Diablo 3: The Wizards Talent Trees Unveiled
Storm Talents
Level 1
Charged Bolt
Rank 0/1
Launch a volley of 3 electric bolts that deal 1-8 lightning damage each. Critical hits from lightning damage stun targets for 2 seconds.
Mana Cost: 8
Thunderstruck
Rank 0/15
Increases the critical hit chance of all lightning spells by 10%. Critical hits from lightning damage stun targets for 2 seconds.
Talent Modifiers
Empowered Magic
Rank 0/15
Increases the effect of Willpower on your spell damage by 30%.
Lightning Speed
Rank 0/15
Increases the casting speed by 3%.
Level 2 (5 Storm Skill Points Required)
Storm Armor
Rank 0/1
Mana Cost: 15
Surround yourself in electrical energy. Electric bolts are automatically fired at all attackers for 1 to 8 damage.
Frost Nova
Rank 0/1
Mana Cost: 25
Cooldown: 12 seconds
An explosion of ice pelts nearby enemies for 1-3 cold damage. Has an additional 25% chance of a critical hit. Critical hits from cold damage freeze targets.
Talent Modifiers
Deep Freeze
Rank 0/15
Increases the critical hit chance of all cold spells by 5%. Critical hits from cold damage freeze targets.
Power Armor
Rank 0/15
Increases the damage dealt by your Storm Armor charged bolts by 10%.
Static Charge
Rank 0/15
Converts 5% of all damage taken into mana.
Level 3 (10 Storm Skill Points Required)
Electrocute
Rank 0/1
Mana Cost: 8
Lightning arcs from the Wizards fingertips towards enemies, electrocuting them for 4-5 damage. Electrocute affects up to 2 targets. Critical hits from lightning damages stun targets for 2 seconds.
Ray of Frost
Rank 0/1
Mana Cost: 16 per second.
Project a beam of cold energy that deals 6 cold damage per second. Critical hits from cold damage freeze targets.
Talent Modifiers
Lethal Energy
Rank 0/15
Increases the chance to score critical hits with melee and psell attacks by 5%.
Improved Charged Bolt
Rank 0/15
Increases the number of bolts released by your Charged Bolt spell by 1.
Static Charge
Rank 0/15
Converts 5% of all damage taken into mana.
Level 4 (15 Storm Skill Points Required)
Blizzard
Rank 0/1
Mana Cost: 70
Call down shards of ice to pelt an area dealing 6-10 cold damage per second for 3 seconds. Critical hits from cold damage freeze targets.
Talent Modifiers
Storm Power
Rank 0/15
Increases damage of all lightning and ice spells. --Not Yet Implemented--
Epic Storms
Rank 0/15
Increases the size of Blizzard and number of twisters you can have for your energy twister. --Not Yet Implemented--
Shattering Ice
Rank 0/15
Frozen targets take 2 additional damage from all attacks while frozen. --Not Yet Implemented--
Arcane Talents
Level 1
Magic Missile
Rank 0/1
Mana Cost: 8
Fire 1 missile(s) of energy at your enemies causing 7-13 arcane damage to them. Critical hits from arcane damage silence targets for 4 seconds.
Talent Modifiers
Arcane Power
Rank 0/15
Increases all arcane damage by 30%.
Efficient Magics
Rank 0/15
Lowers the mana cost of all spells by 3%.
Penetrating Spells
Rank 0/15
Reduces the resistance of your targets to your spells by 8%.
Level 2 (5 Arcane Skill Points Required)
Disintegrate
Rank 0/1
Mana Cost: 12 per second
Eminate a beam of pure energy dealing 10 arcane damage per second. Damage is modified to 80% each time the beam passes through a target. Critical hits from arcane damage silence targets for 4 seconds.
Wave of Force
Rank 0/1
Mana Cost: 25
Project a wave of force outwards, repelling enemies and projectiles and dealing 1-8 damage.
Talent Modifiers
Arcane Armor
Rank 0/15
While your Storm Armor, Stone Skin or Temporal Armor spells are active, your armor is increased by 20%.
Arcane Weakness
Rank 0/15
Enemies damage by your arcane spells are affected with Arcane Weakness, increasing damage taken by 10% for 5 seconds.
Arcane Speed
Rank 0/15
Reduces the cooldown of all Arcane spells by 9%.
Level 3 (10 Arcane Skill Points Required)
Arcane Orb
Rank 0/1
Mana Cost: 18
An orb of pure energy explodes on contact dealing 12-16 arcane damage to all enemies in the blast area. Critical hits from arcane damage silences targets for 4 seconds.
Slow Time
Rank 0/1
Mana Cost: 20
Warp space and time, slowing nearby monsters and projectiles.
Enemy attack cooldown increase: 1 second(s)
Talent Modifiers
Arcane Distortion
Rank 0/15
Enemies damaged by your arcane spells are slowed by 35% for 3 seconds.
Mana Recovery
Rank 0/15
Enemies have a 7% chance ot drop a mana globe that will return 25% of maximum mana when picked up.
Improved Magic Missile
Rank 0/15
Increases the number of missiles launched by your Magic MIssile spell by 1 and increases their damage by 8%.
Level 4 (15 Arcane Skill Points Required)
Temporal Armor
Rank 0/1
Mana Cost: Unknown
Surrounds the wizard in a protective shell that stops all damage from an attack every 6 seconds. The shell dissipates after absorbing 12 attacks. --Not Yet Implemented--
Teleport
Rank 0/1
Mana Cost: 23
Teleport to the selected location up to 40 feet away.
Talent Modifiers
Greater Mana
Rank 0/15
Increases the maximum mana by 12%.
Mana Burst
Rank 0/15
Increases the damage of any spell cast from full mana by 25%. --Not Yet Implemented--
Runic Might
Rank 0/15
Increases the effect of all runes. --Not Yet Implemented--
Conjure Talents
Level 1
Spectral Blade
Rank 0/1
Mana Cost: 7
Summons a spectral blade that strikes each enemy in front of the Wizard 3 times causing 1-5 physical damage with each hit.
Talent Modifiers
Spell Speed
Rank 0/15
Increases the speed of your Magic Missile projectiles by 8%
Damage Resistant
Rank 0/15
Increases armor by 5% and all resistances by 4%.
Weapon Mastery
Rank 0/15
Increase physical damage done by all weapons by 15%.
Level 2 (5 Conjure Skill Points Required)
Stone Skin
Rank 0/1
Mana Cost: 12
Shield yourself with rock and stone, absorbing 30 damage. Lasts 8 seconds.
Cooldown: 15 seconds.
Mirror Image
Rank 0/1
Mana Cost: 18
Create an illusionary duplicate of yourself that lasts for 8 seconds.
Talent Modifiers
Conjured Armor
Rank 0/15
Magical armor surrounds the wizard, increasing block chance by 2%.
Conjured Health
Rank 0/15
Increases total health by 8% and the health of your conjured images by 12%.
Level 3 (10 Conjure Skill Points Required)
Meteor Storm
Rank 0/1
Mana Cost: 12 per second
Meteorites pelt the targeted region dealing 10 to 20 damage per second.
Acid Cloud
Rank 0/1
Mana Cost: 15
Drop a deluge of acid on the targeted area. Deals an initial 1-4 poison damage followed by 4-8 poison damage per second to enemies who remain in the area.
Talent Modifiers
Conjured Power
Rank 0/15
Increased damage done by spells by 1% for every 10 points of vitality.
Conjuring Duration
Rank 0/15
Increases the duration of your Stone Skin and Acid cloud spells by 1 second and the duration of your mirror image images by 2 seconds.
Improved Spectral Blade
Rank 0/15
Increases the damage of Spectral Blade by 14%.
Level 4 (15 Conjure Skill Points Required)
Hydra
Rank 0/1
Mana Cost: Unknown
Creates a multi-headed beast that attacks your enemies with bolts of fire.
Magic Weapon
Rank 0/1
Mana Cost: 10
Imbue your weapon with magical energy granting it increased damage.
Talent Modifiers
Magical Impact
Rank 0/15
Increases damage of all spells by 15% of your weapon damage.
Slowing Strikes
Rank 0/15
Enemies damaged by your melee attacks, Spectral Blade or Magic Weapon have their movement speed reduced by 30% and their attack speed reduced by 20% for 4 seconds.
Armor Piercing
Rank 0/15
Conjured and physical damage decreases the armor of armored enemies.
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