-Soundwave-
Urgestein
Titel: Soul Calibur IV
Entwickler: Project Soul
Publisher: Namco Bandai, Ubisoft (Europe)
Erscheinungsdatum: 31. Juli 2008 in Europa
Systeme: Xbox 360 und Playstation 3
Offizielle Website: http://soulcalibur4.namcobandaigames.com/
Mit dem erscheinen von Soul Calibur IV, kommt der 5te Titel der Soul Saga in den Handel.
Die Vorgänger waren:
°Soul Edge/Blade
°Soul Calibur
°Soul Calibur II
°Soul Calibur III
Die Kampfmodis:
Der 5te Teil hält Modis parat die sich an den Story, Arcade, Training and Museum Mode anlehnen. Darüber hinaus gibt es aber auch einen neuen Modus der auf den Namen "Tower of Lost Souls" hört, dort muss man spezielle Kämpfe absolvieren um Rewards zu bekommen.
Online Kämpfe:
Mit dem 5ten Teil der Soul Calibur Reihe feiert diese endlich ihre Online Premiere. Bisher sind 2 Modis bestätigt, den Standard VS Mode (für die "classic" Charaktere" und der Special VS Mode (für Benutzer erstelle Charaktere). Ob es noch weitere Modis geben wird, bleibt abzuwarten.
Soul Gauge & Critical Finish:
Soulcalibur IV will feature an all-new Critical Finish system. This time there will be another gauge under the characters' Health Meter, known as the Soul Gauge. This meter will fill up when attacking and decrease when guarding. When the meter is empty, an opponent can do a strike that breaks off a part from the character's armor, altering his appearance and making him weaker for the remainder of the match. There are also three green boxes below the gauges, reflecting the state of the characters armor: high, mid, or low.
If the character manages to empty out the opponent's Soul Gauge again, he will get a short chance to perform a powerful Critical Finish move, which will defeat the opponent instantly, by pressing all four face buttons at the same time. Each character has his own personal Critical Finish move. Namco says that it developed the Soul Gauge to decrease the benefits from constant guarding, thus giving the game a faster tempo and making the matches more offensive.
Force Abilities:
The Star Wars guest characters, Darth Vader, the Apprentice and Yoda will all feature unique, Force-based styles. Darth Vader will be able to utilize Force-based pushes and chokes, while Yoda will use the Force to launch himself into the air for complex aerial attacks. These moves will drain a special Force Meter, until it is emptied, at which point Force-based moves will drain the character's health.
Charaktere:
Returning Characters:
* Amy
* Astaroth
* Cassandra
* Cervantes
* Ivy
* Kilik
* Lizardman
* Maxi
* Mitsurugi
* Nightmare
* Raphael
* Rock
* Seong Mi-na
* Setsuka
* Siegfried
* Sophitia
* Taki
* Talim
* Tira
* Voldo
* Xianghua
* Yoshimitsu
* Yun-seong
* Zasalamel
New Characters:
* Algol
* Hilde
Guest Characters:
* Starkiller (The Secret Apprentice)
* Darth Vader (PlayStation 3 version only)
* Yoda (XBox 360 Only)
Bonus Characters:
* Angol Fear (designed by guest artist Mine Yoshizaki)
* Ashlotte (designed by guest artist Oh! great)
* Kamikirimusi (designed by guest artist Hirokazu Hisayuki)
* Revenant[22]
* Scheherazade (designed by guest artist Yutaka Izubuchi)
* Shura (designed by guest artist Hiroya Oku)