Zybba
Experte
- Mitglied seit
- 12.12.2012
- Beiträge
- 1.444
ah nett, was ändert sich denn mit 0.6?
v0.60.133516 (15 Jun 2016)
New Things:
• Clothing
• Assault Backpack (Black, Green)
• Dirt Bike Helmet
• Dirt Bike Helmet Mouthguard
• Dirt Bike Helmet Visor
• Slacks Pants
• USMC Jacket
• Equipment
• Fishing Rod
• M18 Smoke Grenade (Green, Purple)
• Attachments
• Reflex Sight (fits FAL, M4A1, MP5-K, UMP45)
• New Buildings
• Radar command building (W.I.P.)
• Radar platform
• Ammunition Bunker (W.I.P.)
• Radio station
• Radio tower
• Industrial building (one-story)
• Industrial building (two-story)
• Military Watchtower
• Ski lift
• Storage shed (non-enterable)
• Wooden platforms
• Guard house
• Newly Enterable Buildings
• Two-part industrial building
• Tan/aqua industrial building
• Gray brick factory building (re-done since 0.59)
• Long gray industrial building w/ pool
• Infected
• New "Dean Hall" infected model
• Infected now spawn in a variety of outfits including firefighter, paramedic, etc. (67 total varieties)
• Other
• Human Steak (new model)
• Mass graves (improved)
New Mechanics:
• Pressing the reload key ("R") now chambers a round or cycles the bolt depending on which weapon you're using; magazines and clips must be used via the hotbar or inventory screen
• Weapons which are not automatic or semi-automatic must be manually cycled after each shot (e.g. Mosin, MP-133)
• FN FAL now accepts optics attachments
• Tripwires with a grenade attached now detonate immediately upon activation
• Players are now able to carry backpacks in their hands
• Infected are now able to jump/climb over some obstacles
• Central Loot Economy
• Magazines now spawn with a random amount of ammunition inside
• Weapons have a possibility to spawn with magazines or attachments
• Vehicles now spawn with a random set of parts attached (doors, battery, etc.)
• Backpacks, Clothing, and Vehicles now sometimes spawn with items inside them
New Locations:
• Tisy Military Base
• Lake Glubokoe
• New Fields
Updated Locations:
• Altar
• Berezino (outskirts)
• Chernogorsk
• Elektrozavodsk
• Industrial Site at Malinovka
• Krasnostav
• Msta
• Orlovets
• Pusta
• Shakhovka
• Staroye
• Tulga
Programming & Game Engine:
• Enfusion
• First iteration of new renderer technology (visuals only)
• Switch from DirectX 9 to DirectX 11
• Improved environmental effects such as lighting, bodies of water, volumetric fog, rain, etc.
• Improved video performance (FPS) (work-in-progress)
• User Interface
• Previous "New UI" is now standard and mandatory
• New welcome screen and main menu
• New inventory screen, including the ability to zoom in/out on the character and see what they are holding
• New server browser, including a "Password" column as well as incompatible version numbers listed in red and compatible in green as a replacement for previous icons
• New settings menus, including single page video settings
• Vehicles and some other containers (i.e. fireplace) get reworked inventory
• Consumable items now show their % as a bar at the bottom of their inventory space
• Temperature of items is now indicated with blue for cold, not just red for hot
• The "View Contents" action is no longer necessary to loot a container or player body; "Vicinity" is now separate from nearby bodies and containers
• Infected now have their own inventory
• Other
• Blaze 95 Double Rifle renamed to B95
• CZ61 Skorpion is now 6 slots (3x2) instead of 12 slots (4x3)
• PM73 RAK is now 8 slots (4x2) instead of 12 slots (4x3)
• Tactical Shirt is now 2 slots (2x1) instead of 1 slot
• SVD 10Rnd Mag is now only 1 slot
• Plate Carrier and associated attachments are now exclusive to NATO helicopter crash sites
• Pistols with attachments on them are no longer able to be held in a Chest Holster or Gun Holster
• The "Hide Body" action now has a 20 second delay
NOTE: As of build 133516, HDR is restricted to "Very Low."
Fixed:
• Bear Trap, Land Mine, M4A1, AK101, AK Folding Buttstock, and UK Assault Vest are spawning again
• Individual base items can no longer be used to craft multiple arrows
• Exploitable gas tank at Veresnik barracks has been relocated
• In-game map is now viewable again using the new UI
• Players are no longer able to move items between their inventory and the vicinity while restrained
Known Issues:
• Game Engine
• Players may experience various small graphical issues in the first iteration of the new Enfusion renderer
• User Interface
• Unable to open inventory screen while floating or swimming
• Vehicles
• FPS may drop when a player is driving a vehicle in the rain
• Two vehicles driving very near to each other may cause rollback and other issues
Found in the Files:
• Clothing
• Coyote Backpack
• BDU Pants
• Headband
• NBC Suit
• Sneakers ("Converse Chucks" variant)
• Telnyashka Undershirt
• Equipment
• Battery Charger
• Camouflage Blind (small)
• Camouflage Blind (large)
• Camouflage Cover
• HESCO Bastion
• Improvised Shelter
• Improvised Tent
• Improvised Tower
• Megaphone
• Mobile Audio Transceiver
• Night Vision Goggles
• Weapons
• M249 Para
• PB Pistol
• Saiga 12K
• Attachments
• Bow Sight
• M249 Para Handguard
• M249 Para Magazine
• PB Pistol Magazine
• PB Pistol Suppressor
• Saiga 12K Buttstock
• Saiga 12K 5Rnd Magazine
• Saiga 12K 8Rnd Magazine
• Saiga 12K 20Rnd Magazine
• Thermal Scope
• Vehicles
• Bicycle
• Dirt Bike
• Animals
• Duck
• Buildings
• Gypsy Caravan (Wood, Metal variants)
• User Interface
• New user action icons
New Things:
• Clothing
• Assault Backpack (Black, Green)
• Dirt Bike Helmet
• Dirt Bike Helmet Mouthguard
• Dirt Bike Helmet Visor
• Slacks Pants
• USMC Jacket
• Equipment
• Fishing Rod
• M18 Smoke Grenade (Green, Purple)
• Attachments
• Reflex Sight (fits FAL, M4A1, MP5-K, UMP45)
• New Buildings
• Radar command building (W.I.P.)
• Radar platform
• Ammunition Bunker (W.I.P.)
• Radio station
• Radio tower
• Industrial building (one-story)
• Industrial building (two-story)
• Military Watchtower
• Ski lift
• Storage shed (non-enterable)
• Wooden platforms
• Guard house
• Newly Enterable Buildings
• Two-part industrial building
• Tan/aqua industrial building
• Gray brick factory building (re-done since 0.59)
• Long gray industrial building w/ pool
• Infected
• New "Dean Hall" infected model
• Infected now spawn in a variety of outfits including firefighter, paramedic, etc. (67 total varieties)
• Other
• Human Steak (new model)
• Mass graves (improved)
New Mechanics:
• Pressing the reload key ("R") now chambers a round or cycles the bolt depending on which weapon you're using; magazines and clips must be used via the hotbar or inventory screen
• Weapons which are not automatic or semi-automatic must be manually cycled after each shot (e.g. Mosin, MP-133)
• FN FAL now accepts optics attachments
• Tripwires with a grenade attached now detonate immediately upon activation
• Players are now able to carry backpacks in their hands
• Infected are now able to jump/climb over some obstacles
• Central Loot Economy
• Magazines now spawn with a random amount of ammunition inside
• Weapons have a possibility to spawn with magazines or attachments
• Vehicles now spawn with a random set of parts attached (doors, battery, etc.)
• Backpacks, Clothing, and Vehicles now sometimes spawn with items inside them
New Locations:
• Tisy Military Base
• Lake Glubokoe
• New Fields
Updated Locations:
• Altar
• Berezino (outskirts)
• Chernogorsk
• Elektrozavodsk
• Industrial Site at Malinovka
• Krasnostav
• Msta
• Orlovets
• Pusta
• Shakhovka
• Staroye
• Tulga
Programming & Game Engine:
• Enfusion
• First iteration of new renderer technology (visuals only)
• Switch from DirectX 9 to DirectX 11
• Improved environmental effects such as lighting, bodies of water, volumetric fog, rain, etc.
• Improved video performance (FPS) (work-in-progress)
• User Interface
• Previous "New UI" is now standard and mandatory
• New welcome screen and main menu
• New inventory screen, including the ability to zoom in/out on the character and see what they are holding
• New server browser, including a "Password" column as well as incompatible version numbers listed in red and compatible in green as a replacement for previous icons
• New settings menus, including single page video settings
• Vehicles and some other containers (i.e. fireplace) get reworked inventory
• Consumable items now show their % as a bar at the bottom of their inventory space
• Temperature of items is now indicated with blue for cold, not just red for hot
• The "View Contents" action is no longer necessary to loot a container or player body; "Vicinity" is now separate from nearby bodies and containers
• Infected now have their own inventory
• Other
• Blaze 95 Double Rifle renamed to B95
• CZ61 Skorpion is now 6 slots (3x2) instead of 12 slots (4x3)
• PM73 RAK is now 8 slots (4x2) instead of 12 slots (4x3)
• Tactical Shirt is now 2 slots (2x1) instead of 1 slot
• SVD 10Rnd Mag is now only 1 slot
• Plate Carrier and associated attachments are now exclusive to NATO helicopter crash sites
• Pistols with attachments on them are no longer able to be held in a Chest Holster or Gun Holster
• The "Hide Body" action now has a 20 second delay
NOTE: As of build 133516, HDR is restricted to "Very Low."
Fixed:
• Bear Trap, Land Mine, M4A1, AK101, AK Folding Buttstock, and UK Assault Vest are spawning again
• Individual base items can no longer be used to craft multiple arrows
• Exploitable gas tank at Veresnik barracks has been relocated
• In-game map is now viewable again using the new UI
• Players are no longer able to move items between their inventory and the vicinity while restrained
Known Issues:
• Game Engine
• Players may experience various small graphical issues in the first iteration of the new Enfusion renderer
• User Interface
• Unable to open inventory screen while floating or swimming
• Vehicles
• FPS may drop when a player is driving a vehicle in the rain
• Two vehicles driving very near to each other may cause rollback and other issues
Found in the Files:
• Clothing
• Coyote Backpack
• BDU Pants
• Headband
• NBC Suit
• Sneakers ("Converse Chucks" variant)
• Telnyashka Undershirt
• Equipment
• Battery Charger
• Camouflage Blind (small)
• Camouflage Blind (large)
• Camouflage Cover
• HESCO Bastion
• Improvised Shelter
• Improvised Tent
• Improvised Tower
• Megaphone
• Mobile Audio Transceiver
• Night Vision Goggles
• Weapons
• M249 Para
• PB Pistol
• Saiga 12K
• Attachments
• Bow Sight
• M249 Para Handguard
• M249 Para Magazine
• PB Pistol Magazine
• PB Pistol Suppressor
• Saiga 12K Buttstock
• Saiga 12K 5Rnd Magazine
• Saiga 12K 8Rnd Magazine
• Saiga 12K 20Rnd Magazine
• Thermal Scope
• Vehicles
• Bicycle
• Dirt Bike
• Animals
• Duck
• Buildings
• Gypsy Caravan (Wood, Metal variants)
• User Interface
• New user action icons