» Major Overhauls
* FOOK Credits to FOOK Team
* IWS Credits to The Castle
* MORE (Perks, Traits, and Challenges) Credits to Dree
* Caesar's Legion Overhaul Credits to CaesarInvictus and SpaceOden
* Project Nevada Credits to schlangster and PN team
» Major Fixes
* Community Bugfix Compilation Patch Credits to Linmor and Nexus Community
» New Looks
* Lumenarium Credits to MGE
* Electro-City Credits to MGE
* Nevada Skies URWLified Credits to Yossarian for original Nevada Skies and Marcurios for URWLification (that a word?)
* Imaginator Credits to MGE and Marcurios
* Dynavision 2 Credits to MGE and Gopher
* FNV Enhanced Shaders Credits to tapioks
» New Locations
* A World Of Pain Credits to djmystra
* A World Of Pain Add-On Credits to reco22
» New Missions
* New Vegas Bounties Credits to Someguy2000
* Tales From The Burning Sands Credits to Puce Moose
» New Weapons
* WME Credits to Jonnyeah
* WMX Credits to Antistar (Not currently in this build)
* CFW Credits to Linerunner
* Superior Firepower Credits to Exposure
* CaliberX Credits to EARACHE42
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nVamp Features:
* New Weapons - Added by FOOK, CFW, and Superior Firepower
* New Weapon Mods - Added by WME and WMX
* New Armor - Added by FOOK and AWOP
* Central Balance System - Added by FOOK
* New Repair System - Added by nVamp (Realistic Repair, PPA)
* New Assets - Added by nVamp (All)
* New Perks - Added by More Perks
* New Perks for Companions - Added by More Perks
* New Traits - Added by More Perks
* New Challenges - Added by More Perks
* Greatly Increased Spawns throughout Wasteland - Added by IWS and Caesar's Legion Overhaul
* New Bug Fixes - Added by FOOK and Community Bugfix Compilation Patch
* Sunglasses That Matter - Added by Lumenarium
* New Lighting System - Added by Electro-City
* New Weather System - Added by Nevada Skies URWLified
* New Locations - Added by AWOP and FOOK
* New Missions - Added by NV Bounties, Tales from the Burning Sands
* New Water System - Added by nVamp (Bottle That Water)
* New Combat AI - Added by XFO and nVamp (Reactive People, nVamp Combat Overhaul)
* New HUD Elements - Added by nVamp (Unified HUD Project)
* New Helmet Functionality - Added by nVamp (Thermal Vision, Thermoptic Power Helmets, Advanced Recon Thermal Gear, PPA)
* New Power Armor Stats - Added by nVamp (TUPAM)
* New Power Armor Mods - Added by nVamp (PPA)
* NCR Revamped - Added by IWS and nVamp (NCR Enhancements, NCR Rearmed, NCR Ranger Armors, NCR Veteran Ranger Armors, NCR Heavy Trooper Armors)
* New Vendors - Added by nVamp (Expansion Vendors)
* Flashlight Functionality for Darker Nights - Added by nVamp (Flashlight NVSE)
* New Interactive Objects - Added by nVamp (Active Wasteland)
* New Upgrade Paths - Added by Project Nevada, XFO, and nVamp (Better Tag Skills, Perk Every Level, Skill Based Perks, Cyborg)
* New Ammo - Added by CaliberX and nVamp (BAN - Reloaded)
* New Traps System - Added by nVamp (Detect Traps)
* Optional Harder Hardcore System - Added by nVamp (IMCN)
* New Blood and Ballistics Effects - Added by nVamp (Enhanced Blood, Better Smoke and Ballistics)
* New Sound Effects - Added by nVamp (Improved Sounds)
* New Shader Effects - Added by FNV Enhanced Shaders
* New Populations - Added by IWS, Caesar's Legion Overhaul, and nVamp (Populated Casinos, Gun Runners Expanded, Deathclaw Supreme, NCR Enhancement)
* New Implants - Added by Project Nevada and nVamp (Cyborg)
* New Enemies - Added by FOOK, More Perks, IWS, AWOP, AWOP Add-on, NV Bounties, Tales, Deathclaw Supreme