kann mir jemand vielleicht nen mirror für den patch COH_OF_Beta_1.67.0.99_2.68.0.106_Patch geben? alternativ rapidshare. ingame dauert es ja jahre..
patch liegt zb bei vista in C:\Users\*user*\Documents\My Games\Company of Heroes - Opposing Fronts MP Beta\Patch
Hinzugefügter Post:
http://thq.vo.llnwd.net/o10/CoH/beta/COH_OF_Beta_1.66.0.92_1.67.0.99_Patch.exe
http://thq.vo.llnwd.net/o10/CoH/beta/COH_OF_Beta_1.67.0.99_2.68.0.106_Patch.exe
http://thq.vo.llnwd.net/o10/CoH/beta/COH_OF_Beta_2.68.0.106_2.69.0.109_Patch.exe
http://thq.vo.llnwd.net/o10/CoH/beta/COH_OF_Beta_2.69.0.109_2.70.0.113_Patch.exe
http://thq.vo.llnwd.net/o10/CoH/beta/COH_OF_Beta_2.70.0.113_2.71.0.119_Patch.exe
alle open beta patch updates in reihenfolge
=====================================================================
Company of Heroes: Opposing Fronts BETA Release Notes
=====================================================================
v2.71 09/07/2007
Online
- Various fixes.
v2.70 09/07/2007
Online
- Added more logging.
- Fixed broadcasting.
- Fixed several crashes.
- Users should rejoin the last channel they successfully joined.
Gameplay
- Panzer Grenadier AT grenades set to do the same damage vs British Infantry as regular infantry.
- Wehrmacht forces receive a new medkit.
- The basic medkit is available at tier 2 (after researching Escalate to Skirmish) but only functions in friendly territory.
- At tier 4 (Escalate to Battle Phase) they receive a new medkit that can be used anywhere.
- Stukas, V1s, and Nebelwerfers all have improved damage vs British emplacements.
- Nebelwerfers and Stukas set to 1.0 damage vs tp_infantry_soldier.
- Pak 38s and Flak 88s have been moved into the Vehicle Veterancy research at the KampfKraft Center.
- Mortars set to do 1.0 damage vs tp_infantry_soldier target types (Panzer Grenadiers and British Infantry).
- Building critical tuning.
- V1 FOW scatter modifiers reduced.
v2.69 09/06/2007
Online
- Lobby improvements.
- Added tracking for connectivity issues.
- Fixed low level network bugs.
Gameplay
- PIAT scatter modified to reduce anti-infantry effectiveness
- British Priest damage modifier vs buildings set from .35 to .25
- Panzer Elite Scout car health increased from 220 to 260.
- British Artillery cooldowns (basic and supercharge barrages) set from 60 to 90.
- StuH weapon scatter reduced, angle of gun depression increased marginally.
- StuH tilt set to 0m.
- Panzer Elite AT grenade damage bug fixed on target types associated with British Infantry.
- Pioneer veterancy moved to support veteran choice.
-Help text not yet updated.
- Pioneers have a received damage modifier when massed.
- Butterfly mines set to damage all infantry types equally.
- All Flamethrowers set to do damage to gliders after they land.
- Removed incorrect squad AI plan from several tank squads.
- Fixed a bug where abilities, such as BAR suppression, were able to be used in hold of M3 Halftrack. These abilities wouldn't work in the halftrack.
- A data bug fix was made to Panzer Elite Suppressive Volley Fire
- The modifiers would reset incorrectly when the squad moved.
v2.68 09/04/2007
Online
- Fixed some bugs with Automatch.
- Leaderboard updates.
- Improved logging.
- Many other bug fixes.
General
- Fixed low texture only bug in the options menu.
- Music in-game has been fixed and now plays.
Gameplay
- Panzer Grenadier G43 Rifle upgrade cost increased to 50 from 35
- Lieutenant Auras were tuned.
- Removed received suppression modifiers
- Set stacking cooldown weapon modifier on LT vet 2 from .75 to .9
- Fixed a bug where the non-stacking modifier was stacking.
- Added reload weapon modifier to LT vet 2 and set to .9
- Removed reload weapon modifiers on LTs
- Removed stacking accuracy modifier on LT vet 2
- Reduced popcap bonus on LT vet 3 from 8 to 4.
- Increased the amount of action required to gain veterancy levels on British Lieutenants from:
- Second level requires 30 instead of 24
- Third level requires 54 instead of 36
- Panzer Elite Halftrack costs were adjusted
- 250 Infantry Halftrack drops to 15 fuel from 20
- 250 'Funkwagen' Halftrack drops to 0 from 20 fuel.
- Munitions Halftrack was decreased from 280 to 220 manpower
- All Panzer Elite 250 halftracks were increased in health from 260 to 300
- Panzer Elite Scout cars cost decreased from 240 to 220 manpower
- Panzer Elite Scout Car popcap decreased from 4 to 2.
- Tank Buster infantry increased in cost to 390 manpower
- Assault Infantry increased in price to 360 manpower
- Received damage modifiers reduced to .99 on Group Zeal ability for Panzer Elite.
- Panzer Elite 88mm health increased from 250 to 375.
- British 25pounder fuel cost increased from 55 to 75.
- British 25pounder popcap increased to 12 from 8
- British 25pounder scatter increased 'forward' to help prevent shots landing within its minimum range.
- Building criticals fixed for artillery. A bug was killing all occupants of a building when there was a near miss by artillery shell.
- Axis Personnel population upkeep threshold increased from 12 to 14
- Pioneer upkeep doubled from approximately 3 to approximately 6.
- Upkeep removed from repair pioneer at Repair Bunker.
- tp_slit_trench had its disable_target_search removed and artillery was added to its projectile pass through for flamethrowers.
- V1 set to a new projectile type that will allow it to pass through buildings in order for it to hit its targeted location.
- V1 scatter tuned.
- PIAT Weapon tuned
- Damage reduced from 100 to 90
- Target accuracy reduced vs moving light vehicles (generally from .8 to .4).
- PIAT armour penetration values set for a few missing Commonwealth vehicles (in case PIAT is picked up)
- Allied Bazookas are slightly less accurate vs light vehicles.
- British Starting pop cap dropped from 46 to 40
- Panzer Elite Base Building Health increased from 500 to 1000.
- Heavy Tank guns have reduced accuracy vs PE light vehicles. Modifier is set from 1 to .6
- Stuarts, M8 Greyhounds have .8 moving accuracy modifier vs PE Light vehicles.
- Sticky bombs given a .8 damage modifier vs Panzer Elite Light vehicles.
- Snipers retreat modifiers tuned. Sniper retreat received accuracy modifier set to .75
- Axis Mortar scatter reduced marginally to account for its extra range. Angle drops from 10 to 9, distance_scatter drops from 12 to 10.
- Fallschirmjager FG42 rifle tuned.
- Increased suppression
- Increased accuracy at long range
- Increased burst length
- Increased reload frequency. Weapon will reload less often.
- Removed 'building' type off Wehrmacht and Panzer Elite defenses to prevent Registered Artillery from being used on these structures.
- Registered artillery has a slight modification to its target requirements.
- Panzer Elite Aid Station health regeneration modifier set from .15 to .095
v1.67 08/29/2007
- Fixed a bug that made Automatch infinitely loop.
- Fix for ghosted games issue.
- Buildings will no longer become blue boxes when they are destroyed.
- Large number of other fixes
v1.66 08/27/2007
General
- Added American and Wehrmacht armies.
- Numerous crash fixes.
Gameplay
- A large number of balance and gameplay changes/fixes.
- Reduced frequency of lightning.
Online
- Added Automatch (1v1, 2v2).
- Fixed a bug that removed games in progress from the play list.
- Various other fixes.
Maps
- Added Angoville Farms (2), Etavaux (4), The Hochwald Gap (8)
v1.65 08/16/2007
- Fixed several game crashes and further improved connectivity.
- Fixed the missing Panzer Elite HQ model.
- Fixed Panzer Elite Roadblock model.
- Fixed slit trenches so they now provide cover.
- Resolved the invisible Hadrian Glider issue.
v1.64 08/14/2007
- Removed non-functioning CD-Key slot during account creation.
v1.63 08/13/2007
General
- Fixed options screen to limit high textures and sound for the beta.
- Fixed crash when applying changes in the options screen.
Online
- Added the ability to use the /whisper command.
- Fixed a number of sync errors.
- Updated code to latest revision.
- Further improved connectivity rate and stability.
- Fixed crashes related to logging off and leaving games.
- Fixed a number of UI Issues (filters and screen flow).
- AI take-over changes when a player is dropped from a game.
Gameplay
- A large number of bug fixes and tuning changes have been addressed.
Maps
- Modified Bernieres Sur Mer (2) to improve gameplay.
- Added The Scheldt (6).
v1.62 08/02/2007
- Fixed port number to match Company of Heroes.
- Added The Scheldt (6).