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Am Anfang war das nicht, aber die Texturfehler waren letztens schon, die fehlenden Hände sind mir heut das erste Mal aufgefallen.
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Übrigens wieder starke Leistung J5 mit dem DTM auf dem Ring.
Wer Lust und Spass an GT Fahrzeugen hat, kann sich ja mal die kleine Mod hier anschauen
diesen Beitrag hatte ich wohl überlesen, kreatives Kerlchen!
Die Tennisball Variante klingt super einfach und effektiv werd ich mal probieren!
Ein Rig wäre natürlich die beste Lösung da habe ich im Moment aber andere Baustellen die Vorrang haben.
Nee, das konntest nirgends lesen, das war im TS...
Freitag könnte der alte F1 Ferrari kommen.
Naja, würde ja auch nix bringen wenn der MP noch nicht stabil läuft. Dann lieber noch etwas warten...
As we have already said on various occasions, v1.0 of Assetto Corsa will not have pitstops.
You will be able to configure long races, tyre wear is already in and working, fuel consumption is already in and working, damages are wip but we will have them for v1.0... but no pitstops.
This means you will not be able to do longer than a fuel tank races.
That doesn't mean it won't come at some point. But for now our plans are for v1.0. We're concentrated to finish this one first, then start improving on the foundation.
"It drives like a go-kart"
I hate that term. I really really hate it. It's one of the most common used cliché from practically every automotive journalist or enthusiast. You can read it in road tests of the latest econobox city car with a stiffer suspension kit, or to a straight line top speed test of the 2 tonne dinosaur Bugatti Veyron...
I also hate it from an engineering perspective. A go-Kart and an actual car have 4 wheels in common... and that's about it really. The go-Kart has no real suspension, it usually has only rear brakes, the rear axle is locked with no differential and thus to make turns it must have a steering system that actually changes the wheelbase left/right while turning.
All this (and more) is what makes a go-kart drive like it drives and whoever has driven one, especially a racing one, knows the specific characteristics, like the first lap trying to heat up the front tyres without going straight at every turn, the following laps still trying to get those front damn tyres some heat... and then finally having the front tyres generating actually some grip before spinning just because you overdid braking with the rear only brakes.
Once you nailed everything though, then you get this amazing feeling when you just turn in violently on every curve and then you keep your steering wheel straight and with minor corrections you pull a constant drift around the curve until the next straight.
So where does the 312T fits in? Well you've guessed it, it drives like a go-Kart. A big, 600kg, 500bhp go-Kart that is, but still all the rest of the characteristics apply.
You need a couple of laps to heat up the front tyres. The enormous rear tyres, permit quite a big rear biased brake balance.
So what you do is turn the car a bit violently at turn in, and then control a very precise little slide all the way to the turn exit. The problem is, the car is not a go-kart. It is much bigger, weights much more and has much more power. That means that you need to be very fast with your hand movements to catch any bigger slides before they become uncontrollable. Let me say that again, be very fast with your hand movements! While you do this, it is a good idea to tip toe with your right foot so that you always give the correct amount of power to the massive rear wheels.
Eventually you might get to the point to balance the whole car, but beware that even a small error or a bit more excitement with the gas, will ruin the temperatures balance between front and rear and the car will handle totally different in the next lap.
If you get everything right, you will be astonished by the capabilities of this "old lady" and you will realise why Lauda was such a legend and also why it risked his life from a little mistake. You will also understand the difference between modern cars and older cars. The big difference in performance of modern race cars, is not that much in power and speed, but how you can take advantage and get close to the limit of a car. It wasn't that easy back then, but that's probably why those "old" cars are so exciting.