : 0045
$0000000003 Location : bus 3, device 0, function 0
$0000000004 Bus type : AGP revision 3.0
$0000000005 AGP status : enabled
$0000000006 AGP rate : 4x 8x supported, 8x selected
$0000000007 AGP SBA : hardwired, enabled
$0000000008 AGP FW : supported, disabled
$0000000009 Base address 0 : e1000000 (memory range)
$000000000a Base address 1 : d0000000 (memory range)
$000000000b Base address 2 : e2000000 (memory range)
$000000000c Base address 3 : none
$000000000d Base address 4 : none
$000000000e Base address 5 : none
$ffffffffff ----------------------------------------------------------------
$ffffffffff Display adapter PCI configuration space
$ffffffffff ----------------------------------------------------------------
$ffffffffff +00+01+02+03+04+05+06+07+08+09+0a+0b+0c+0d+0e+0f
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$ffffffffff ----------------------------------------------------------------
$ffffffffff IDirect3D7 HAL capabilities
$ffffffffff ----------------------------------------------------------------
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$0600030000 D3DDEVCAPS_SORTDECREASINGZ : no
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$0600060000 D3DDEVCAPS_EXECUTEVIDEOMEMORY : yes
$0600070000 D3DDEVCAPS_TLVERTEXSYSTEMMEMORY : yes
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$06000c0000 D3DDEVCAPS_CANRENDERAFTERFLIP : yes
$06000d0000 D3DDEVCAPS_TEXTURENONLOCALVIDMEM : yes
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$0600100000 D3DDEVCAPS_DRAWPRIMITIVES2EX : yes
$0600110000 D3DDEVCAPS_HWTRANSFORMANDLIGHT : yes
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$0600140000 D3DDEVCAPS_HWRASTERIZATION : yes
$ffffffffff LineCaps
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$0600070020 D3DPMISCCAPS_CULLCCW : yes
$0600000021 RasterCaps : 00337db1
$0600010021 D3DPRASTERCAPS_DITHER : yes
$0600020021 D3DPRASTERCAPS_ROP2 : no
$0600030021 D3DPRASTERCAPS_XOR : no
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$0600050021 D3DPRASTERCAPS_ZTEST : yes
$0600060021 D3DPRASTERCAPS_SUBPIXEL : yes
$0600070021 D3DPRASTERCAPS_SUBPIXELX : no
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$06000b0021 D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT : yes
$06000c0021 D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT : yes
$06000d0021 D3DPRASTERCAPS_ANTIALIASEDGES : yes
$06000e0021 D3DPRASTERCAPS_MIPMAPLODBIAS : yes
$06000f0021 D3DPRASTERCAPS_ZBIAS : yes
$0600100021 D3DPRASTERCAPS_ZBUFFERLESSHSR : no
$0600110021 D3DPRASTERCAPS_FOGRANGE : yes
$0600120021 D3DPRASTERCAPS_ANISOTROPY : yes
$0600130021 D3DPRASTERCAPS_WBUFFER : no
$0600140021 D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT : no
$0600150021 D3DPRASTERCAPS_WFOG : yes
$0600160021 D3DPRASTERCAPS_ZFOG : yes
$0600000022 ZCmpCaps : 000000ff
$0600010022 D3DPCMPCAPS_NEVER : yes
$0600020022 D3DPCMPCAPS_LESS : yes
$0600030022 D3DPCMPCAPS_EQUAL : yes
$0600040022 D3DPCMPCAPS_LESSEQUAL : yes
$0600050022 D3DPCMPCAPS_GREATER : yes
$0600060022 D3DPCMPCAPS_NOTEQUAL : yes
$0600070022 D3DPCMPCAPS_GREATEREQUAL : yes
$0600080022 D3DPCMPCAPS_ALWAYS : yes
$0600000023 SrcBlendCaps : 00001fff
$0600010023 D3DPBLENDCAPS_ZERO : yes
$0600020023 D3DPBLENDCAPS_ONE : yes
$0600030023 D3DPBLENDCAPS_SRCCOLOR : yes
$0600040023 D3DPBLENDCAPS_INVSRCCOLOR : yes
$0600050023 D3DPBLENDCAPS_SRCALPHA : yes
$0600060023 D3DPBLENDCAPS_INVSRCALPHA : yes
$0600070023 D3DPBLENDCAPS_DESTALPHA : yes
$0600080023 D3DPBLENDCAPS_INVDESTALPHA : yes
$0600090023 D3DPBLENDCAPS_DESTCOLOR : yes
$06000a0023 D3DPBLENDCAPS_INVDESTCOLOR : yes
$06000b0023 D3DPBLENDCAPS_SRCALPHASAT : yes
$06000c0023 D3DPBLENDCAPS_BOTHSRCALPHA : yes
$06000d0023 D3DPBLENDCAPS_BOTHINVSRCALPHA : yes
$0600000024 DestBlendCaps : 00001fff
$0600010024 D3DPBLENDCAPS_ZERO : yes
$0600020024 D3DPBLENDCAPS_ONE : yes
$0600030024 D3DPBLENDCAPS_SRCCOLOR : yes
$0600040024 D3DPBLENDCAPS_INVSRCCOLOR : yes
$0600050024 D3DPBLENDCAPS_SRCALPHA : yes
$0600060024 D3DPBLENDCAPS_INVSRCALPHA : yes
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$0600080024 D3DPBLENDCAPS_INVDESTALPHA : yes
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$0600010025 D3DPCMPCAPS_NEVER : yes
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$0600070026 D3DPSHADECAPS_SPECULARFLATMONO : no
$0600080026 D3DPSHADECAPS_SPECULARFLATRGB : yes
$0600090026 D3DPSHADECAPS_SPECULARGOURAUDMONO : no
$06000a0026 D3DPSHADECAPS_SPECULARGOURAUDRGB : yes
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$0600120026 D3DPSHADECAPS_ALPHAPHONGSTIPPLED : no
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$0600010027 D3DPTEXTURECAPS_PERSPECTIVE : yes
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$0600050027 D3DPTEXTURECAPS_BORDER : no
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$0600070027 D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE : yes
$0600080027 D3DPTEXTURECAPS_ALPHAPALETTE : yes
$0600090027 D3DPTEXTURECAPS_NONPOW2CONDITIONAL : yes
$06000b0027 D3DPTEXTURECAPS_PROJECTED : yes
$06000c0027 D3DPTEXTURECAPS_CUBEMAP : yes
$06000d0027 D3DPTEXTURECAPS_COLORKEYBLEND : no
$0600000028 TextureFilterCaps : 0303073f
$0600010028 D3DPTFILTERCAPS_NEAREST : yes
$0600020028 D3DPTFILTERCAPS_LINEAR : yes
$0600030028 D3DPTFILTERCAPS_MIPNEAREST : yes
$0600040028 D3DPTFILTERCAPS_MIPLINEAR : yes
$0600050028 D3DPTFILTERCAPS_LINEARMIPNEAREST : yes
$0600060028 D3DPTFILTERCAPS_LINEARMIPLINEAR : yes
$0600090028 D3DPTFILTERCAPS_MINFPOINT : yes
$06000a0028 D3DPTFILTERCAPS_MINFLINEAR : yes
$06000b0028 D3DPTFILTERCAPS_MINFANISOTROPIC : yes
$0600110028 D3DPTFILTERCAPS_MIPFPOINT : yes
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$0600190028 D3DPTFILTERCAPS_MAGFPOINT : yes
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$0600010029 D3DPBLENDCAPS_ZERO : yes
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$0600050029 D3DPBLENDCAPS_SRCALPHA : no
$0600060029 D3DPBLENDCAPS_INVSRCALPHA : no
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$060005002a D3DPTADDRESSCAPS_INDEPENDENTUV : yes
$060000002b StippleWidth : 00000000
$060000002c StippleHeight : 00000000
$ffffffffff TriCaps
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$0600010030 D3DPMISCCAPS_MASKPLANES : no
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$0600040030 D3DPMISCCAPS_CONFORMANT : no
$0600050030 D3DPMISCCAPS_CULLNONE : yes
$0600060030 D3DPMISCCAPS_CULLCW : yes
$0600070030 D3DPMISCCAPS_CULLCCW : yes
$0600000031 RasterCaps : 00337db1
$0600010031 D3DPRASTERCAPS_DITHER : yes
$0600020031 D3DPRASTERCAPS_ROP2 : no
$0600030031 D3DPRASTERCAPS_XOR : no
$0600040031 D3DPRASTERCAPS_PAT : no
$0600050031 D3DPRASTERCAPS_ZTEST : yes
$0600060031 D3DPRASTERCAPS_SUBPIXEL : yes
$0600070031 D3DPRASTERCAPS_SUBPIXELX : no
$0600080031 D3DPRASTERCAPS_FOGVERTEX : yes
$0600090031 D3DPRASTERCAPS_FOGTABLE : yes
$06000a0031 D3DPRASTERCAPS_STIPPLE : no
$06000b0031 D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT : yes
$06000c0031 D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT : yes
$06000d0031 D3DPRASTERCAPS_ANTIALIASEDGES : yes
$06000e0031 D3DPRASTERCAPS_MIPMAPLODBIAS : yes
$06000f0031 D3DPRASTERCAPS_ZBIAS : yes
$0600100031 D3DPRASTERCAPS_ZBUFFERLESSHSR : no
$0600110031 D3DPRASTERCAPS_FOGRANGE : yes
$0600120031 D3DPRASTERCAPS_ANISOTROPY : yes
$0600130031 D3DPRASTERCAPS_WBUFFER : no
$0600140031 D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT : no
$0600150031 D3DPRASTERCAPS_WFOG : yes
$0600160031 D3DPRASTERCAPS_ZFOG : yes
$0600000032 ZCmpCaps : 000000ff
$0600010032 D3DPCMPCAPS_NEVER : yes
$0600020032 D3DPCMPCAPS_LESS : yes
$0600030032 D3DPCMPCAPS_EQUAL : yes
$0600040032 D3DPCMPCAPS_LESSEQUAL : yes
$0600050032 D3DPCMPCAPS_GREATER : yes
$0600060032 D3DPCMPCAPS_NOTEQUAL : yes
$0600070032 D3DPCMPCAPS_GREATEREQUAL : yes
$0600080032 D3DPCMPCAPS_ALWAYS : yes
$0600000033 SrcBlendCaps : 00001fff
$0600010033 D3DPBLENDCAPS_ZERO : yes
$0600020033 D3DPBLENDCAPS_ONE : yes
$0600030033 D3DPBLENDCAPS_SRCCOLOR : yes
$0600040033 D3DPBLENDCAPS_INVSRCCOLOR : yes
$0600050033 D3DPBLENDCAPS_SRCALPHA : yes
$0600060033 D3DPBLENDCAPS_INVSRCALPHA : yes
$0600070033 D3DPBLENDCAPS_DESTALPHA : yes
$0600080033 D3DPBLENDCAPS_INVDESTALPHA : yes
$0600090033 D3DPBLENDCAPS_DESTCOLOR : yes
$06000a0033 D3DPBLENDCAPS_INVDESTCOLOR : yes
$06000b0033 D3DPBLENDCAPS_SRCALPHASAT : yes
$06000c0033 D3DPBLENDCAPS_BOTHSRCALPHA : yes
$06000d0033 D3DPBLENDCAPS_BOTHINVSRCALPHA : yes
$0600000034 DestBlendCaps : 00001fff
$0600010034 D3DPBLENDCAPS_ZERO : yes
$0600020034 D3DPBLENDCAPS_ONE : yes
$0600030034 D3DPBLENDCAPS_SRCCOLOR : yes
$0600040034 D3DPBLENDCAPS_INVSRCCOLOR : yes
$0600050034 D3DPBLENDCAPS_SRCALPHA : yes
$0600060034 D3DPBLENDCAPS_INVSRCALPHA : yes
$0600070034 D3DPBLENDCAPS_DESTALPHA : yes
$0600080034 D3DPBLENDCAPS_INVDESTALPHA : yes
$0600090034 D3DPBLENDCAPS_DESTCOLOR : yes
$06000a0034 D3DPBLENDCAPS_INVDESTCOLOR : yes
$06000b0034 D3DPBLENDCAPS_SRCALPHASAT : yes
$06000c0034 D3DPBLENDCAPS_BOTHSRCALPHA : yes
$06000d0034 D3DPBLENDCAPS_BOTHINVSRCALPHA : yes
$0600000035 AlphaCmpCaps : 000000ff
$0600010035 D3DPCMPCAPS_NEVER : yes
$0600020035 D3DPCMPCAPS_LESS : yes
$0600030035 D3DPCMPCAPS_EQUAL : yes
$0600040035 D3DPCMPCAPS_LESSEQUAL : yes
$0600050035 D3DPCMPCAPS_GREATER : yes
$0600060035 D3DPCMPCAPS_NOTEQUAL : yes
$0600070035 D3DPCMPCAPS_GREATEREQUAL : yes
$0600080035 D3DPCMPCAPS_ALWAYS : yes
$0600000036 ShadeCaps : 000c528f
$0600010036 D3DPSHADECAPS_COLORFLATMONO : yes
$0600020036 D3DPSHADECAPS_COLORFLATRGB : yes
$0600030036 D3DPSHADECAPS_COLORGOURAUDMONO : yes
$0600040036 D3DPSHADECAPS_COLORGOURAUDRGB : yes
$0600050036 D3DPSHADECAPS_COLORPHONGMONO : no
$0600060036 D3DPSHADECAPS_COLORPHONGRGB : no
$0600070036 D3DPSHADECAPS_SPECULARFLATMONO : no
$0600080036 D3DPSHADECAPS_SPECULARFLATRGB : yes
$0600090036 D3DPSHADECAPS_SPECULARGOURAUDMONO : no
$06000a0036 D3DPSHADECAPS_SPECULARGOURAUDRGB : yes
$06000b0036 D3DPSHADECAPS_SPECULARPHONGMONO : no
$06000c0036 D3DPSHADECAPS_SPECULARPHONGRGB : no
$06000d0036 D3DPSHADECAPS_ALPHAFLATBLEND : yes
$06000e0036 D3DPSHADECAPS_ALPHAFLATSTIPPLED : no
$06000f0036 D3DPSHADECAPS_ALPHAGOURAUDBLEND : yes
$0600100036 D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED : no
$0600110036 D3DPSHADECAPS_ALPHAPHONGBLEND : no
$0600120036 D3DPSHADECAPS_ALPHAPHONGSTIPPLED : no
$0600130036 D3DPSHADECAPS_FOGFLAT : yes
$0600140036 D3DPSHADECAPS_FOGGOURAUD : yes
$0600150036 D3DPSHADECAPS_FOGPHONG : no
$0600000037 TextureCaps : 00000dcd
$0600010037 D3DPTEXTURECAPS_PERSPECTIVE : yes
$0600020037 D3DPTEXTURECAPS_POW2 : no
$0600030037 D3DPTEXTURECAPS_ALPHA : yes
$0600040037 D3DPTEXTURECAPS_TRANSPARENCY : yes
$0600050037 D3DPTEXTURECAPS_BORDER : no
$0600060037 D3DPTEXTURECAPS_SQUAREONLY : no
$0600070037 D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE : yes
$0600080037 D3DPTEXTURECAPS_ALPHAPALETTE : yes
$0600090037 D3DPTEXTURECAPS_NONPOW2CONDITIONAL : yes
$06000b0037 D3DPTEXTURECAPS_PROJECTED : yes
$06000c0037 D3DPTEXTURECAPS_CUBEMAP : yes
$06000d0037 D3DPTEXTURECAPS_COLORKEYBLEND : no
$0600000038 TextureFilterCaps : 0303073f
$0600010038 D3DPTFILTERCAPS_NEAREST : yes
$0600020038 D3DPTFILTERCAPS_LINEAR : yes
$0600030038 D3DPTFILTERCAPS_MIPNEAREST : yes
$0600040038 D3DPTFILTERCAPS_MIPLINEAR : yes
$0600050038 D3DPTFILTERCAPS_LINEARMIPNEAREST : yes
$0600060038 D3DPTFILTERCAPS_LINEARMIPLINEAR : yes
$0600090038 D3DPTFILTERCAPS_MINFPOINT : yes
$06000a0038 D3DPTFILTERCAPS_MINFLINEAR : yes
$06000b0038 D3DPTFILTERCAPS_MINFANISOTROPIC : yes
$0600110038 D3DPTFILTERCAPS_MIPFPOINT : yes
$0600120038 D3DPTFILTERCAPS_MIPFLINEAR : yes
$0600190038 D3DPTFILTERCAPS_MAGFPOINT : yes
$06001a0038 D3DPTFILTERCAPS_MAGFLINEAR : yes
$06001b0038 D3DPTFILTERCAPS_MAGFANISOTROPIC : no
$06001c0038 D3DPTFILTERCAPS_MAGFAFLATCUBIC : no
$06001d0038 D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC : no
$0600000039 TextureBlendCaps : 000000cf
$0600010039 D3DPBLENDCAPS_ZERO : yes
$0600020039 D3DPBLENDCAPS_ONE : yes
$0600030039 D3DPBLENDCAPS_SRCCOLOR : yes
$0600040039 D3DPBLENDCAPS_INVSRCCOLOR : yes
$0600050039 D3DPBLENDCAPS_SRCALPHA : no
$0600060039 D3DPBLENDCAPS_INVSRCALPHA : no
$0600070039 D3DPBLENDCAPS_DESTALPHA : yes
$0600080039 D3DPBLENDCAPS_INVDESTALPHA : yes
$0600090039 D3DPBLENDCAPS_DESTCOLOR : no
$06000a0039 D3DPBLENDCAPS_INVDESTCOLOR : no
$06000b0039 D3DPBLENDCAPS_SRCALPHASAT : no
$06000c0039 D3DPBLENDCAPS_BOTHSRCALPHA : no
$06000d0039 D3DPBLENDCAPS_BOTHINVSRCALPHA : no
$060000003a TextureAddressCaps : 0000001f
$060001003a D3DPTADDRESSCAPS_WRAP : yes
$060002003a D3DPTADDRESSCAPS_MIRROR : yes
$060003003a D3DPTADDRESSCAPS_CLAMP : yes
$060004003a D3DPTADDRESSCAPS_BORDER : yes
$060005003a D3DPTADDRESSCAPS_INDEPENDENTUV : yes
$060000003b StippleWidth : 00000000
$060000003c StippleHeight : 00000000
$0600000001 DeviceRenderBitDepth : 00000500
$06000c0001 DDBD_8 : no
$06000b0001 DDBD_16 : yes
$06000a0001 DDBD_24 : no
$0600090001 DDBD_32 : yes
$0600000002 DeviceZBufferBitDepth : 00000600
$06000c0002 DDBD_8 : no
$06000b0002 DDBD_16 : yes
$06000a0002 DDBD_24 : yes
$0600090002 DDBD_32 : no
$0600000003 MinTextureWidth : 1
$0600000004 MinTextureHeight : 1
$0600000005 MaxTextureWidth : 4096
$0600000006 MaxTextureHeight : 4096
$0600000007 MaxTextureRepeat : 8192
$0600000008 MaxTextureAspectRatio : 4096
$0600000009 MaxAnisotropy : 16
$060000000b GuardBandLeft : -1E+008
$060000000c GuardBandTop : -1E+008
$060000000d GuardBandRight : 1E+008
$060000000e GuardBandBottom : 1E+008
$060000000f ExtentsAdjust : 0
$0600000010 StencilCaps : 000000ff
$0600010010 D3DSTENCILCAPS_KEEP : yes
$0600020010 D3DSTENCILCAPS_ZERO : yes
$0600030010 D3DSTENCILCAPS_REPLACE : yes
$0600040010 D3DSTENCILCAPS_INCRSAT : yes
$0600050010 D3DSTENCILCAPS_DECRSAT : yes
$0600060010 D3DSTENCILCAPS_INVERT : yes
$0600070010 D3DSTENCILCAPS_INCR : yes
$0600080010 D3DSTENCILCAPS_DECR : yes
$0600000011 FVFCaps : 00180008
$0600140011 D3DFVFCAPS_DONOTSTRIPELEMENTS : yes
$0600000012 TextureOpCaps : 00feffff
$0600010012 D3DTEXOPCAPS_DISABLE : yes
$0600020012 D3DTEXOPCAPS_SELECTARG1 : yes
$0600030012 D3DTEXOPCAPS_SELECTARG2 : yes
$0600040012 D3DTEXOPCAPS_MODULATE : yes
$0600050012 D3DTEXOPCAPS_MODULATE2X : yes
$0600060012 D3DTEXOPCAPS_MODULATE4X : yes
$0600070012 D3DTEXOPCAPS_ADD : yes
$0600080012 D3DTEXOPCAPS_ADDSIGNED : yes
$0600090012 D3DTEXOPCAPS_ADDSIGNED2X : yes
$06000a0012 D3DTEXOPCAPS_SUBTRACT : yes
$06000b0012 D3DTEXOPCAPS_ADDSMOOTH : yes
$06000c0012 D3DTEXOPCAPS_BLENDDIFFUSEALPHA : yes
$06000d0012 D3DTEXOPCAPS_BLENDTEXTUREALPHA : yes
$06000e0012 D3DTEXOPCAPS_BLENDFACTORALPHA : yes
$06000f0012 D3DTEXOPCAPS_BLENDTEXTUREALPHAPM : yes
$0600100012 D3DTEXOPCAPS_BLENDCURRENTALPHA : yes
$0600110012 D3DTEXOPCAPS_PREMODULATE : no
$0600120012 D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR : yes
$0600130012 D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA : yes
$0600140012 D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR : yes
$0600150012 D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA : yes
$0600160012 D3DTEXOPCAPS_BUMPENVMAP : yes
$0600170012 D3DTEXOPCAPS_BUMPENVMAPLUMINANCE : yes
$0600180012 D3DTEXOPCAPS_DOTPRODUCT3 : yes
$0600000013 MaxTextureBlendStages : 8
$0600000014 MaxSimultaneousTextures : 8
$0600000015 MaxActiveLights : -1
$060000000a MaxVertexW : 1E+010
$0600000016 MaxUserClipPlanes : 6
$0600000017 MaxVertexBlendMatrices : 4
$0600000018 VertexProcessingCaps : 0000003f
$0600010018 D3DVTXPCAPS_TEXGEN : yes
$0600020018 D3DVTXPCAPS_MATERIALSOURCE : yes
$0600030018 D3DVTXPCAPS_VERTEXFOG : yes
$0600040018 D3DVTXPCAPS_DIRECTIONALLIGHTS : yes
$0600050018 D3DVTXPCAPS_POSITIONALLIGHTS : yes
$0600060018 D3DVTXPCAPS_LOCALVIEWER : yes
$ffffffffff ----------------------------------------------------------------
$ffffffffff IDirect3D7 TnL HAL capabilities
$ffffffffff ----------------------------------------------------------------
$0700000000 DevCaps : 021bbef1
$0700010000 D3DDEVCAPS_FLOATTLVERTEX : yes
$0700020000 D3DDEVCAPS_SORTINCREASINGZ : no
$0700030000 D3DDEVCAPS_SORTDECREASINGZ : no
$0700040000 D3DDEVCAPS_SORTEXACT : no
$0700050000 D3DDEVCAPS_EXECUTESYSTEMMEMORY : yes
$0700060000 D3DDEVCAPS_EXECUTEVIDEOMEMORY : yes
$0700070000 D3DDEVCAPS_TLVERTEXSYSTEMMEMORY : yes
$0700080000 D3DDEVCAPS_TLVERTEXVIDEOMEMORY : yes
$0700090000 D3DDEVCAPS_TEXTURESYSTEMMEMORY : no
$07000a0000 D3DDEVCAPS_TEXTUREVIDEOMEMORY : yes
$07000b0000 D3DDEVCAPS_DRAWPRIMTLVERTEX : yes
$07000c0000 D3DDEVCAPS_CANRENDERAFTERFLIP : yes
$07000d0000 D3DDEVCAPS_TEXTURENONLOCALVIDMEM : yes
$07000e0000 D3DDEVCAPS_DRAWPRIMITIVES2 : yes
$07000f0000 D3DDEVCAPS_SEPARATETEXTUREMEMORIES : no
$0700100000 D3DDEVCAPS_DRAWPRIMITIVES2EX : yes
$0700110000 D3DDEVCAPS_HWTRANSFORMANDLIGHT : yes
$0700120000 D3DDEVCAPS_CANBLTSYSTONONLOCAL : yes
$0700140000 D3DDEVCAPS_HWRASTERIZATION : yes
$ffffffffff LineCaps
$0700000020 MiscCaps : 00000272
$0700010020 D3DPMISCCAPS_MASKPLANES : no
$0700020020 D3DPMISCCAPS_MASKZ : yes
$0700030020 D3DPMISCCAPS_LINEPATTERNREP : no
$0700040020 D3DPMISCCAPS_CONFORMANT : no
$0700050020 D3DPMISCCAPS_CULLNONE : yes
$0700060020 D3DPMISCCAPS_CULLCW : yes
$0700070020 D3DPMISCCAPS_CULLCCW : yes
$0700000021 RasterCaps : 00337db1
$0700010021 D3DPRASTERCAPS_DITHER : yes
$0700020021 D3DPRASTERCAPS_ROP2 : no
$0700030021 D3DPRASTERCAPS_XOR : no
$0700040021 D3DPRASTERCAPS_PAT : no
$0700050021 D3DPRASTERCAPS_ZTEST : yes
$0700060021 D3DPRASTERCAPS_SUBPIXEL : yes
$0700070021 D3DPRASTERCAPS_SUBPIXELX : no
$0700080021 D3DPRASTERCAPS_FOGVERTEX : yes
$0700090021 D3DPRASTERCAPS_FOGTABLE : yes
$07000a0021 D3DPRASTERCAPS_STIPPLE : no
$07000b0021 D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT : yes
$07000c0021 D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT : yes
$07000d0021 D3DPRASTERCAPS_ANTIALIASEDGES : yes
$07000e0021 D3DPRASTERCAPS_MIPMAPLODBIAS : yes
$07000f0021 D3DPRASTERCAPS_ZBIAS : yes
$0700100021 D3DPRASTERCAPS_ZBUFFERLESSHSR : no
$0700110021 D3DPRASTERCAPS_FOGRANGE : yes
$0700120021 D3DPRASTERCAPS_ANISOTROPY : yes
$0700130021 D3DPRASTERCAPS_WBUFFER : no
$0700140021 D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT : no
$0700150021 D3DPRASTERCAPS_WFOG : yes
$0700160021 D3DPRASTERCAPS_ZFOG : yes
$0700000022 ZCmpCaps : 000000ff
$0700010022 D3DPCMPCAPS_NEVER : yes
$0700020022 D3DPCMPCAPS_LESS : yes
$0700030022 D3DPCMPCAPS_EQUAL : yes
$0700040022 D3DPCMPCAPS_LESSEQUAL : yes
$0700050022 D3DPCMPCAPS_GREATER : yes
$0700060022 D3DPCMPCAPS_NOTEQUAL : yes
$0700070022 D3DPCMPCAPS_GREATEREQUAL : yes
$0700080022 D3DPCMPCAPS_ALWAYS : yes
$0700000023 SrcBlendCaps : 00001fff
$0700010023 D3DPBLENDCAPS_ZERO : yes
$0700020023 D3DPBLENDCAPS_ONE : yes
$0700030023 D3DPBLENDCAPS_SRCCOLOR : yes
$0700040023 D3DPBLENDCAPS_INVSRCCOLOR : yes
$0700050023 D3DPBLENDCAPS_SRCALPHA : yes
$0700060023 D3DPBLENDCAPS_INVSRCALPHA : yes
$0700070023 D3DPBLENDCAPS_DESTALPHA : yes
$0700080023 D3DPBLENDCAPS_INVDESTALPHA : yes
$0700090023 D3DPBLENDCAPS_DESTCOLOR : yes
$07000a0023 D3DPBLENDCAPS_INVDESTCOLOR : yes
$07000b0023 D3DPBLENDCAPS_SRCALPHASAT : yes
$07000c0023 D3DPBLENDCAPS_BOTHSRCALPHA : yes
$07000d0023 D3DPBLENDCAPS_BOTHINVSRCALPHA : yes
$0700000024 DestBlendCaps : 00001fff
$0700010024 D3DPBLENDCAPS_ZERO : yes
$0700020024 D3DPBLENDCAPS_ONE : yes
$0700030024 D3DPBLENDCAPS_SRCCOLOR : yes
$0700040024 D3DPBLENDCAPS_INVSRCCOLOR : yes
$0700050024 D3DPBLENDCAPS_SRCALPHA : yes
$0700060024 D3DPBLENDCAPS_INVSRCALPHA : yes
$0700070024 D3DPBLENDCAPS_DESTALPHA : yes
$0700080024 D3DPBLENDCAPS_INVDESTALPHA : yes
$0700090024 D3DPBLENDCAPS_DESTCOLOR : yes
$07000a0024 D3DPBLENDCAPS_INVDESTCOLOR : yes
$07000b0024 D3DPBLENDCAPS_SRCALPHASAT : yes
$07000c0024 D3DPBLENDCAPS_BOTHSRCALPHA : yes
$07000d0024 D3DPBLENDCAPS_BOTHINVSRCALPHA : yes
$0700000025 AlphaCmpCaps : 000000ff
$0700010025 D3DPCMPCAPS_NEVER : yes
$0700020025 D3DPCMPCAPS_LESS : yes
$0700030025 D3DPCMPCAPS_EQUAL : yes
$0700040025 D3DPCMPCAPS_LESSEQUAL : yes
$0700050025 D3DPCMPCAPS_GREATER : yes
$0700060025 D3DPCMPCAPS_NOTEQUAL : yes
$0700070025 D3DPCMPCAPS_GREATEREQUAL : yes
$0700080025 D3DPCMPCAPS_ALWAYS : yes
$0700000026 ShadeCaps : 000c528f
$0700010026 D3DPSHADECAPS_COLORFLATMONO : yes
$0700020026 D3DPSHADECAPS_COLORFLATRGB : yes
$0700030026 D3DPSHADECAPS_COLORGOURAUDMONO : yes
$0700040026 D3DPSHADECAPS_COLORGOURAUDRGB : yes
$0700050026 D3DPSHADECAPS_COLORPHONGMONO : no
$0700060026 D3DPSHADECAPS_COLORPHONGRGB : no
$0700070026 D3DPSHADECAPS_SPECULARFLATMONO : no
$0700080026 D3DPSHADECAPS_SPECULARFLATRGB : yes
$0700090026 D3DPSHADECAPS_SPECULARGOURAUDMONO : no
$07000a0026 D3DPSHADECAPS_SPECULARGOURAUDRGB : yes
$07000b0026 D3DPSHADECAPS_SPECULARPHONGMONO : no
$07000c0026 D3DPSHADECAPS_SPECULARPHONGRGB : no
$07000d0026 D3DPSHADECAPS_ALPHAFLATBLEND : yes
$07000e0026 D3DPSHADECAPS_ALPHAFLATSTIPPLED : no
$07000f0026 D3DPSHADECAPS_ALPHAGOURAUDBLEND : yes
$0700100026 D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED : no
$0700110026 D3DPSHADECAPS_ALPHAPHONGBLEND : no
$0700120026 D3DPSHADECAPS_ALPHAPHONGSTIPPLED : no
$0700130026 D3DPSHADECAPS_FOGFLAT : yes
$0700140026 D3DPSHADECAPS_FOGGOURAUD : yes
$0700150026 D3DPSHADECAPS_FOGPHONG : no
$0700000027 TextureCaps : 00000dcd
$0700010027 D3DPTEXTURECAPS_PERSPECTIVE : yes
$0700020027 D3DPTEXTURECAPS_POW2 : no
$0700030027 D3DPTEXTURECAPS_ALPHA : yes
$0700040027 D3DPTEXTURECAPS_TRANSPARENCY : yes
$0700050027 D3DPTEXTURECAPS_BORDER : no
$0700060027 D3DPTEXTURECAPS_SQUAREONLY : no
$0700070027 D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE : yes
$0700080027 D3DPTEXTURECAPS_ALPHAPALETTE : yes
$0700090027 D3DPTEXTURECAPS_NONPOW2CONDITIONAL : yes
$07000b0027 D3DPTEXTURECAPS_PROJECTED : yes
$07000c0027 D3DPTEXTURECAPS_CUBEMAP : yes
$07000d0027 D3DPTEXTURECAPS_COLORKEYBLEND : no
$0700000028 TextureFilterCaps : 0303073f
$0700010028 D3DPTFILTERCAPS_NEAREST : yes
$0700020028 D3DPTFILTERCAPS_LINEAR : yes
$0700030028 D3DPTFILTERCAPS_MIPNEAREST : yes
$0700040028 D3DPTFILTERCAPS_MIPLINEAR : yes
$0700050028 D3DPTFILTERCAPS_LINEARMIPNEAREST : yes
$0700060028 D3DPTFILTERCAPS_LINEARMIPLINEAR : yes
$0700090028 D3DPTFILTERCAPS_MINFPOINT : yes
$07000a0028 D3DPTFILTERCAPS_MINFLINEAR : yes
$07000b0028 D3DPTFILTERCAPS_MINFANISOTROPIC : yes
$0700110028 D3DPTFILTERCAPS_MIPFPOINT : yes
$0700120028 D3DPTFILTERCAPS_MIPFLINEAR : yes
$0700190028 D3DPTFILTERCAPS_MAGFPOINT : yes
$07001a0028 D3DPTFILTERCAPS_MAGFLINEAR : yes
$07001b0028 D3DPTFILTERCAPS_MAGFANISOTROPIC : no
$07001c0028 D3DPTFILTERCAPS_MAGFAFLATCUBIC : no
$07001d0028 D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC : no
$0700000029 TextureBlendCaps : 000000cf
$0700010029 D3DPBLENDCAPS_ZERO : yes
$0700020029 D3DPBLENDCAPS_ONE : yes
$0700030029 D3DPBLENDCAPS_SRCCOLOR : yes
$0700040029 D3DPBLENDCAPS_INVSRCCOLOR : yes
$0700050029 D3DPBLENDCAPS_SRCALPHA : no
$0700060029 D3DPBLENDCAPS_INVSRCALPHA : no
$0700070029 D3DPBLENDCAPS_DESTALPHA : yes
$0700080029 D3DPBLENDCAPS_INVDESTALPHA : yes
$0700090029 D3DPBLENDCAPS_DESTCOLOR : no
$07000a0029 D3DPBLENDCAPS_INVDESTCOLOR : no
$07000b0029 D3DPBLENDCAPS_SRCALPHASAT : no
$07000c0029 D3DPBLENDCAPS_BOTHSRCALPHA : no
$07000d0029 D3DPBLENDCAPS_BOTHINVSRCALPHA : no
$070000002a TextureAddressCaps : 0000001f
$070001002a D3DPTADDRESSCAPS_WRAP : yes
$070002002a D3DPTADDRESSCAPS_MIRROR : yes
$070003002a D3DPTADDRESSCAPS_CLAMP : yes
$070004002a D3DPTADDRESSCAPS_BORDER : yes
$070005002a D3DPTADDRESSCAPS_INDEPENDENTUV : yes
$070000002b StippleWidth : 00000000
$070000002c StippleHeight : 00000000
$ffffffffff TriCaps
$0700000030 MiscCaps : 00000272
$0700010030 D3DPMISCCAPS_MASKPLANES : no
$0700020030 D3DPMISCCAPS_MASKZ : yes
$0700030030 D3DPMISCCAPS_LINEPATTERNREP : no
$0700040030 D3DPMISCCAPS_CONFORMANT : no
$0700050030 D3DPMISCCAPS_CULLNONE : yes
$0700060030 D3DPMISCCAPS_CULLCW : yes
$0700070030 D3DPMISCCAPS_CULLCCW : yes
$0700000031 RasterCaps : 00337db1
$0700010031 D3DPRASTERCAPS_DITHER : yes
$0700020031 D3DPRASTERCAPS_ROP2 : no
$0700030031 D3DPRASTERCAPS_XOR : no
$0700040031 D3DPRASTERCAPS_PAT : no
$0700050031 D3DPRASTERCAPS_ZTEST : yes
$0700060031 D3DPRASTERCAPS_SUBPIXEL : yes
$0700070031 D3DPRASTERCAPS_SUBPIXELX : no
$0700080031 D3DPRASTERCAPS_FOGVERTEX : yes
$0700090031 D3DPRASTERCAPS_FOGTABLE : yes
$07000a0031 D3DPRASTERCAPS_STIPPLE : no
$07000b0031 D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT : yes
$07000c0031 D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT : yes
$07000d0031 D3DPRASTERCAPS_ANTIALIASEDGES : yes
$07000e0031 D3DPRASTERCAPS_MIPMAPLODBIAS : yes
$07000f0031 D3DPRASTERCAPS_ZBIAS : yes
$0700100031 D3DPRASTERCAPS_ZBUFFERLESSHSR : no
$0700110031 D3DPRASTERCAPS_FOGRANGE : yes
$0700120031 D3DPRASTERCAPS_ANISOTROPY : yes
$0700130031 D3DPRASTERCAPS_WBUFFER : no
$0700140031 D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT : no
$0700150031 D3DPRASTERCAPS_WFOG : yes
$0700160031 D3DPRASTERCAPS_ZFOG : yes
$0700000032 ZCmpCaps : 000000ff
$0700010032 D3DPCMPCAPS_NEVER : yes
$0700020032 D3DPCMPCAPS_LESS : yes
$0700030032 D3DPCMPCAPS_EQUAL : yes
$0700040032 D3DPCMPCAPS_LESSEQUAL : yes
$0700050032 D3DPCMPCAPS_GREATER : yes
$0700060032 D3DPCMPCAPS_NOTEQUAL : yes
$0700070032 D3DPCMPCAPS_GREATEREQUAL : yes
$0700080032 D3DPCMPCAPS_ALWAYS : yes
$0700000033 SrcBlendCaps : 00001fff
$0700010033 D3DPBLENDCAPS_ZERO : yes
$0700020033 D3DPBLENDCAPS_ONE : yes
$0700030033 D3DPBLENDCAPS_SRCCOLOR : yes
$0700040033 D3DPBLENDCAPS_INVSRCCOLOR : yes
$0700050033 D3DPBLENDCAPS_SRCALPHA : yes
$0700060033 D3DPBLENDCAPS_INVSRCALPHA : yes
$0700070033 D3DPBLENDCAPS_DESTALPHA : yes
$0700080033 D3DPBLENDCAPS_INVDESTALPHA : yes
$0700090033 D3DPBLENDCAPS_DESTCOLOR : yes
$07000a0033 D3DPBLENDCAPS_INVDESTCOLOR : yes
$07000b0033 D3DPBLENDCAPS_SRCALPHASAT : yes
$07000c0033 D3DPBLENDCAPS_BOTHSRCALPHA : yes
$07000d0033 D3DPBLENDCAPS_BOTHINVSRCALPHA : yes
$0700000034 DestBlendCaps : 00001fff
$0700010034 D3DPBLENDCAPS_ZERO : yes
$0700020034 D3DPBLENDCAPS_ONE : yes
$0700030034 D3DPBLENDCAPS_SRCCOLOR : yes
$0700040034 D3DPBLENDCAPS_INVSRCCOLOR : yes
$0700050034 D3DPBLENDCAPS_SRCALPHA : yes
$0700060034 D3DPBLENDCAPS_INVSRCALPHA : yes
$0700070034 D3DPBLENDCAPS_DESTALPHA : yes
$0700080034 D3DPBLENDCAPS_INVDESTALPHA : yes
$0700090034 D3DPBLENDCAPS_DESTCOLOR : yes
$07000a0034 D3DPBLENDCAPS_INVDESTCOLOR : yes
$07000b0034 D3DPBLENDCAPS_SRCALPHASAT : yes
$07000c0034 D3DPBLENDCAPS_BOTHSRCALPHA : yes
$07000d0034 D3DPBLENDCAPS_BOTHINVSRCALPHA : yes
$0700000035 AlphaCmpCaps : 000000ff
$0700010035 D3DPCMPCAPS_NEVER : yes
$0700020035 D3DPCMPCAPS_LESS : yes
$0700030035 D3DPCMPCAPS_EQUAL : yes
$0700040035 D3DPCMPCAPS_LESSEQUAL : yes
$0700050035 D3DPCMPCAPS_GREATER : yes
$0700060035 D3DPCMPCAPS_NOTEQUAL : yes
$0700070035 D3DPCMPCAPS_GREATEREQUAL : yes
$0700080035 D3DPCMPCAPS_ALWAYS : yes
$0700000036 ShadeCaps : 000c528f
$0700010036 D3DPSHADECAPS_COLORFLATMONO : yes
$0700020036 D3DPSHADECAPS_COLORFLATRGB : yes
$0700030036 D3DPSHADECAPS_COLORGOURAUDMONO : yes
$0700040036 D3DPSHADECAPS_COLORGOURAUDRGB : yes
$0700050036 D3DPSHADECAPS_COLORPHONGMONO : no
$0700060036 D3DPSHADECAPS_COLORPHONGRGB : no
$0700070036 D3DPSHADECAPS_SPECULARFLATMONO : no
$0700080036 D3DPSHADECAPS_SPECULARFLATRGB : yes
$0700090036 D3DPSHADECAPS_SPECULARGOURAUDMONO : no
$07000a0036 D3DPSHADECAPS_SPECULARGOURAUDRGB : yes
$07000b0036 D3DPSHADECAPS_SPECULARPHONGMONO : no
$07000c0036 D3DPSHADECAPS_SPECULARPHONGRGB : no
$07000d0036 D3DPSHADECAPS_ALPHAFLATBLEND : yes
$07000e0036 D3DPSHADECAPS_ALPHAFLATSTIPPLED : no
$07000f0036 D3DPSHADECAPS_ALPHAGOURAUDBLEND : yes
$0700100036 D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED : no
$0700110036 D3DPSHADECAPS_ALPHAPHONGBLEND : no
$0700120036 D3DPSHADECAPS_ALPHAPHONGSTIPPLED : no
$0700130036 D3DPSHADECAPS_FOGFLAT : yes
$0700140036 D3DPSHADECAPS_FOGGOURAUD : yes
$0700150036 D3DPSHADECAPS_FOGPHONG : no
$0700000037 TextureCaps : 00000dcd
$0700010037 D3DPTEXTURECAPS_PERSPECTIVE : yes
$0700020037 D3DPTEXTURECAPS_POW2 : no
$0700030037 D3DPTEXTURECAPS_ALPHA : yes
$0700040037 D3DPTEXTURECAPS_TRANSPARENCY : yes
$0700050037 D3DPTEXTURECAPS_BORDER : no
$0700060037 D3DPTEXTURECAPS_SQUAREONLY : no
$0700070037 D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE : yes
$0700080037 D3DPTEXTURECAPS_ALPHAPALETTE : yes
$0700090037 D3DPTEXTURECAPS_NONPOW2CONDITIONAL : yes
$07000b0037 D3DPTEXTURECAPS_PROJECTED : yes
$07000c0037 D3DPTEXTURECAPS_CUBEMAP : yes
$07000d0037 D3DPTEXTURECAPS_COLORKEYBLEND : no
$0700000038 TextureFilterCaps : 0303073f
$0700010038 D3DPTFILTERCAPS_NEAREST : yes
$0700020038 D3DPTFILTERCAPS_LINEAR : yes
$0700030038 D3DPTFILTERCAPS_MIPNEAREST : yes
$0700040038 D3DPTFILTERCAPS_MIPLINEAR : yes
$0700050038 D3DPTFILTERCAPS_LINEARMIPNEAREST : yes
$0700060038 D3DPTFILTERCAPS_LINEARMIPLINEAR : yes
$0700090038 D3DPTFILTERCAPS_MINFPOINT : yes
$07000a0038 D3DPTFILTERCAPS_MINFLINEAR : yes
$07000b0038 D3DPTFILTERCAPS_MINFANISOTROPIC : yes
$0700110038 D3DPTFILTERCAPS_MIPFPOINT : yes
$0700120038 D3DPTFILTERCAPS_MIPFLINEAR : yes
$0700190038 D3DPTFILTERCAPS_MAGFPOINT : yes
$07001a0038 D3DPTFILTERCAPS_MAGFLINEAR : yes
$07001b0038 D3DPTFILTERCAPS_MAGFANISOTROPIC : no
$07001c0038 D3DPTFILTERCAPS_MAGFAFLATCUBIC : no
$07001d0038 D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC : no
$0700000039 TextureBlendCaps : 000000cf
$0700010039 D3DPBLENDCAPS_ZERO : yes
$0700020039 D3DPBLENDCAPS_ONE : yes
$0700030039 D3DPBLENDCAPS_SRCCOLOR : yes
$0700040039 D3DPBLENDCAPS_INVSRCCOLOR : yes
$0700050039 D3DPBLENDCAPS_SRCALPHA : no
$0700060039 D3DPBLENDCAPS_INVSRCALPHA : no
$0700070039 D3DPBLENDCAPS_DESTALPHA : yes
$0700080039 D3DPBLENDCAPS_INVDESTALPHA : yes
$0700090039 D3DPBLENDCAPS_DESTCOLOR : no
$07000a0039 D3DPBLENDCAPS_INVDESTCOLOR : no
$07000b0039 D3DPBLENDCAPS_SRCALPHASAT : no
$07000c0039 D3DPBLENDCAPS_BOTHSRCALPHA : no
$07000d0039 D3DPBLENDCAPS_BOTHINVSRCALPHA : no
$070000003a TextureAddressCaps : 0000001f
$070001003a D3DPTADDRESSCAPS_WRAP : yes
$070002003a D3DPTADDRESSCAPS_MIRROR : yes
$070003003a D3DPTADDRESSCAPS_CLAMP : yes
$070004003a D3DPTADDRESSCAPS_BORDER : yes
$070005003a D3DPTADDRESSCAPS_INDEPENDENTUV : yes
$070000003b StippleWidth : 00000000
$070000003c StippleHeight : 00000000
$0700000001 DeviceRenderBitDepth : 00000500
$07000c0001 DDBD_8 : no
$07000b0001 DDBD_16 : yes
$07000a0001 DDBD_24 : no
$0700090001 DDBD_32 : yes
$0700000002 DeviceZBufferBitDepth : 00000600
$07000c0002 DDBD_8 : no
$07000b0002 DDBD_16 : yes
$07000a0002 DDBD_24 : yes
$0700090002 DDBD_32 : no
$0700000003 MinTextureWidth : 1
$0700000004 MinTextureHeight : 1
$0700000005 MaxTextureWidth : 4096
$0700000006 MaxTextureHeight : 4096
$0700000007 MaxTextureRepeat : 8192
$0700000008 MaxTextureAspectRatio : 4096
$0700000009 MaxAnisotropy : 16
$070000000b GuardBandLeft : -1E+008
$070000000c GuardBandTop : -1E+008
$070000000d GuardBandRight : 1E+008
$070000000e GuardBandBottom : 1E+008
$070000000f ExtentsAdjust : 0
$0700000010 StencilCaps : 000000ff
$0600010010 D3DSTENCILCAPS_KEEP : yes
$0600020010 D3DSTENCILCAPS_ZERO : yes
$0600030010 D3DSTENCILCAPS_REPLACE : yes
$0600040010 D3DSTENCILCAPS_INCRSAT : yes
$0600050010 D3DSTENCILCAPS_DECRSAT : yes
$0600060010 D3DSTENCILCAPS_INVERT : yes
$0600070010 D3DSTENCILCAPS_INCR : yes
$0600080010 D3DSTENCILCAPS_DECR : yes
$0700000011 FVFCaps : 00180008
$0700140011 D3DFVFCAPS_DONOTSTRIPELEMENTS : yes
$0700000012 TextureOpCaps : 00feffff
$0700010012 D3DTEXOPCAPS_DISABLE : yes
$0700020012 D3DTEXOPCAPS_SELECTARG1 : yes
$0700030012 D3DTEXOPCAPS_SELECTARG2 : yes
$0700040012 D3DTEXOPCAPS_MODULATE : yes
$0700050012 D3DTEXOPCAPS_MODULATE2X : yes
$0700060012 D3DTEXOPCAPS_MODULATE4X : yes
$0700070012 D3DTEXOPCAPS_ADD : yes
$0700080012 D3DTEXOPCAPS_ADDSIGNED : yes
$0700090012 D3DTEXOPCAPS_ADDSIGNED2X : yes
$07000a0012 D3DTEXOPCAPS_SUBTRACT : yes
$07000b0012 D3DTEXOPCAPS_ADDSMOOTH : yes
$07000c0012 D3DTEXOPCAPS_BLENDDIFFUSEALPHA : yes
$07000d0012 D3DTEXOPCAPS_BLENDTEXTUREALPHA : yes
$07000e0012 D3DTEXOPCAPS_BLENDFACTORALPHA : yes
$07000f0012 D3DTEXOPCAPS_BLENDTEXTUREALPHAPM : yes
$0700100012 D3DTEXOPCAPS_BLENDCURRENTALPHA : yes
$0700110012 D3DTEXOPCAPS_PREMODULATE : no
$0700120012 D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR : yes
$0700130012 D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA : yes
$0700140012 D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR : yes
$0700150012 D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA : yes
$0700160012 D3DTEXOPCAPS_BUMPENVMAP : yes
$0700170012 D3DTEXOPCAPS_BUMPENVMAPLUMINANCE : yes
$0700180012 D3DTEXOPCAPS_DOTPRODUCT3 : yes
$0700000013 MaxTextureBlendStages : 8
$0700000014 MaxSimultaneousTextures : 8
$0700000015 MaxActiveLights : 8
$070000000a MaxVertexW : 1E+010
$0700000016 MaxUserClipPlanes : 6
$0700000017 MaxVertexBlendMatrices : 4
$0700000018 VertexProcessingCaps : 0000013f
$0700010018 D3DVTXPCAPS_TEXGEN : yes
$0700020018 D3DVTXPCAPS_MATERIALSOURCE : yes
$0700030018 D3DVTXPCAPS_VERTEXFOG : yes
$0700040018 D3DVTXPCAPS_DIRECTIONALLIGHTS : yes
$0700050018 D3DVTXPCAPS_POSITIONALLIGHTS : yes
$0700060018 D3DVTXPCAPS_LOCALVIEWER : yes
$ffffffffff ----------------------------------------------------------------
$ffffffffff IDirect3D8 HAL capabilities
$ffffffffff ----------------------------------------------------------------
$0800000000 DeviceType : 00000001
$0800000001 AdapterOrdinal : 00000000
$0800000002 Caps : 00020000
$0800120002 D3DCAPS_READ_SCANLINE : yes
$0800000003 Caps2 : 200a0000
$0800020003 D3DCAPS2_NO2DDURING3DSCENE : no
$0800120003 D3DCAPS2_FULLSCREENGAMMA : yes
$0800140003 D3DCAPS2_CANRENDERWINDOWED : yes
$0800150003 D3DCAPS2_CANCALIBRATEGAMMA : no
$08001a0003 D3DCAPS2_RESERVED : no
$08001d0003 D3DCAPS2_CANMANAGERESOURCE : no
$08001e0003 D3DCAPS2_DYNAMICTEXTURES : yes
$0800000004 Caps3 : 00000320
$0800060004 D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD : yes
$0800000005 PresentationIntervals : 8000000f
$0800010005 D3DPRESENT_INTERVAL_ONE : yes
$0800020005 D3DPRESENT_INTERVAL_TWO : yes
$0800030005 D3DPRESENT_INTERVAL_THREE : yes
$0800040005 D3DPRESENT_INTERVAL_FOUR : yes
$0800200005 D3DPRESENT_INTERVAL_IMMEDIATE : yes
$0800000006 CursorCaps : 00000001
$0800010006 D3DCURSORCAPS_COLOR : yes
$0800020006 D3DCURSORCAPS_LOWRES : no
$0800000007 DevCaps : 001bbef0
$0800050007 D3DDEVCAPS_EXECUTESYSTEMMEMORY : yes
$0800060007 D3DDEVCAPS_EXECUTEVIDEOMEMORY : yes
$0800070007 D3DDEVCAPS_TLVERTEXSYSTEMMEMORY : yes
$0800080007 D3DDEVCAPS_TLVERTEXVIDEOMEMORY : yes
$0800090007 D3DDEVCAPS_TEXTURESYSTEMMEMORY : no
$08000a0007 D3DDEVCAPS_TEXTUREVIDEOMEMORY : yes
$08000b0007 D3DDEVCAPS_DRAWPRIMTLVERTEX : yes
$08000c0007 D3DDEVCAPS_CANRENDERAFTERFLIP : yes
$08000d0007 D3DDEVCAPS_TEXTURENONLOCALVIDMEM : yes
$08000e0007 D3DDEVCAPS_DRAWPRIMITIVES2 : yes
$08000f0007 D3DDEVCAPS_SEPARATETEXTUREMEMORIES : no
$0800100007 D3DDEVCAPS_DRAWPRIMITIVES2EX : yes
$0800110007 D3DDEVCAPS_HWTRANSFORMANDLIGHT : yes
$0800120007 D3DDEVCAPS_CANBLTSYSTONONLOCAL : yes
$0800140007 D3DDEVCAPS_HWRASTERIZATION : yes
$0800150007 D3DDEVCAPS_PUREDEVICE : yes
$0800160007 D3DDEVCAPS_QUINTICRTPATCHES : no
$0800170007 D3DDEVCAPS_RTPATCHES : no
$0800180007 D3DDEVCAPS_RTPATCHHANDLEZERO : no
$0800190007 D3DDEVCAPS_NPATCHES : no
$0800000008 PrimitiveMiscCaps : 00000ff2
$0800020008 D3DPMISCCAPS_MASKZ : yes
$0800030008 D3DPMISCCAPS_LINEPATTERNREP : no
$0800050008 D3DPMISCCAPS_CULLNONE : yes
$0800060008 D3DPMISCCAPS_CULLCW : yes
$0800070008 D3DPMISCCAPS_CULLCCW : yes
$0800080008 D3DPMISCCAPS_COLORWRITEENABLE : yes
$0800090008 D3DPMISCCAPS_CLIPPLANESCALEDPOINTS : yes
$08000a0008 D3DPMISCCAPS_CLIPTLVERTS : yes
$08000b0008 D3DPMISCCAPS_TSSARGTEMP : yes
$08000c0008 D3DPMISCCAPS_BLENDOP : yes
$08000d0008 D3DPMISCCAPS_NULLREFERENCE : no
$0800000009 RasterCaps : 00f36191
$0800010009 D3DPRASTERCAPS_DITHER : yes
$0800040009 D3DPRASTERCAPS_PAT : no
$0800050009 D3DPRASTERCAPS_ZTEST : yes
$0800080009 D3DPRASTERCAPS_FOGVERTEX : yes
$0800090009 D3DPRASTERCAPS_FOGTABLE : yes
$08000d0009 D3DPRASTERCAPS_ANTIALIASEDGES : no
$08000e0009 D3DPRASTERCAPS_MIPMAPLODBIAS : yes
$08000f0009 D3DPRASTERCAPS_ZBIAS : yes
$0800100009 D3DPRASTERCAPS_ZBUFFERLESSHSR : no
$0800110009 D3DPRASTERCAPS_FOGRANGE : yes
$0800120009 D3DPRASTERCAPS_ANISOTROPY : yes
$0800130009 D3DPRASTERCAPS_WBUFFER : no
$0800150009 D3DPRASTERCAPS_WFOG : yes
$0800160009 D3DPRASTERCAPS_ZFOG : yes
$0800170009 D3DPRASTERCAPS_COLORPERSPECTIVE : yes
$0800180009 D3DPRASTERCAPS_STRETCHBLTMULTISAMPLE : yes
$080000000a ZCmpCaps : 000000ff
$080001000a D3DPCMPCAPS_NEVER : yes
$080002000a D3DPCMPCAPS_LESS : yes
$080003000a D3DPCMPCAPS_EQUAL : yes
$080004000a D3DPCMPCAPS_LESSEQUAL : yes
$080005000a D3DPCMPCAPS_GREATER : yes
$080006000a D3DPCMPCAPS_NOTEQUAL : yes
$080007000a D3DPCMPCAPS_GREATEREQUAL : yes
$080008000a D3DPCMPCAPS_ALWAYS : yes
$080000000b SrcBlendCaps : 00001fff
$080001000b D3DPBLENDCAPS_ZERO : yes
$080002000b D3DPBLENDCAPS_ONE : yes
$080003000b D3DPBLENDCAPS_SRCCOLOR : yes
$080004000b D3DPBLENDCAPS_INVSRCCOLOR : yes
$080005000b D3DPBLENDCAPS_SRCALPHA : yes
$080006000b D3DPBLENDCAPS_INVSRCALPHA : yes
$080007000b D3DPBLENDCAPS_DESTALPHA : yes
$080008000b D3DPBLENDCAPS_INVDESTALPHA : yes
$080009000b D3DPBLENDCAPS_DESTCOLOR : yes
$08000a000b D3DPBLENDCAPS_INVDESTCOLOR : yes
$08000b000b D3DPBLENDCAPS_SRCALPHASAT : yes
$08000c000b D3DPBLENDCAPS_BOTHSRCALPHA : yes
$08000d000b D3DPBLENDCAPS_BOTHINVSRCALPHA : yes
$080000000c DestBlendCaps : 00001fff
$080001000c D3DPBLENDCAPS_ZERO : yes
$080002000c D3DPBLENDCAPS_ONE : yes
$080003000c D3DPBLENDCAPS_SRCCOLOR : yes
$080004000c D3DPBLENDCAPS_INVSRCCOLOR : yes
$080005000c D3DPBLENDCAPS_SRCALPHA : yes
$080006000c D3DPBLENDCAPS_INVSRCALPHA : yes
$080007000c D3DPBLENDCAPS_DESTALPHA : yes
$080008000c D3DPBLENDCAPS_INVDESTALPHA : yes
$080009000c D3DPBLENDCAPS_DESTCOLOR : yes
$08000a000c D3DPBLENDCAPS_INVDESTCOLOR : yes
$08000b000c D3DPBLENDCAPS_SRCALPHASAT : yes
$08000c000c D3DPBLENDCAPS_BOTHSRCALPHA : yes
$08000d000c D3DPBLENDCAPS_BOTHINVSRCALPHA : yes
$080000000d AlphaCmpCaps : 000000ff
$080001000d D3DPCMPCAPS_NEVER : yes
$080002000d D3DPCMPCAPS_LESS : yes
$080003000d D3DPCMPCAPS_EQUAL : yes
$080004000d D3DPCMPCAPS_LESSEQUAL : yes
$080005000d D3DPCMPCAPS_GREATER : yes
$080006000d D3DPCMPCAPS_NOTEQUAL : yes
$080007000d D3DPCMPCAPS_GREATEREQUAL : yes
$080008000d D3DPCMPCAPS_ALWAYS : yes
$080000000e ShadeCaps : 00084208
$080004000e D3DPSHADECAPS_COLORGOURAUDRGB : yes
$08000a000e D3DPSHADECAPS_SPECULARGOURAUDRGB : yes
$08000f000e D3DPSHADECAPS_ALPHAGOURAUDBLEND : yes
$080014000e D3DPSHADECAPS_FOGGOURAUD : yes
$080000000f TextureCaps : 0001edc5
$080001000f D3DPTEXTURECAPS_PERSPECTIVE : yes
$080002000f D3DPTEXTURECAPS_POW2 : no
$080003000f D3DPTEXTURECAPS_ALPHA : yes
$080006000f D3DPTEXTURECAPS_SQUAREONLY : no
$080007000f D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE : yes
$080008000f D3DPTEXTURECAPS_ALPHAPALETTE : yes
$080009000f D3DPTEXTURECAPS_NONPOW2CONDITIONAL : yes
$08000b000f D3DPTEXTURECAPS_PROJECTED : yes
$08000c000f D3DPTEXTURECAPS_CUBEMAP : yes
$08000e000f D3DPTEXTURECAPS_VOLUMEMAP : yes
$08000f000f D3DPTEXTURECAPS_MIPMAP : yes
$080010000f D3DPTEXTURECAPS_MIPVOLUMEMAP : yes
$080011000f D3DPTEXTURECAPS_MIPCUBEMAP : yes
$080012000f D3DPTEXTURECAPS_CUBEMAP_POW2 : no
$080013000f D3DPTEXTURECAPS_VOLUMEMAP_POW2 : no
$0800000010 TextureFilterCaps : 03030700
$0800090010 D3DPTFILTERCAPS_MINFPOINT : yes
$08000a0010 D3DPTFILTERCAPS_MINFLINEAR : yes
$08000b0010 D3DPTFILTERCAPS_MINFANISOTROPIC : yes
$0800110010 D3DPTFILTERCAPS_MIPFPOINT : yes
$0800120010 D3DPTFILTERCAPS_MIPFLINEAR : yes
$0800190010 D3DPTFILTERCAPS_MAGFPOINT : yes
$08001a0010 D3DPTFILTERCAPS_MAGFLINEAR : yes
$08001b0010 D3DPTFILTERCAPS_MAGFANISOTROPIC : no
$08001c0010 D3DPTFILTERCAPS_MAGFAFLATCUBIC : no
$08001d0010 D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC : no
$0800000011 CubeTextureFilterCaps : 03030300
$0800090011 D3DPTFILTERCAPS_MINFPOINT : yes
$08000a0011 D3DPTFILTERCAPS_MINFLINEAR : yes
$08000b0011 D3DPTFILTERCAPS_MINFANISOTROPIC : no
$0800110011 D3DPTFILTERCAPS_MIPFPOINT : yes
$0800120011 D3DPTFILTERCAPS_MIPFLINEAR : yes
$0800190011 D3DPTFILTERCAPS_MAGFPOINT : yes
$08001a0011 D3DPTFILTERCAPS_MAGFLINEAR : yes
$08001b0011 D3DPTFILTERCAPS_MAGFANISOTROPIC : no
$08001c0011 D3DPTFILTERCAPS_MAGFAFLATCUBIC : no
$08001d0011 D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC : no
$0800000012 VolumeTextureFilterCaps : 03030300
$0800090012 D3DPTFILTERCAPS_MINFPOINT : yes
$08000a0012 D3DPTFILTERCAPS_MINFLINEAR : yes
$08000b0012 D3DPTFILTERCAPS_MINFANISOTROPIC : no
$0800110012 D3DPTFILTERCAPS_MIPFPOINT : yes
$0800120012 D3DPTFILTERCAPS_MIPFLINEAR : yes
$0800190012 D3DPTFILTERCAPS_MAGFPOINT : yes
$08001a0012 D3DPTFILTERCAPS_MAGFLINEAR : yes
$08001b0012 D3DPTFILTERCAPS_MAGFANISOTROPIC : no
$08001c0012 D3DPTFILTERCAPS_MAGFAFLATCUBIC : no
$08001d0012 D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC : no
$0800000013 TextureAddressCaps : 0000003f
$0800010013 D3DPTADDRESSCAPS_WRAP : yes
$0800020013 D3DPTADDRESSCAPS_MIRROR : yes
$0800030013 D3DPTADDRESSCAPS_CLAMP : yes
$0800040013 D3DPTADDRESSCAPS_BORDER : yes
$0800050013 D3DPTADDRESSCAPS_INDEPENDENTUV : yes
$0800060013 D3DPTADDRESSCAPS_MIRRORONCE : yes
$0800000014 VolumeTextureAddressCaps : 0000003f
$0800010014 D3DPTADDRESSCAPS_WRAP : yes
$0800020014 D3DPTADDRESSCAPS_MIRROR : yes
$0800030014 D3DPTADDRESSCAPS_CLAMP : yes
$0800040014 D3DPTADDRESSCAPS_BORDER : yes
$0800050014 D3DPTADDRESSCAPS_INDEPENDENTUV : yes
$0800060014 D3DPTADDRESSCAPS_MIRRORONCE : yes
$0800000015 LineCaps : 0000001f
$0800010015 D3DLINECAPS_TEXTURE : yes
$0800020015 D3DLINECAPS_ZTEST : yes
$0800030015 D3DLINECAPS_BLEND : yes
$0800040015 D3DLINECAPS_ALPHACMP : yes
$0800050015 D3DLINECAPS_FOG : yes
$0800000016 MaxTextureWidth : 4096
$0800000017 MaxTextureHeight : 4096
$0800000018 MaxVolumeExtent : 511
$0800000019 MaxTextureRepeat : 8192
$080000001a MaxTextureAspectRatio : 4096
$080000001b MaxAnisotropy : 16
$080000001c MaxVertexW : 1E+010
$080000001d GuardBandLeft : -1E+008
$080000001e GuardBandTop : -1E+008
$080000001f GuardBandTight : 1E+008
$0800000020 GuardBandBottom : 1E+008
$0800000021 ExtentsAdjust : 0
$0800000022 StencilCaps : 000000ff
$0800010022 D3DSTENCILCAPS_KEEP : yes
$0800020022 D3DSTENCILCAPS_ZERO : yes
$0800030022 D3DSTENCILCAPS_REPLACE : yes
$0800040022 D3DSTENCILCAPS_INCRSAT : yes
$0800050022 D3DSTENCILCAPS_DECRSAT : yes
$0800060022 D3DSTENCILCAPS_INVERT : yes
$0800070022 D3DSTENCILCAPS_INCR : yes
$0800080022 D3DSTENCILCAPS_DECR : yes
$0800000023 FVFCaps : 00180008
$0800140023 D3DFVFCAPS_DONOTSTRIPELEMENTS : yes
$0800150023 D3DFVFCAPS_PSIZE : yes
$0800000024 TextureOpCaps : 03feffff
$0800010024 D3DTEXOPCAPS_DISABLE : yes
$0800020024 D3DTEXOPCAPS_SELECTARG1 : yes
$0800030024 D3DTEXOPCAPS_SELECTARG2 : yes
$0800040024 D3DTEXOPCAPS_MODULATE : yes
$0800050024 D3DTEXOPCAPS_MODULATE2X : yes
$0800060024 D3DTEXOPCAPS_MODULATE4X : yes
$0800070024 D3DTEXOPCAPS_ADD : yes
$0800080024 D3DTEXOPCAPS_ADDSIGNED : yes
$0800090024 D3DTEXOPCAPS_ADDSIGNED2X : yes
$08000a0024 D3DTEXOPCAPS_SUBTRACT : yes
$08000b0024 D3DTEXOPCAPS_ADDSMOOTH : yes
$08000c0024 D3DTEXOPCAPS_BLENDDIFFUSEALPHA : yes
$08000d0024 D3DTEXOPCAPS_BLENDTEXTUREALPHA : yes
$08000e0024 D3DTEXOPCAPS_BLENDFACTORALPHA : yes
$08000f0024 D3DTEXOPCAPS_BLENDTEXTUREALPHAPM : yes
$0800100024 D3DTEXOPCAPS_BLENDCURRENTALPHA : yes
$0800110024 D3DTEXOPCAPS_PREMODULATE : no
$0800120024 D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR : yes
$0800130024 D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA : yes
$0800140024 D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR : yes
$0800150024 D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA : yes
$0800160024 D3DTEXOPCAPS_BUMPENVMAP : yes
$0800170024 D3DTEXOPCAPS_BUMPENVMAPLUMINANCE : yes
$0800180024 D3DTEXOPCAPS_DOTPRODUCT3 : yes
$0800190024 D3DTEXOPCAPS_MULTIPLYADD : yes
$08001a0024 D3DTEXOPCAPS_LERP : yes
$0800000025 MaxTextureBlendStages : 8
$0800000026 MaxSimultaneousTextures : 8
$0800000027 VertexProcessingCaps : 0000003b
$0800010027 D3DVTXPCAPS_TEXGEN : yes
$0800020027 D3DVTXPCAPS_MATERIALSOURCE7 : yes
$0800040027 D3DVTXPCAPS_DIRECTIONALLIGHTS : yes
$0800050027 D3DVTXPCAPS_POSITIONALLIGHTS : yes
$0800060027 D3DVTXPCAPS_LOCALVIEWER : yes
$0800070027 D3DVTXPCAPS_TWEENING : no
$0800080027 D3DVTXPCAPS_NO_VSDT_UBYTE4 : no
$0800000028 MaxActiveLights : 8
$0800000029 MaxUserClipPlanes : 6
$080000002a MaxVertexBlendMatrices : 4
$080000002b MaxVertexBlendMatrixIndex : 0
$080000002c MaxPointSize : 8192
$080000002d MaxPrimitiveCount : 1048575
$080000002e MaxVertexIndex : 1048575
$080000002f MaxStreams : 16
$0800000030 MaxStreamStride : 255
$0800000031 VertexShaderVersion : 1.1
$0800000032 MaxVertexShaderConst : 256
$0800000033 PixelShaderVersion : 1.4
$0800000034 MaxPixelShaderValue : 65504
$ffffffffff ----------------------------------------------------------------
$ffffffffff IDirect3D8 HAL adapter formats
$ffffffffff ----------------------------------------------------------------
$1200000015 D3DFMT_A8R8G8B8 : 00000201
$1200000016 D3DFMT_X8R8G8B8 : 00000201
$1200000017 D3DFMT_R5G6B5 : 00000201
$1200000018 D3DFMT_X1R5G5B5 : 00000201
$1200000019 D3DFMT_A1R5G5B5 : 00000200
$120000001a D3DFMT_A4R4G4B4 : 00000200
$120000001c D3DFMT_A8 : 00000200
$1200000032 D3DFMT_L8 : 00000200
$1200000033 D3DFMT_A8L8 : 00000200
$120000003c D3DFMT_V8U8 : 00000200
$120000003d D3DFMT_L6V5U5 : 00000200
$120000003e D3DFMT_X8L8V8U8 : 00000200
$120000003f D3DFMT_Q8W8V8U8 : 00000200
$120000004b D3DFMT_D24S8 : 00000202
$120000004d D3DFMT_D24X8 : 00000202
$1200000050 D3DFMT_D16 : 00000202
$1231545844 D3DFMT_DXT1 : 00000200
$1232545844 D3DFMT_DXT2 : 00000200
$1233545844 D3DFMT_DXT3 : 00000200
$1234545844 D3DFMT_DXT4 : 00000200
$1235545844 D3DFMT_DXT5 : 00000200
$125343564e FOURCC NVCS : 00000203
$125348564e FOURCC NVHS : 00000202
$125548564e FOURCC NVHU : 00000202
$12304e564e FOURCC NVN0 : 00000202
$12314e564e FOURCC NVN1 : 00000202
$12324e564e FOURCC NVN2 : 00000202
$12334e564e FOURCC NVN3 : 00000202
$12344e564e FOURCC NVN4 : 00000202
$12354e564e FOURCC NVN5 : 00000202
$123058564e FOURCC NVX0 : 00000202
$123158564e FOURCC NVX1 : 00000202
$123258564e FOURCC NVX2 : 00000202
$123358564e FOURCC NVX3 : 00000202
$123458564e FOURCC NVX4 : 00000202
$123558564e FOURCC NVX5 : 00000202
$123059564e FOURCC NVY0 : 00000202
$123159564e FOURCC NVY1 : 00000202
$123259564e FOURCC NVY2 : 00000202
$ffffffffff ----------------------------------------------------------------
$ffffffffff IDirect3D9 HAL capabilities
$ffffffffff ----------------------------------------------------------------
$0e00000000 DeviceType : 00000001
$0e00000001 AdapterOrdinal : 00000000
$0e00000002 Caps : 00020000
$0e00120002 D3DCAPS_READ_SCANLINE : yes
$0e00000003 Caps2 : 60020000
$0e00020003 D3DCAPS2_NO2DDURING3DSCENE : no
$0e00120003 D3DCAPS2_FULLSCREENGAMMA : yes
$0e00140003 D3DCAPS2_CANRENDERWINDOWED : no
$0e00150003 D3DCAPS2_CANCALIBRATEGAMMA : no
$0e001a0003 D3DCAPS2_RESERVED : no
$0e001d0003 D3DCAPS2_CANMANAGERESOURCE : no
$0e001e0003 D3DCAPS2_DYNAMICTEXTURES : yes
$0e001f0003 D3DCAPS2_CANAUTOGENMIPMAP : yes
$0e00000004 Caps3 : 00000320
$0e00060004 D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD : yes
$0e00080004 D3DCAPS3_LINEAR_TO_SRGB_PRESENTATION : no
$0e00090004 D3DCAPS3_COPY_TO_VIDMEM : yes
$0e000a0004 D3DCAPS3_COPY_TO_SYSTEMMEM : yes
$0e00000005 PresentationIntervals : 8000000f
$0e00010005 D3DPRESENT_INTERVAL_ONE : yes
$0e00020005 D3DPRESENT_INTERVAL_TWO : yes
$0e00030005 D3DPRESENT_INTERVAL_THREE : yes
$0e00040005 D3DPRESENT_INTERVAL_FOUR : yes
$0e00200005 D3DPRESENT_INTERVAL_IMMEDIATE : yes
$0e00000006 CursorCaps : 00000001
$0e00010006 D3DCURSORCAPS_COLOR : yes
$0e00020006 D3DCURSORCAPS_LOWRES : no
$0e00000007 DevCaps : 001bbef0
$0e00050007 D3DDEVCAPS_EXECUTESYSTEMMEMORY : yes
$0e00060007 D3DDEVCAPS_EXECUTEVIDEOMEMORY : yes
$0e00070007 D3DDEVCAPS_TLVERTEXSYSTEMMEMORY : yes
$0e00080007 D3DDEVCAPS_TLVERTEXVIDEOMEMORY : yes
$0e00090007 D3DDEVCAPS_TEXTURESYSTEMMEMORY : no
$0e000a0007 D3DDEVCAPS_TEXTUREVIDEOMEMORY : yes
$0e000b0007 D3DDEVCAPS_DRAWPRIMTLVERTEX : yes
$0e000c0007 D3DDEVCAPS_CANRENDERAFTERFLIP : yes
$0e000d0007 D3DDEVCAPS_TEXTURENONLOCALVIDMEM : yes
$0e000e0007 D3DDEVCAPS_DRAWPRIMITIVES2 : yes
$0e000f0007 D3DDEVCAPS_SEPARATETEXTUREMEMORIES : no
$0e00100007 D3DDEVCAPS_DRAWPRIMITIVES2EX : yes
$0e00110007 D3DDEVCAPS_HWTRANSFORMANDLIGHT : yes
$0e00120007 D3DDEVCAPS_CANBLTSYSTONONLOCAL : yes
$0e00140007 D3DDEVCAPS_HWRASTERIZATION : yes
$0e00150007 D3DDEVCAPS_PUREDEVICE : yes
$0e00160007 D3DDEVCAPS_QUINTICRTPATCHES : no
$0e00170007 D3DDEVCAPS_RTPATCHES : no
$0e00180007 D3DDEVCAPS_RTPATCHHANDLEZERO : no
$0e00190007 D3DDEVCAPS_NPATCHES : no
$0e00000008 PrimitiveMiscCaps : 000bcef2
$0800020008 D3DPMISCCAPS_MASKZ : yes
$0800050008 D3DPMISCCAPS_CULLNONE : yes
$0800060008 D3DPMISCCAPS_CULLCW : yes
$0800070008 D3DPMISCCAPS_CULLCCW : yes
$0800080008 D3DPMISCCAPS_COLORWRITEENABLE : yes
$0800090008 D3DPMISCCAPS_CLIPPLANESCALEDPOINTS : no
$08000a0008 D3DPMISCCAPS_CLIPTLVERTS : yes
$08000b0008 D3DPMISCCAPS_TSSARGTEMP : yes
$08000c0008 D3DPMISCCAPS_BLENDOP : yes
$08000d0008 D3DPMISCCAPS_NULLREFERENCE : no
$08000f0008 D3DPMISCCAPS_INDEPENDENTWRITEMASKS : yes
$0800100008 D3DPMISCCAPS_PERSTAGECONSTANT : yes
$0800110008 D3DPMISCCAPS_FOGANDSPECULARALPHA : yes
$0800120008 D3DPMISCCAPS_SEPARATEALPHABLEND : yes
$0800130008 D3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS : no
$0800140008 D3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING : yes
$0800150008 D3DPMISCCAPS_FOGVERTEXCLAMPED : no
$0e00000009 RasterCaps : 07732191
$0e00010009 D3DPRASTERCAPS_DITHER : yes
$0e00050009 D3DPRASTERCAPS_ZTEST : yes
$0e00080009 D3DPRASTERCAPS_FOGVERTEX : yes
$0e00090009 D3DPRASTERCAPS_FOGTABLE : yes
$0e000e0009 D3DPRASTERCAPS_MIPMAPLODBIAS : yes
$0e00100009 D3DPRASTERCAPS_ZBUFFERLESSHSR : no
$0e00110009 D3DPRASTERCAPS_FOGRANGE : yes
$0e00120009 D3DPRASTERCAPS_ANISOTROPY : yes
$0e00130009 D3DPRASTERCAPS_WBUFFER : no
$0e00150009 D3DPRASTERCAPS_WFOG : yes
$0e00160009 D3DPRASTERCAPS_ZFOG : yes
$0e00170009 D3DPRASTERCAPS_COLORPERSPECTIVE : yes
$0e00190009 D3DPRASTERCAPS_SCISSORTEST : yes
$0e001a0009 D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS : yes
$0e001b0009 D3DPRASTERCAPS_DEPTHBIAS : yes
$0e001c0009 D3DPRASTERCAPS_MULTISAMPLE_TOGGLE : no
$0e0000000a ZCmpCaps : 000000ff
$0e0001000a D3DPCMPCAPS_NEVER : yes
$0e0002000a D3DPCMPCAPS_LESS : yes
$0e0003000a D3DPCMPCAPS_EQUAL : yes
$0e0004000a D3DPCMPCAPS_LESSEQUAL : yes
$0e0005000a D3DPCMPCAPS_GREATER : yes
$0e0006000a D3DPCMPCAPS_NOTEQUAL : yes
$0e0007000a D3DPCMPCAPS_GREATEREQUAL : yes
$0e0008000a D3DPCMPCAPS_ALWAYS : yes
$0e0000000b SrcBlendCaps : 00003fff
$0e0001000b D3DPBLENDCAPS_ZERO : yes
$0e0002000b D3DPBLENDCAPS_ONE : yes
$0e0003000b D3DPBLENDCAPS_SRCCOLOR : yes
$0e0004000b D3DPBLENDCAPS_INVSRCCOLOR : yes
$0e0005000b D3DPBLENDCAPS_SRCALPHA : yes
$0e0006000b D3DPBLENDCAPS_INVSRCALPHA : yes
$0e0007000b D3DPBLENDCAPS_DESTALPHA : yes
$0e0008000b D3DPBLENDCAPS_INVDESTALPHA : yes
$0e0009000b D3DPBLENDCAPS_DESTCOLOR : yes
$0e000a000b D3DPBLENDCAPS_INVDESTCOLOR : yes
$0e000b000b D3DPBLENDCAPS_SRCALPHASAT : yes
$0e000c000b D3DPBLENDCAPS_BOTHSRCALPHA : yes
$0e000d000b D3DPBLENDCAPS_BOTHINVSRCALPHA : yes
$0e000e000b D3DPBLENDCAPS_BLENDFACTOR : yes
$0e0000000c DestBlendCaps : 00003fff
$0e0001000c D3DPBLENDCAPS_ZERO : yes
$0e0002000c D3DPBLENDCAPS_ONE : yes
$0e0003000c D3DPBLENDCAPS_SRCCOLOR : yes
$0e0004000c D3DPBLENDCAPS_INVSRCCOLOR : yes
$0e0005000c D3DPBLENDCAPS_SRCALPHA : yes
$0e0006000c D3DPBLENDCAPS_INVSRCALPHA : yes
$0e0007000c D3DPBLENDCAPS_DESTALPHA : yes
$0e0008000c D3DPBLENDCAPS_INVDESTALPHA : yes
$0e0009000c D3DPBLENDCAPS_DESTCOLOR : yes
$0e000a000c D3DPBLENDCAPS_INVDESTCOLOR : yes
$0e000b000c D3DPBLENDCAPS_SRCALPHASAT : yes
$0e000c000c D3DPBLENDCAPS_BOTHSRCALPHA : yes
$0e000d000c D3DPBLENDCAPS_BOTHINVSRCALPHA : yes
$0e000e000c D3DPBLENDCAPS_BLENDFACTOR : yes
$0e0000000d AlphaCmpCaps : 000000ff
$0e0001000d D3DPCMPCAPS_NEVER : yes
$0e0002000d D3DPCMPCAPS_LESS : yes
$0e0003000d D3DPCMPCAPS_EQUAL : yes
$0e0004000d D3DPCMPCAPS_LESSEQUAL : yes
$0e0005000d D3DPCMPCAPS_GREATER : yes
$0e0006000d D3DPCMPCAPS_NOTEQUAL : yes
$0e0007000d D3DPCMPCAPS_GREATEREQUAL : yes
$0e0008000d D3DPCMPCAPS_ALWAYS : yes
$0e0000000e ShadeCaps : 00084208
$0e0004000e D3DPSHADECAPS_COLORGOURAUDRGB : yes
$0e000a000e D3DPSHADECAPS_SPECULARGOURAUDRGB : yes
$0e000f000e D3DPSHADECAPS_ALPHAGOURAUDBLEND : yes
$0e0014000e D3DPSHADECAPS_FOGGOURAUD : yes
$0e0000000f TextureCaps : 0001edc5
$0e0001000f D3DPTEXTURECAPS_PERSPECTIVE : yes
$0e0002000f D3DPTEXTURECAPS_POW2 : no
$0e0003000f D3DPTEXTURECAPS_ALPHA : yes
$0e0006000f D3DPTEXTURECAPS_SQUAREONLY : no
$0e0007000f D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE : yes
$0e0008000f D3DPTEXTURECAPS_ALPHAPALETTE : yes
$0e0009000f D3DPTEXTURECAPS_NONPOW2CONDITIONAL : yes
$0e000b000f D3DPTEXTURECAPS_PROJECTED : yes
$0e000c000f D3DPTEXTURECAPS_CUBEMAP : yes
$0e000e000f D3DPTEXTURECAPS_VOLUMEMAP : yes
$0e000f000f D3DPTEXTURECAPS_MIPMAP : yes
$0e0010000f D3DPTEXTURECAPS_MIPVOLUMEMAP : yes
$0e0011000f D3DPTEXTURECAPS_MIPCUBEMAP : yes
$0e0012000f D3DPTEXTURECAPS_CUBEMAP_POW2 : no
$0e0013000f D3DPTEXTURECAPS_VOLUMEMAP_POW2 : no
$0e0016000f D3DPTEXTURECAPS_NOPROJECTEDBUMPENV : no
$0e00000010 TextureFilterCaps : 03030700
$0e00090010 D3DPTFILTERCAPS_MINFPOINT : yes
$0e000a0010 D3DPTFILTERCAPS_MINFLINEAR : yes
$0e000b0010 D3DPTFILTERCAPS_MINFANISOTROPIC : yes
$0e000c0010 D3DPTFILTERCAPS_MINFPYRAMIDALQUAD : no
$0e000d0010 D3DPTFILTERCAPS_MINFGAUSSIANQUAD : no
$0e00110010 D3DPTFILTERCAPS_MIPFPOINT : yes
$0e00120010 D3DPTFILTERCAPS_MIPFLINEAR : yes
$0e00190010 D3DPTFILTERCAPS_MAGFPOINT : yes
$0e001a0010 D3DPTFILTERCAPS_MAGFLINEAR : yes
$0e001b0010 D3DPTFILTERCAPS_MAGFANISOTROPIC : no
$0e001c0010 D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD : no
$0e001d0010 D3DPTFILTERCAPS_MAGFGAUSSIANQUAD : no
$0e00000011 CubeTextureFilterCaps : 03030300
$0e00090011 D3DPTFILTERCAPS_MINFPOINT : yes
$0e000a0011 D3DPTFILTERCAPS_MINFLINEAR : yes
$0e000b0011 D3DPTFILTERCAPS_MINFANISOTROPIC : no
$0e000c0011 D3DPTFILTERCAPS_MINFPYRAMIDALQUAD : no
$0e000d0011 D3DPTFILTERCAPS_MINFGAUSSIANQUAD : no
$0e00110011 D3DPTFILTERCAPS_MIPFPOINT : yes
$0e00120011 D3DPTFILTERCAPS_MIPFLINEAR : yes
$0e00190011 D3DPTFILTERCAPS_MAGFPOINT : yes
$0e001a0011 D3DPTFILTERCAPS_MAGFLINEAR : yes
$0e001b0011 D3DPTFILTERCAPS_MAGFANISOTROPIC : no
$0e001c0011 D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD : no
$0e001d0011 D3DPTFILTERCAPS_MAGFGAUSSIANQUAD : no
$0e00000012 VolumeTextureFilterCaps : 03030300
$0e00090012 D3DPTFILTERCAPS_MINFPOINT : yes
$0e000a0012 D3DPTFILTERCAPS_MINFLINEAR : yes
$0e000b0012 D3DPTFILTERCAPS_MINFANISOTROPIC : no
$0e000c0012 D3DPTFILTERCAPS_MINFPYRAMIDALQUAD : no
$0e000d0012 D3DPTFILTERCAPS_MINFGAUSSIANQUAD : no
$0e00110012 D3DPTFILTERCAPS_MIPFPOINT : yes
$0e00120012 D3DPTFILTERCAPS_MIPFLINEAR : yes
$0e00190012 D3DPTFILTERCAPS_MAGFPOINT : yes
$0e001a0012 D3DPTFILTERCAPS_MAGFLINEAR : yes
$0e001b0012 D3DPTFILTERCAPS_MAGFANISOTROPIC : no
$0e001c0012 D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD : no
$0e001d0012 D3DPTFILTERCAPS_MAGFGAUSSIANQUAD : no
$0e00000013 TextureAddressCaps : 0000003f
$0e00010013 D3DPTADDRESSCAPS_WRAP : yes
$0e00020013 D3DPTADDRESSCAPS_MIRROR : yes
$0e00030013 D3DPTADDRESSCAPS_CLAMP : yes
$0e00040013 D3DPTADDRESSCAPS_BORDER : yes
$0e00050013 D3DPTADDRESSCAPS_INDEPENDENTUV : yes
$0e00060013 D3DPTADDRESSCAPS_MIRRORONCE : yes
$0e00000014 VolumeTextureAddressCaps : 0000003f
$0e00010014 D3DPTADDRESSCAPS_WRAP : yes
$0e00020014 D3DPTADDRESSCAPS_MIRROR : yes
$0e00030014 D3DPTADDRESSCAPS_CLAMP : yes
$0e00040014 D3DPTADDRESSCAPS_BORDER : yes
$0e00050014 D3DPTADDRESSCAPS_INDEPENDENTUV : yes
$0e00060014 D3DPTADDRESSCAPS_MIRRORONCE : yes
$0e00000015 LineCaps : 0000001f
$0e00010015 D3DLINECAPS_TEXTURE : yes
$0e00020015 D3DLINECAPS_ZTEST : yes
$0e00030015 D3DLINECAPS_BLEND : yes
$0e00040015 D3DLINECAPS_ALPHACMP : yes
$0e00050015 D3DLINECAPS_FOG : yes
$0e00060015 D3DLINECAPS_ANTIALIAS : no
$0e00000016 MaxTextureWidth : 4096
$0e00000017 MaxTextureHeight : 4096
$0e00000018 MaxVolumeExtent : 511
$0e00000019 MaxTextureRepeat : 8192
$0e0000001a MaxTextureAspectRatio : 4096
$0e0000001b MaxAnisotropy : 16
$0e0000001c MaxVertexW : 1E+010
$0e0000001d GuardBandLeft : -1E+008
$0e0000001e GuardBandTop : -1E+008
$0e0000001f GuardBandTight : 1E+008
$0e00000020 GuardBandBottom : 1E+008
$0e00000021 ExtentsAdjust : 0
$0e00000022 StencilCaps : 000001ff
$0e00010022 D3DSTENCILCAPS_KEEP : yes
$0e00020022 D3DSTENCILCAPS_ZERO : yes
$0e00030022 D3DSTENCILCAPS_REPLACE : yes
$0e00040022 D3DSTENCILCAPS_INCRSAT : yes
$0e00050022 D3DSTENCILCAPS_DECRSAT : yes
$0e00060022 D3DSTENCILCAPS_INVERT : yes
$0e00070022 D3DSTENCILCAPS_INCR : yes
$0e00080022 D3DSTENCILCAPS_DECR : yes
$0e00000023 FVFCaps : 00180008
$0e00140023 D3DFVFCAPS_DONOTSTRIPELEMENTS : yes
$0e00150023 D3DFVFCAPS_PSIZE : yes
$0e00000024 TextureOpCaps : 03feffff
$0e00010024 D3DTEXOPCAPS_DISABLE : yes
$0e00020024 D3DTEXOPCAPS_SELECTARG1 : yes
$0e00030024 D3DTEXOPCAPS_SELECTARG2 : yes
$0e00040024 D3DTEXOPCAPS_MODULATE : yes
$0e00050024 D3DTEXOPCAPS_MODULATE2X : yes
$0e00060024 D3DTEXOPCAPS_MODULATE4X : yes
$0e00070024 D3DTEXOPCAPS_ADD : yes
$0e00080024 D3DTEXOPCAPS_ADDSIGNED : yes
$0e00090024 D3DTEXOPCAPS_ADDSIGNED2X : yes
$0e000a0024 D3DTEXOPCAPS_SUBTRACT : yes
$0e000b0024 D3DTEXOPCAPS_ADDSMOOTH : yes
$0e000c0024 D3DTEXOPCAPS_BLENDDIFFUSEALPHA : yes
$0e000d0024 D3DTEXOPCAPS_BLENDTEXTUREALPHA : yes
$0e000e0024 D3DTEXOPCAPS_BLENDFACTORALPHA : yes
$0e000f0024 D3DTEXOPCAPS_BLENDTEXTUREALPHAPM : yes
$0e00100024 D3DTEXOPCAPS_BLENDCURRENTALPHA : yes
$0e00110024 D3DTEXOPCAPS_PREMODULATE : no
$0e00120024 D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR : yes
$0e00130024 D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA : yes
$0e00140024 D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR : yes
$0e00150024 D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA : yes
$0e00160024 D3DTEXOPCAPS_BUMPENVMAP : yes
$0e00170024 D3DTEXOPCAPS_BUMPENVMAPLUMINANCE : yes
$0e00180024 D3DTEXOPCAPS_DOTPRODUCT3 : yes
$0e00190024 D3DTEXOPCAPS_MULTIPLYADD : yes
$0e001a0024 D3DTEXOPCAPS_LERP : yes
$0e00000025 MaxTextureBlendStages : 8
$0e00000026 MaxSimultaneousTextures : 8
$0e00000027 VertexProcessingCaps : 0000013b
$0e00010027 D3DVTXPCAPS_TEXGEN : yes
$0e00020027 D3DVTXPCAPS_MATERIALSOURCE7 : yes
$0e00040027 D3DVTXPCAPS_DIRECTIONALLIGHTS : yes
$0e00050027 D3DVTXPCAPS_POSITIONALLIGHTS : yes
$0e00060027 D3DVTXPCAPS_LOCALVIEWER : yes
$0e00070027 D3DVTXPCAPS_TWEENING : no
$0e00080027 D3DVTXPCAPS_NO_VSDT_UBYTE4 : no
$0e00090027 D3DVTXPCAPS_TEXGEN_SPHEREMAP : yes
$0e000a0027 D3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER : no
$0e00000028 MaxActiveLights : 8
$0e00000029 MaxUserClipPlanes : 6
$0e0000002a MaxVertexBlendMatrices : 4
$0e0000002b MaxVertexBlendMatrixIndex : 0
$0e0000002c MaxPointSize : 8192
$0e0000002d MaxPrimitiveCount : 1048575
$0e0000002e MaxVertexIndex : 1048575
$0e0000002f MaxStreams : 16
$0e00000030 MaxStreamStride : 255
$0e00000031 VertexShaderVersion : 2.0
$0e00000032 MaxVertexShaderConst : 256
$0e00000033 PixelShaderVersion : 2.0
$0e00000034 PixelShader1xMaxValue : 65504
$0e00000035 DevCaps2 : 00000051
$0e00010035 D3DDEVCAPS2_STREAMOFFSE : yes
$0e00020035 D3DDEVCAPS2_DMAPNPATCH : no
$0e00030035 D3DDEVCAPS2_ADAPTIVETESSRTPATCH : no
$0e00040035 D3DDEVCAPS2_ADAPTIVETESSNPATCH : no
$0e00050035 D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES : yes
$0e00060035 D3DDEVCAPS2_PRESAMPLEDDMAPNPATCH : no
$0e00070035 D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET : yes
$0e00000036 MaxNpatchTessellationLevel : 0
$0e00000039 MasterAdapterOrdinal : 0
$0e0000003a AdapterOrdinalInGroup : 0
$0e0000003b NumberOfAdaptersInGroup : 1
$0e0000003c DeclTypes : 0000030f
$0e0001003c D3DDTCAPS_UBYTE4 : yes
$0e0002003c D3DDTCAPS_UBYTE4N : yes
$0e0003003c D3DDTCAPS_SHORT2N : yes
$0e0004003c D3DDTCAPS_SHORT4N : yes
$0e0005003c D3DDTCAPS_USHORT2N : no
$0e0006003c D3DDTCAPS_USHORT4N : no
$0e0007003c D3DDTCAPS_UDEC3 : no
$0e0008003c D3DDTCAPS_DEC3N : no
$0e0009003c D3DDTCAPS_FLOAT16_2 : yes
$0e000a003c D3DDTCAPS_FLOAT16_4 : yes
$0e0000003d NumSimultaneousRTs : 4
$0e0000003e StretchRectFilterCaps : 03000300
$0e0009003e D3DPTFILTERCAPS_MINFPOINT : yes
$0e000a003e D3DPTFILTERCAPS_MINFLINEAR : yes
$0e000b003e D3DPTFILTERCAPS_MINFANISOTROPIC : no
$0e000c003e D3DPTFILTERCAPS_MINFPYRAMIDALQUAD : no
$0e000d003e D3DPTFILTERCAPS_MINFGAUSSIANQUAD : no
$0e0011003e D3DPTFILTERCAPS_MIPFPOINT : no
$0e0012003e D3DPTFILTERCAPS_MIPFLINEAR : no
$0e0019003e D3DPTFILTERCAPS_MAGFPOINT : yes
$0e001a003e D3DPTFILTERCAPS_MAGFLINEAR : yes
$0e001b003e D3DPTFILTERCAPS_MAGFANISOTROPIC : no
$0e001c003e D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD : no
$0e001d003e D3DPTFILTERCAPS_MAGFGAUSSIANQUAD : no
$ffffffffff VS20Caps
$0e0000003f Caps : 00000001
$0e0001003f D3DVS20CAPS_PREDICATION : yes
$0e00000040 DynamicFlowControlDepth : 24
$0e00000041 NumTemps : 32
$0e00000042 StaticFlowControlDepth : 4
$ffffffffff PS20Caps
$0e00000043 Caps : 0000001f
$0e00010043 D3DPS20CAPS_ARBITRARYSWIZZLE : yes
$0e00020043 D3DPS20CAPS_GRADIENTINSTRUCTIONS : yes
$0e00030043 D3DPS20CAPS_PREDICATION : yes
$0e00040043 D3DPS20CAPS_NODEPENDENTREADLIMIT : yes
$0e00050043 D3DPS20CAPS_NOTEXINSTRUCTIONLIMIT : yes
$0e00000044 DynamicFlowControlDepth : 0
$0e00000045 NumTemps : 32
$0e00000046 StaticFlowControlDepth : 0
$0e00000047 NumInstructionSlots : 512
$0e00000048 VertexTextureFilterCaps : 00000000
$0e00090048 D3DPTFILTERCAPS_MINFPOINT : no
$0e000a0048 D3DPTFILTERCAPS_MINFLINEAR : no
$0e000b0048 D3DPTFILTERCAPS_MINFANISOTROPIC : no
$0e000c0048 D3DPTFILTERCAPS_MINFPYRAMIDALQUAD : no
$0e000d0048 D3DPTFILTERCAPS_MINFGAUSSIANQUAD : no
$0e00110048 D3DPTFILTERCAPS_MIPFPOINT : no
$0e00120048 D3DPTFILTERCAPS_MIPFLINEAR : no
$0e00190048 D3DPTFILTERCAPS_MAGFPOINT : no
$0e001a0048 D3DPTFILTERCAPS_MAGFLINEAR : no
$0e001b0048 D3DPTFILTERCAPS_MAGFANISOTROPIC : no
$0e001c0048 D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD : no
$0e001d0048 D3DPTFILTERCAPS_MAGFGAUSSIANQUAD : no
$0e00000049 MaxVShaderInstructionsExecuted : 65535
$0e00000050 MaxPShaderInstructionsExecuted : 1024
$0e00000051 MaxVertexShader30InstructionSlots : 0
$0e00000052 MaxPixelShader30InstructionSlots : 0
$ffffffffff ----------------------------------------------------------------
$ffffffffff IDirect3D9 HAL adapter formats
$ffffffffff ----------------------------------------------------------------
$1300000015 D3DFMT_A8R8G8B8 : 000f0601
$1300000016 D3DFMT_X8R8G8B8 : 000f0601
$1300000017 D3DFMT_R5G6B5 : 000f0601
$1300000018 D3DFMT_X1R5G5B5 : 000b0601
$1300000019 D3DFMT_A1R5G5B5 : 000b0600
$130000001a D3DFMT_A4R4G4B4 : 000b0600
$130000001c D3DFMT_A8 : 000a0600
$1300000022 D3DFMT_G16R16 : 000a0600
$1300000032 D3DFMT_L8 : 000a0600
$1300000033 D3DFMT_A8L8 : 000a0600
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$130000003e D3DFMT_X8L8V8U8 : 000a0600
$130000003f D3DFMT_Q8W8V8U8 : 000a0600
$1300000040 D3DFMT_V16U16 : 000a0600
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$1300000070 D3DFMT_G16R16F : 00020601
$1300000071 D3DFMT_A16B16G16R16F : 000a0601
$1300000072 D3DFMT_R32F : 00100601
$1300000074 D3DFMT_A32B32G32R32F : 00100601
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$1332545844 D3DFMT_DXT2 : 000b0600
$1333545844 D3DFMT_DXT3 : 000b0600
$1334545844 D3DFMT_DXT4 : 000b0600
$1335545844 D3DFMT_DXT5 : 000b0600
$135343564e FOURCC NVCS : 000a0601
$135348564e FOURCC NVHS : 000a0600
$135548564e FOURCC NVHU : 000a0600
$13304e564e FOURCC NVN0 : 000b0600
$13314e564e FOURCC NVN1 : 000b0600
$13324e564e FOURCC NVN2 : 000b0600
$13334e564e FOURCC NVN3 : 000b0600
$13344e564e FOURCC NVN4 : 000b0600
$13354e564e FOURCC NVN5 : 000b0600
$133058564e FOURCC NVX0 : 000b0600
$133158564e FOURCC NVX1 : 000b0600
$133258564e FOURCC NVX2 : 000b0600
$133358564e FOURCC NVX3 : 000b0600
$133458564e FOURCC NVX4 : 000b0600
$133558564e FOURCC NVX5 : 000b0600
$133059564e FOURCC NVY0 : 000a0600
$133159564e FOURCC NVY1 : 000a0600
$133259564e FOURCC NVY2 : 000a0600
$ffffffffff ----------------------------------------------------------------
$ffffffffff OpenGL driver information
$ffffffffff ----------------------------------------------------------------
$0f00000000 Vendor : NVIDIA Corporation
$0f00000001 Renderer : GeForce 6800 GT/AGP/SSE/3DNOW!
$0f00000002 Version : 1.5.1
$ffffffffff ----------------------------------------------------------------
$ffffffffff OpenGL driver extensions
$ffffffffff ----------------------------------------------------------------
$1046b4b3c8 GL_ARB_DEPTH_TEXTURE
$10c9a6a58b GL_ARB_FRAGMENT_PROGRAM
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$106a8f8cb7 GL_ARB_FRAGMENT_SHADER
$10b25eabf8 GL_ARB_IMAGING
$105e876d0d GL_ARB_MULTISAMPLE
$10c57b4e16 GL_ARB_MULTITEXTURE
$101ac89601 GL_ARB_OCCLUSION_QUERY
$1050d1ed1a GL_ARB_POINT_PARAMETERS
$10a21945e9 GL_ARB_POINT_SPRITE
$10b610bf4a GL_ARB_SHADOW
$1056931851 GL_ARB_SHADER_OBJECTS
$1038fcd320 GL_ARB_SHADING_LANGUAGE_100
$10baf0b603 GL_ARB_TEXTURE_BORDER_CLAMP
$104dee8f11 GL_ARB_TEXTURE_COMPRESSION
$10909cee66 GL_ARB_TEXTURE_CUBE_MAP
$103b8c071e GL_ARB_TEXTURE_ENV_ADD
$1064a2a5a0 GL_ARB_TEXTURE_ENV_COMBINE
$10e6af327d GL_ARB_TEXTURE_ENV_DOT3
$107cffdcb3 GL_ARB_TEXTURE_MIRRORED_REPEAT
$10f36f0d78 GL_ARB_TEXTURE_NON_POWER_OF_TWO
$102fb421b5 GL_ARB_TRANSPOSE_MATRIX
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$10f5b5dc6c GL_ARB_VERTEX_PROGRAM
$107a12ba93 GL_ARB_VERTEX_SHADER
$10cece1ed5 GL_ARB_WINDOW_POS
$10a0660a7b GL_ATI_DRAW_BUFFERS
$1030e82c68 GL_ATI_TEXTURE_FLOAT
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$102c1ce888 GL_EXT_BGRA
$1060abd8ee GL_EXT_BLEND_COLOR
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$10a518e18a GL_EXT_BLEND_FUNC_SEPARATE
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$1000fd4a3b GL_EXT_BLEND_SUBTRACT
$10362bdad4 GL_EXT_COMPILED_VERTEX_ARRAY
$1074130064 GL_EXT_CG_SHADER
$10239f9194 GL_EXT_DEPTH_BOUNDS_TEST
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$109bf9cf86 GL_EXT_PACKED_PIXELS
$1054a792f3 GL_EXT_PIXEL_BUFFER_OBJECT
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$102bdadf4a GL_EXT_SECONDARY_COLOR
$1094149761 GL_EXT_SEPARATE_SPECULAR_COLOR
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$1064765cba GL_EXT_STENCIL_TWO_SIDE
$1010477a56 GL_EXT_STENCIL_WRAP
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$10e41900d5 GL_EXT_TEXTURE_FILTER_ANISOTROPIC
$103cb3e6a3 GL_EXT_TEXTURE_LOD
$10594f35e0 GL_EXT_TEXTURE_LOD_BIAS
$1031e4da53 GL_EXT_TEXTURE_MIRROR_CLAMP
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$100856cb8e GL_EXT_VERTEX_ARRAY
$10e1eeeff7 GL_HP_OCCLUSION_TEST
$107dceea0b GL_IBM_RASTERPOS_CLIP
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$1050caf024 GL_NV_COPY_DEPTH_TO_COLOR
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$1023d5a2bc GL_NV_VERTEX_PROGRAM
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$10c9acb315 WGL_EXT_SWAP_CONTROL
$ffffffffff ----------------------------------------------------------------
$ffffffffff NVIDIA specific display adapter information
$ffffffffff ----------------------------------------------------------------
$0100000000 Graphics core : NV40 revision A1 (16x1,6vp)
$0100000001 Hardwired ID : 0045 (ROM strapped to 0045)
$0100000002 Memory bus : 256-bit
$0100000003 Memory type : DDR3 (RAM configuration 07)
$0100000004 Memory amount : 262144KB
$0100000005 Core clock : 351.000MHz
$0100000006 Memory clock : 501.188MHz (1002.375MHz effective)
$0100000007 Reference clock : 27.000MHz
$010000000b HW masked units : none
$ffffffffff ----------------------------------------------------------------
$ffffffffff NVIDIA VGA BIOS information
$ffffffffff ----------------------------------------------------------------
$1100000000 Title : GeForce 6800 GT BIOS
$1100000002 Version : 5.40.02.15.01
$1100000001 BMP version : 5.28
$1100000100 BIT version : 1.00
$1100000200 Core clock : 200MHz
$1100000201 Memory clock : 600MHz
$1100010000 Performance level 0 : 350MHz/500MHz/1.30V/53%
$1100020000 VID bitmask : 00000011b
$1100020100 Voltage level 0 : 1.10V, VID 00000000b
$1100020101 Voltage level 1 : 1.30V, VID 00000010b
$1100020102 Voltage level 2 : 1.40V, VID 00000001b
$1100030001 Core thermal compensation : 10°C
$1100030002 Core thermal threshold : 120°C
$1100030003 Ambient thermal threshold : 135°C
$1100000003 SW masked units : none
$ffffffffff ----------------------------------------------------------------
$ffffffffff NVIDIA graphics processor registers
$ffffffffff ----------------------------------------------------------------
$020100003c CR3C : 00000078
$0200000000 NV_PMC_BOOT_0 : 440500a1
$0200001080 NV_PBUS_DEBUG_0 : 00000000
$0200001084 NV_PBUS_DEBUG_1 : 00205609
$0200001088 NV_PBUS_DEBUG_2 : 000211f0
$020000108c NV_PBUS_DEBUG_3 : 00000092
$02000010f0 NV_10F0 : 81e003ff
$0200001100 NV_1100 : 03f00000
$0200001218 NV_1218 : f0000201
$0200001540 NV_1540 : 00013f0f
$0200001544 NV_1544 : 00013f0f
$02000015a0 NV_15A0 : 01040011
$02000015a4 NV_15A4 : 01040011
$02000015a8 NV_15A8 : 01040011
$02000015ac NV_15AC : 01040011
$02000015b0 NV_15B0 : 01040011
$02000015b4 NV_15B4 : 01040011
$02000015b8 NV_15B8 : 01040011
$02000015bc NV_15BC : 01040011
$02000015f0 NV_15F0 : 00000000
$02000015f4 NV_15F4 : 00000000
$02000015f8 NV_15F8 : 00000000
$0200004000 NV_4000 : c001001c
$0200004004 NV_4004 : 0d020401
$0200004008 NV_4008 : 01c00801
$0200004010 NV_4010 : c003001f
$0200004014 NV_4014 : 08010401
$0200004018 NV_4018 : 0005001f
$020000401c NV_401C : 07011104
$0200004020 NV_4020 : e000001c
$0200004024 NV_4024 : 0b021b04
$020000402c NV_402C : e000001c
$0200004030 NV_4030 : 0b021b04
$0200004038 NV_4038 : e000001c
$020000403c NV_403C : 0b021b04
$0200004044 NV_4044 : e000001c
$0200004048 NV_4048 : 0b021b04
$0200004050 NV_4050 : c1c10801
$020000c000 NV_C000 : 00020300
$020000c010 NV_C010 : 00000000
$020000c014 NV_C014 : 00000000
$020000c018 NV_C018 : 00000000
$020000c01c NV_C01C : 00000000
$020000c020 NV_C020 : 00000000
$020000c024 NV_C024 : 00000000
$020000c028 NV_C028 : 00000000
$020000c02c NV_C02C : 00000000
$020000c040 NV_C040 : 3c03c333
$020000c04c NV_C04C : 00101010
$0200100200 NV_PFB_CFG : 43003023
$020010020c NV_PFB_CSTATUS : 10000000
$0200100220 NV_PFB_TIMING0 : 060f1b15
$0200100224 NV_PFB_TIMING1 : 09010509
$0200100228 NV_PFB_TIMING2 : 20250407
$02001002c0 NV_PFB_MRS : 00000272
$02001002c4 NV_PFB_EMRS : 0010008b
$0200100474 NV_100474 : 11110004
$0200101000 NV_PEXTDEV_BOOT_0 : a15ed09f
$0200101004 NV_PEXTDEV_BOOT_0_AND : 7e0f403f
$0200101008 NV_PEXTDEV_BOOT_0_OR : 01509080
$020010100c NV_PEXTDEV_BOOT_1 : 80000090
$0200101010 NV_PEXTDEV_BOOT_1_AND : 7fffffef
$0200101014 NV_PEXTDEV_BOOT_1_OR : 00000010
$020060081c NV_PCRTC_GPIO_EXT : 06050774
$0200680500 NV_PRAMDAC_NVPLL_COEFF : 0000aa3d
$0200680570 NV_PRAMDAC_NVPLL_COEFF_1 : 00000401
$0200680504 NV_PRAMDAC_MPLL_COEFF : 0007f045
$0200680574 NV_PRAMDAC_MPLL_COEFF_1 : 00000401
$020068050c NV_PRAMDAC_PLL_COEFF_SELECT : 10004704
$ffffffffff ----------------------------------------------------------------
$ffffffffff Monitor EDID
$ffffffffff ----------------------------------------------------------------
$ffffffffff +00+01+02+03+04+05+06+07+08+09+0a+0b+0c+0d+0e+0f
$0c00000000 +00 00 ff ff ff ff ff ff 00 34 a4 b9 09 1e d4 00 00
$0c00000001 +10 06 0f 01 03 80 26 1e 96 28 de 95 a3 54 4c 99 26
$0c00000002 +20 0f 50 54 af cf 00 01 01 01 01 01 01 81 80 01 01
$0c00000003 +30 01 01 01 01 01 01 30 2a 00 98 51 00 2c 40 30 70
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$0c00000005 +50 30 32 31 39 50 48 0a 20 20 20 00 00 00 fd 00 38
$0c00000006 +60 4c 1e 53 0e 00 0a 20 20 20 20 20 20 00 00 00 ff
$0c00000007 +70 00 35 30 32 30 35 34 33 30 32 0a 20 20 20 00 6e
$0c00000008 +80 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
$0c00000009 +90 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
$0c0000000a +a0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
$0c0000000b +b0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
$0c0000000c +c0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
$0c0000000d +d0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
$0c0000000e +e0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
$0c0000000f +f0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
$ffffffffff ----------------------------------------------------------------
$ffffffffff Monitor EDID details
$ffffffffff ----------------------------------------------------------------
$0d00000000 EDID version : 1.3
$0d00000001 Manufacturer ID : MED (unknown)
$0d00000002 Model ID : 09b9 (MD30219PH)
$0d00000003 Manufactured on : 2005, week 6
$0d00000004 Serial number : 0000D41E
$0d00000005 Input signal : digital
$0d00000006 Screen size : 38 x 30 cm
$0d00000007 Horizontal freqency : 30-83 KHz
$0d00000008 Vertical freqency : 56-76 Hz
$0d00000009 Bandwidth : 140 MHz
 
übelster beitrag.... bloss wo sind die fotos? :d
 
Die Karte lässt sich vielleicht umbauen, allerdings solltest du dich an der Anleitung vom Chinesen halten ( www.newbietech.net ), nicht an das billige Imitat von PC-Welt. Da du eine GT hast werden dir meine Tipps nicht viel bringen, darum halte dich an der Anleitung für die 6800 GT und flashe das Dell Bios.

Sollte die GPU ID immernoch 6800GT bleiben und die Zahl unverändert, kombiniere das ganze mit Rivatuner, und erzwinge dann die Quadro FX 4000 ID. Durch den Hardmod + DELL Bios würde die Performance zwar nicht so extrem hoch sein wie die einer echten Quadro ( oder eines " perfekten " Mods ), aber 3 -5x schneller als eine 6800GT auf jeden Fall.
 
...zumindest so ging auch meine 6800LE auf die Leistung einer FX4000 ! Siehe Gorgomats "SpecViewPerf8.1-Thread".
 
Dir habe ich aber auch dein Bios gemoddet und die Pro Caps freigeschaltet. Das Bios einer 6800GT / Ultra kann man nicht patchen, der Patch ändert nur einen Register, bei der Ultra und GT müssen jedoch 2 Register geändert werden.
 
Bilder von meiner Karte ? Ok, ich versuche welche nach zu reichen, bin zur Zeit leider selten online, da ich keinen Internetanschluss mehr habe.

@Alfamat

Wenn du mir deine Graka billig verkaufst, würde ich sie für einen Kumpel kaufen. Dem ist Spieleleistung ebenfalls egal.
 
Gorgomat schrieb:
@Alfamat

Wenn du mir deine Graka billig verkaufst, würde ich sie für einen Kumpel kaufen. Dem ist Spieleleistung ebenfalls egal.

Was heißt "billig" ? :fresse:

Habe sie ja momentan wieder als normale 6800er 16/6 @450/900 laufen...die Spieleleistung war mir erstmal wichtiger :fresse:

Komme mit ihr auf ~2400 Pkt beim 06er Benchmark. Für eine ursprüngliche 6800LE richtig nett...
 
Mach mir nen guten Preis, aber net zu hoch, wenn man bedenkt wie " zerbastelt " die Graka ist :fresse: Und nicht wundern, ich kann nicht jeden Tag online gehen, die nächsten 4 Wochen wirds problematisch wegen Umzug und Teledoof DSL Freischaltung :rolleyes:
 
Nunja, verschenken wollte ich sie natürlich nicht... :fresse:

Dafür zaubert sie mir noch zuviele Pixel ziemlich schnell über den Screen und ist ausserdem ziemlich gut taktbar :fresse:

Wenn ich für den Erlös günstig an irgdendeine 6800er PCIe 12/5 (leider nicht mehr freischaltbar) komme...die ja bedeutend langsamer als meine jetzige AGP-Karte ist, könnte ich schwach werden...eine 6600GT kommt mir nicht in Frage...oder evtl. eine 6800GT + Zuzahlung...etc.

Wenn alles nix hilft "muss" diese Karte mit einem Original-Lüfter in mein Barebone wandern...(wollte ich eigentlich nicht, da das echt overkill ist und die NF2-IGP (GF4MX) dort momentan völlig ausreicht). Den Kühler habe ich nicht mehr...wenn Verkauf, dann nur mit Twinplex-WaKü.

(Das mit dem "zerbastelt" liegt sowieso immer im Blickwinkel des Betrachters...:fresse: ) Für den einen ist es Hexerei, für den anderen ist es ganz normal, da er jeden Tag damit zu tun hat :bigok:
 
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