New update reanimates player models
Am interessantesten für mich:
- Replaced all player body animations
- Updated animation networking to continually synchronize animation state instead of periodically latching
- Player animation sequence selection is now server-initiated
- Added new player states including bomb defusal and ladder climb poses
- Extended all vertical aim matrix ranges to encompass the majority of vertical aim pitch so weapons line up precisely to firing angle
- Replaced shared hitboxes with new capsule-based set
- Added dynamic player culling to prevent players and weapons
poking through thin walls and revealing their position
M4A1-S
- Reduced price
- Reduced armor penetration
- Reduced ROF
- Increased base spread
M4A4 Comeback? (ich weiß, für einige war sie nie weg
)