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schon geschaut ob nicht irgendwo am rand blaue fäuste zeichen zu sehen sind? Die milizen verstecken sich gern irgendwo am rand wenn sie waffenlos sind.
Welche fähigkeiten haben den einfluss auf die ziel geschwindigkeit?
.V 1.05
- Fixed some doors still not being open after loading a saved game that was created in command mode
- Updated Spanish world event messages
- Fixed crashes on worldmap in french, italian and spanish language
- Loading a savegame that was suffering from the invisible location bug (V 1.00 and prior) fixes display of location icon
- LOD for ground texture baking, reduced required video memory for texture baking
- Killcam option is saved globally, not in savegame
- Material of metal fences does not block cursor anymore
P.S. heute abend soll ein Hotfix kommen fürs Heilen/Reparieren Problem.
Das hab ich gemeint mit schneller Service!
V 1.06
- Fixed tank explosion played in a loop
- Fixed target for repair / heal not being accessible for mechanic / healer
- Cone preview is visible when changing stance or turning merc in command mode
- Additional target points on torso and head added to make aiming more flexible and critical headshots being less likely
- Fixed locations being inaccessible when defender count is zero
- Fixed crashes on combat start due to level loading without adding player squad
- Enforcing low terrain quality mode when free graphics card memory in high quality mode would be below 128MB
- Fixed tooltips on character portraits and quickslots
- Fixed blocked path on Overland_11
lediglich nervig finde ich immernoch, dass man so oft in nahkämpfe verwickelt wird und messerkämpfe so wenig effektiv sind.
Bitte? Blood und sein Messer haben bei mir schon 100+ Gegner skalpiert, Melee ist total imba wenn man es richtig macht!