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Ja und nein, manchmal gehts instant rein, dann 8 Minuten, 4 Minuten,...Noch jemand das Problem, dass das Matchmaking immer lahmer wird? Unter 10 Minuten geht bei mir nix mehr, egal was ich an Servern auswähle.. Ätzend..
PvE? Dann hast das Problem ja bald nicht mehr, weil alle Solo Games direkt auf dem Rechner gehostet werden. Analog zum Offline Mode.Noch jemand das Problem, dass das Matchmaking immer lahmer wird?
Ach nun doch ?PvE? Dann hast das Problem ja bald nicht mehr, weil alle Solo Games direkt auf dem Rechner gehostet werden. Analog zum Offline Mode.
Du handelst mit anderen PvE-Spielern.Mal eine frage an die PvE spieler, benutzt man den offiziellen flea market den auch die PvP spieler benutzen oder ist das etwas eigenes/simuliertes
Würde mich zumindest nicht wundern, hast ja mehr Last am Rechner. Die sonst der Server übernimmt. Dafür haste keinen Lag/desync...Beim Solo (lokal) wäre dann interessant ob man auch fps probleme hat wegen der AI wie es bei SPT der fall ist. (mit mods wie SAIN)
Du handelst mit anderen PvE-Spielern.
Jeder Modus (PvP u. PvE) hat seinen eigenen Market.
Hast du inzwischen mehr mit Lossless Scaling getestet? Klang ja erstmal ganz interessant, aber habe schon Videos gesehen, dass man Gsync ausschalten sollte und doch deutliches Ghosting damit vorkommt. Weiterhin steigt der Input Lag wohl deutlich. Ob das jetzt wirklich auffällt, müsste man halt testen. Wäre mir vermutlich die FPS nicht wert dann.Clip 2 ist mit Lossless Scaling. FPS kann man gediegen *2 nehmen. Aber nur eine Runde getestet, morgen mal mehr.
Armpit? oder was Chrisch sagt? Oder Keramik Platte? im schlimmsten Fall, alles davon. Welche Weste hattest du denn an?Dieses verdammte Spiel und seine verdammte Hit-Registration. Ich wurde gerade von nem Scav ge-oneshotted...mit 7.62 FMJ und ich hatte ne volle 6er Weste an. Wie?!
Ja aber trotzdem sollte ich bei der Muni nicht nach einer Kugel umfallen...An der Platte vorbei geschossen. Glaub mir die Anzahl an Tode durch SCAVS Onetap Thorax selbst bei einer Zabralo mittlerweile.... gut dass sie es angehen
Patch Notes EFT 0.14.9.0
New Content:
New Trader:
Introduced a new trader, Ref, also known as the Host, to EFT.
To unlock Ref:
Complete Skier's task "Easy Money. Part 1";
The trader is not available or visible in PvE mode.
Ref's inventory includes:
Most items are sold for GP coins.
- Well-modified weapons;
- Rare weapon mods;
- Rare armor, plates, helmets, and backpacks;
- Packs of rare ammunition;
- Containers (keytool, medical case, grenade case, etc.);
- Useful crafting and Hideout building items;
- Signal pistol and charges;
- Keys to rooms of fallen Arena gladiators.
Rare items and barter:
Rare and valuable items can be bartered for "Lega" medals, obtained as rewards for difficult operational tasks in EFT: Arena.
Ref purchases:
Item Transfer Service:
- Ammo, weapons, and weapon mods;
- Purchase price increases with trader reputation level.
Items that can be transferred from EFT to EFT: Arena:
Daily transfer limits apply based on the EFT edition.
- Roubles;
- GP coins;
- "Lega" medals.
Transfer Fees:
Transfer from EFT to EFT: Arena is unavailable until the trader is unlocked. Transfer from EFT: Arena to EFT is always available.
- Roubles: 10% of the transferred amount;
- Items: 5% of the item's value;
- Fees are reduced by the Charisma skill and loyalty level with the trader.
Transfers from EFT: Arena: Items transferred appear in EFT through the messaging system.
New Items:
New items are rewards or unlockable for purchase by completing Ref's quest chain.
- Special "Arena" armband – champion's mark;
- APOK Tactical Wasteland Gladius – melee weapon, once belonged to a famous Arena champion;
- "Theta" secure container – ultimate Arena champion reward, 10 slots (2x2 + 1x2 + 1x2 + 1x2 format).
Changes:
- GP coin now stacks up to 20 coins;
- GP coin value decreased to 7500 roubles;
- GP coins cannot be sold to Fence or other traders;
- GP coins cannot be listed on the Flea Market;
- GP coins cannot be dropped from inventory in raid;
- Items previously bartered for GP coins with other traders have been moved to Ref's inventory, including those locked behind quests;
- Increased personal trader item limits by 20% for Edge of Darkness and The Unheard edition owners who upgraded from Edge of Darkness;
- Added profile badge and nickname color customization in settings for relevant editions.
QuellePatch Notes EFT: Arena 0.1.8.0
New Content:
Synchronization between EFT: Arena and EFT:
Added synchronization of game profiles between Escape from Tarkov and Escape from Tarkov: Arena.
Player progress is synchronized across both games for the following elements:
Profile Reset:
- Unified character level: Character levels up from experience gained in both EFT: Arena and EFT;
- Unified reputation value with the new trader, Ref: Reputation increases from completing operational tasks in EFT: Arena and quests for this trader in EFT;
- Charisma skill impact: Charisma skill in EFT affects EFT: Arena (e.g., commission fees for item transfers);
- Skill and weapon mastery: Skills and weapon mastery can be leveled up in EFT: Arena for use in EFT.
Resetting the game profile on the website resets progress in both EFT and EFT: Arena. Profile reset in PvE mode will be available later.
Progress that does not reset when resetting the profile in EFT: Arena includes:
New Trader:
- Player rank;
- Player ARP value;
- Status of unlocked presets.
A new trader, Ref, also known as The Host, has been added to EFT: Arena.
Ref provides the unique service of transferring items from EFT: Arena to EFT, including:
Daily transfer limits apply based on the type of EFT: Arena edition.
- Roubles;
- GP coins;
- "Lega" medals, a new item.
Transfer Fees:
Transfers from EFT: Items transferred from EFT appear in EFT: Arena upon logging in.
- Roubles: 20% of the transferred amount;
- Items: 5% of the item's value;
- Fees are reduced by the Charisma skill and loyalty level with the trader.
Quest Chain:
Added a quest chain for the new trader:
Operational Tasks:
- Initially, the trader is locked for interaction in EFT. To unlock, complete Skier's task "Easy Money. Part 1";
- Some tasks in the quest chain are completed in EFT: Arena;
- All tasks can be accepted only in EFT, and rewards are also claimed there.
Added operational tasks in EFT: Arena:
Types of operational tasks:
- 3 daily operational tasks;
- 1 weekly operational task.
Rewards for completing operational tasks include:
- Elimination: Eliminate enemies with varying conditions (specific location, game mode, kill conditions, using specific classes, single match, etc.);
- Match Victory: Win matches under various conditions (location, class, win streak, etc.);
- Round Victory: Win rounds with varying conditions (location, class, series of rounds, specific results, etc.). Only in TeamFight mode.
Experience (applies to character profile and all unlockable presets);
Task Limits:
- Roubles;
- GP coins;
- Trader reputation (for difficult tasks);
- "Lega" medals (for difficult tasks).
Stash:
- Separate task limits in EFT: Arena, independent of EFT limits;
- Task replacement is available at a lower cost compared to EFT;
- Reward type and size depend on task difficulty, which in turn depends on character level and task conditions.
Added a stash in EFT: Arena:
Interface:
- Size: 10x300 slots;
- Available in the "Tasks" tab on the "Career" screen and in the "Services" tab with the new trader.
Changes:
- Added a "Tasks" tab to track progress, displayed in:
- Outside matches: "Tasks" tab with the new trader and on the "Career" screen;
- During matches: "Tasks" tab on the character screen, accessed by pressing TAB.
ShootOut 2x2 and ShootOut 3x3 modes have been disabled in regular and ranked games for further development but are still available in custom matches.