@cm50k
*anfangvonkindergequake*
ich zitiere!
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Treiber, Bios-Dateien und Patches
Eine neue Treiberdatei oder ein neues Bios entdeckt ? Probleme mit Treibern oder Patches, Leistungsvergleiche und Kompatibilitätstests gibt es hier
wer lesen kann ist im vorteil
und ein wenig mehr infos hätten es ja auch sein können das ist ja wohl nur luft und ein direktlink ist jawohl nur dumm nicht jeder wird diese datei brauchen ^^
aber egal so jetzt genug ( war ein insider müßt ihr ned verstehn
)
*endevonkindergequake*
*** so dann mache ich den thread etwas luftleerer und fülle ihn mal
***
Download
http://www.ati.com/support/driver.html
New features include:
ATI OVERDRIVE™ Enhancement
ATI OVERDRIVE™ maximizes the performance of the graphic accelerator by increasing the speed of the graphics processor. This is done by constantly monitoring the temperature of the graphics processor, so that the maximum clock speed can always be maintained.
The latest rendition of ATI OVERDRIVE™ now provides the user with more information on the temperature and frequency of their graphics processor. This feature is supported under the Windows XP, Windows 2000, and Windows 98/98SE and Millennium operating systems, and is supported on the following ATI RADEON™ products:
OpenGL Shading Language Enhancement
This release improves support for the OpenGL Shading Language (GLSL), a flexible, forward-looking, and hardware-independent high-level graphics programming language. The OpenGL Shading Language, defined as an open standard by the OpenGL Architecture Review Board, allows application developers to take advantage of the powerful programmable vertex and pixel processing units present in the 3D graphics system. This release includes changes to increase compliance with the final ratified GLSL specifications, adds support for projective texture sampling, and improves support for interactions between GLSL-based rendering and traditional fixed-function vertex and pixel processing. Developers who are interested in using the OpenGL Shading Language should visit our website
http://www.ati.com/developer for more details and documentation.
Release Notes
http://www2.ati.com/drivers/Catalys...ease_Notes.html
Softmod
http://www.ocfaq.com/softmod/download.php
erste Benchmarks
http://www.computerbase.de/news/treiber/grafikkarten/ati/2004/januar/catalyst_41/
Changelog
Issues Resolved in CATALYST™ Version 4.1
The following section provides a summary of the issues that have been resolved in the latest release of CATALYST™ 4.1. These include:
Resolved Application Issues
Resolved CATALYST™ Driver Issues
Resolved Game Issues
Resolved Application Issues
This section provides information on application issues that have been resolved in the latest release of CATALYST™. These include the following:
Display corruption is no longer seen when running the applications 3DSMax or Inventor
Moving a sample in the program SolidWorks 2003 or 2004 from one display to a secondary display no longer results in the sample not being refreshed on the secondary display
Resolved CATALYST™ Driver Issues
This section provides information on CATALYST™ driver issues that have been resolved in the latest release of CATALYST™. These include the following:
Starting the TV with a 4:3 aspect ratio in Overlay Theater Mode along with video out enabled no longer displays an error if the video window is dragged off screen
Resolved Game Issues
This section provides information on game issues that have been resolved in the latest release of CATALYST™. These include the following:
Playing the game Tony Hawk's Pro Skater 4 under Windows XP with an ATI RADEON™ 9000 series card installed no longer results in the skaters' shadow not being completely drawn
Playing the game Line of Sight Vietnam under Windows XP with an ATI RADEON™ 9200 series installed no longer results in the game menu appearing black when setting the Anti-Aliasing option to 1 or 2
Changing the resolution in Halo while playing in the middle of a Campaign no longer results in a reboot of the machine. This issue was known to occur under Windows XP with an ATI RADEON™ 9000 series installed
Running the game Halo PC under Windows XP with an ATI RADEON™ 9700 series installed no longer results in display corruption being seen on the barrel of the shot gun
All cars are now being drawn properly when Anti-Aliasing is enabled and playing the game Race Driver by ToCA
The game Ford Racing 2 no longer stutters when Anti-Aliasing is enabled
The Star Wars game; Knights of the Old Republic is no longer failing to respond when moving the mouse to view the shore
Setting the display resolution to 1024x768 32bpp and playing the game Nascar Racing 2003 demo, no longer results in the game failing to respond when OpenGL is enabled
Setting the graphics option to 1024x768 in the game Beach Head 2002 no longer results in the game failing to launch and displaying an error message
The Windows 2000 operating system no longer fails to respond when ending the game World Racing in a windowed mode
Playing the game Neverwinter Nights under Windows XP with an ATI RADEON™ 9600 series card installed no longer results in the game failing to respond
Playing the game IL2 Sturmovik: Forgotten Battles in OpenGL mode no longer results in flashing triangles and textures when playing the Black Death Track
Known Issues
The following section provides a brief description of known issues associated with the latest version of CATALYST™. These include the following:
Logging on as an Administrator under Windows XP and doing a fast user switch to limited user results in display corruption when playing a DVD with WinDVD version 4 or 5. This issue will be resolved in an upcoming CATALYST™ release. Further information on this issue can be found at:
www.ati.com/support/infobase/AAAE.html
Launching the game Tron 2.0 under Windows XP results in the game failing to respond after the game introduction is loaded. This issue will be resolved in an upcoming CATALYST™ release. Further information on this issue can be found at:
www.ati.com/support/infobase/AAAC.html
Launching the game Line of Sight: Vietnam and setting the graphics option to 800x600 16bpp result in the game failing to respond when selecting a new game. This issue will be resolved in an upcoming CATALYST™ release. Further information on this issue can be found at:
www.ati.com/support/infobase/AAAD.html
Playing the game Nascar 2003 with the display resolution set to 1280x1024 32bpp results in display corruption being seen. This issue will be resolved in an upcoming CATALYST™ release. Further information on this issue can be found at:
www.ati.com/support/infobase/AAAI.html
Setting the video resolution to 1280x1024 in the game Medal of Honor: Spearhead, along with Anti-Aliasing set to 2x results in the main menu of the game not displaying properly. This issue is known to occur under Windows 9x with an ATI RADEON™ 9200 series installed. This issue will be resolved in an upcoming CATALYST™ release. Further information on this issue can be found at:
www.ati.com/support/infobase/4355.html
User defined colour setting are currently not being retained when exiting a 3D game or application. This issue will be resolved in an upcoming CATALYST™ release. Further information on this issue can be found at:
www.ati.com/support/infobase/4315.html
Significant performance loss is noticed in Wolfenstein: Enemy Territory. This issue is already resolved and a fix will be available in the next CATALYST™ driver release
Playing the game Prince of Persia under Windows XP with an ATI RADEON 9500 PRO and higher series may result in the light sources occasionally appearing through textures. This happens with Anti Aliasing enabled. This issue is currently under investigation by ATI and the game developer to determine the cause. Further information may be found at:
www.ati.com/support/infobase/4364.html.
spz