FPS Einbrüche
Hallo an alle
Ich habe ein Problem.
Und zwar brechen bei mir gerne mal die FPS ein...
Das stört mich doch sehr!
Habt ihr eine Ahnung ob und wie es möglich ist unter Vista HP32Bit mit dem Sys in meiner Sig (Wobei ich am externen 17"TFT zocke) konstant 90-100 FPS zu bekommen?
Wäre echt super!
Lg Andy
Ich stell mal meine ganze cfg rein...:
mat_picmip 2
mat_clipz 0
mat_filterlightmaps 1
mat_compressedtextures 1
mat_vsync 0
mat_hdr_enabled 0
mat_hdr_level 0
mat_disable_bloom 1
mat_fastnobump 0
mat_fastspecular 1
mat_specular 0
mat_bumpmap 0
mat_colorcorrection 0
mat_forceaniso 0
mat_antialias 0
mat_reducefillrate 1
mat_bloomscale 0
mat_wateroverlaysize 16
mat_showlightmapcomponent 0
mat_parallaxmap 0
mat_forcehardwaresync 0
mat_forcemanagedtextureintohardware 0
mat_debugdepthmode 0
mat_monitorgamma 1.8
// other stuff
cl_show_splashes 0
cl_forcepreload 1
cl_downloadfilter nosounds
cl_c4dynamiclight 1
cl_ejectbrass 0
cl_radaralpha 255
cl_locationalpha 255
cl_radar_locked 0
cl_drawmonitors 0
cl_wpn_sway_interp 0
cl_righthand 1
cl_team default
cl_class default
cl_detail_max_sway 5
cl_detail_avoid_radius 64
cl_detail_avoid_force 0.4
cl_detail_avoid_recover_speed 0.25
cl_observercrosshair 1
cl_autowepswitch 0
// (player-)models stuff
cl_minmodels 1
cl_min_t 3
cl_min_ct 1
cl_ragdoll_collide 0
cl_ragdoll_physics_enable 0
r_drawmodelstatsoverlaymax 1.5
r_drawmodelstatsoverlaymin 0.1
r_maxmodeldecal 25
r_rootlod 2
r_lod -1
r_teeth 0
r_eyes 0
r_eyemove 0
r_eyesize 0
r_eyeshift_z 0
r_eyeshift_y 0
r_eyeshift_x 0
r_eyegloss 0
r_eyeglintlodpixels 0
// r_ stuff
r_WaterDrawReflection 0
r_waterdrawrefraction 0
r_waterforceexpensive 0
r_waterforcereflectentities 0
r_cheapwaterend 1
r_cheapwaterstart 1
r_ForceWaterLeaf 0
r_worldlights 2
r_renderoverlayfragment 0
r_occlusion 0
r_decals 1
r_decal_cullsize 1
r_drawflecks 0
r_lightaverage 0
r_dynamic 0
r_worldlightmin 0
r_maxdlights 0
r_PhysPropStaticLighting 0
r_spray_lifetime 1
r_dopixelvisibility 0
r_drawbatchdecals 0
r_flex 0
r_sse 1
r_sse2 1
r_mmx 1
r_3dnow 1
r_3dsky 0
r_ambientfactor 5
r_ambientmin 0.3
r_ambientboost 1
// rope stuff
rope_smooth_minwidth 0
rope_smooth_minalpha 0
rope_smooth_maxalphawidth 0
rope_smooth_maxalpha 0
rope_smooth_enlarge 0
rope_smooth 0
rope_wind_dist 0
rope_subdiv 0
rope_shake 0
rope_averagelight 0
rope_smooth 0
rope_collide 0
// blood details
violence_agibs 1
violence_hgibs 1
violence_hblood 1
violence_ablood 1
// shadow stuff
r_shadows 1
r_shadowrendertotexture 1
r_shadowmaxrendered 100
// texture_budget stuff
texture_budget_background_alpha 128
texture_budget_panel_bottom_of_history_fraction .25
texture_budget_panel_height 284
texture_budget_panel_width 512
texture_budget_panel_y 450
texture_budget_panel_x 0
budget_panel_height 384
budget_panel_width 512
budget_panel_y 50
budget_panel_x 0
budget_background_alpha 128
budget_bargraph_range_ms 16.6666666667
budget_panel_bottom_of_history_fraction .25
budget_history_range_ms 66.666666667
budget_history_numsamplesvisible 100
budget_show_history 0
budget_show_averages 0
budget_show_peaks 1
budget_averages_window 30
budget_peaks_window 30
budget_bargraph_background_alpha 128
// vprof stuff
vprof_graph 0
vprof 0
vprof_cachemiss 0
vprof_cachemiss_on 0
vprof_verbose 1
vprof_warningmsec 10
vprof_unaccounted_limit 0.3
vprof_graphheight 256
vprof_graphwidth 512
// sound stuff
volume 0.75
room_type 0
snd_mixahead 0.1
snd_musicvolume 0.0
snd_digital_surround 0
snd_surround_speakers 2
snd_pitchquality 1
snd_digital_surround 0
dsp_water 14
dsp_slow_cpu 0
dsp_enhance_stereo 1
dsp_mix_max 0.9
dsp_volume 1
dsp_room 0
snd_duckerthreshold 0.15
snd_duckerreleasetime 2.5
snd_duckerattacktime 0.5
snd_ducktovolume 0.55
voice_forcemicrecord 1
voice_enable 1
voice_scale 0.730000
// overview stuff
overview_health 1
overview_names 1
overview_tracks 1
overview_locked 1
overview_alpha 1.0
overview_preferred_mode 1
overview_preferred_view_size 600
scene_showlook 0
scene_showmoveto 0
scene_showfaceto 0
spec_scoreboard 0
cl_spec_mode 3
// closecaption stuff
closecaption 0
cc_linger_time 1.0
cc_predisplay_time 0.25
cc_subtitles 0
cc_lang ""
c_maxpitch 90
c_minpitch 0
c_maxyaw 135
c_minyaw -135
c_maxdistance 200
c_mindistance 30
c_orthowidth 100
c_orthoheight 100
commentary 0
commentary_firstrun 0
// cam stuff
cam_snapto 0
cam_idealyaw 0
cam_idealpitch 0
cam_idealdist 64
// mouse stuff
m_pitch 0.022
m_filter 1
m_side 0.8
m_yaw 0.022
m_forward 1
m_customaccel 0
m_customaccel_scale 0.04
m_customaccel_max 0
m_customaccel_exponent 1
m_mouseaccel1 0
m_mouseaccel2 0
m_mousespeed 1
cl_mouselook 1
sensitivity 1.5
// FreeStyler standart binds
bind "e" "+use"
bind "ESCAPE" "cancelselect"
bind "F2" "chooseteam"
bind "CTRL" "+Duck"
bind "q" "lastinv"
bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "TAB" "+showscores"
bind "SHIFT" "+speed"
bind "r" "+reload"
bind "ENTER" "messagemode"
bind u "say_team"
bind "KP_HOME" "buy mp5navy"
bind "KP_UPARROW" "buy hegrenade"
bind "KP_PGUP" "buy flashbang"
bind "KP_LEFTARROW" "buy famas;buy galil"
bind "KP_5" "buy deagle"
bind "KP_RIGHTARROW" "buy smokegrenade"
bind "KP_END" "buy ak47;buy m4a1"
bind "KP_DOWNARROW" "buy vesthelm"
bind "KP_PGDN" "buy vest"
bind "KP_ENTER" "buymenu"
bind "space" "+jump"
bind "KP_DEL" "buy defuser"
bind "KP_MINUS" "buy awp"
bind "KP_PLUS" "buymenu"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "g" "drop"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind 4 slot4
bind 5 slot5
bind 6 slot6
bind 7 slot7
bind 8 slot8
bind 9 slot9
bind 0 slot0
// FSR-names-
name "FreeStyler"
bind "F11" "name ..|.. `,..,´ ..|.."
bind "F12" "name AnoXer"