Coffeinfreak
Enthusiast
Eine Engine von Crytek.... eine mehr als schlechte Wahl
Die beste wo man nehmen könnte
Wenn du nur einen Teil Ahnung hättest wie schwer es ist eine komplett neue Engine zu entwerfen dann würdest du sowas nicht sagen .
Follow along with the video below to see how to install our site as a web app on your home screen.
Anmerkung: this_feature_currently_requires_accessing_site_using_safari
Eine Engine von Crytek.... eine mehr als schlechte Wahl
Die beste wo man nehmen könnte
Wenn du nur einen Teil Ahnung hättest wie schwer es ist eine komplett neue Engine zu entwerfen dann würdest du sowas nicht sagen .
Eine Engine von Crytek.... eine mehr als schlechte Wahl
nachdem yavorsky die cryengine3 für stalker 2 dementiert hat denke ich mal eher das es wieder ne eigenkreation werden wird (xray 2.0?)
pcgames.de: Gerüchten zufolge, wird Stalker 2 die CryEngine 3 verwenden. Steckt ein Fünkchen Wahrheit in diesen Spekulationen?
Yavorsky: Es ist kein Geheimnis, dass wir die Stalker-Franchise weiterentwickeln möchten. Ein Plan für Stalker 2 existiert, ja, aber noch ist es zu früh, um darüber zu sprechen. Die Verwendung der CryEngine 3 jedoch ist reine Spekulation.
- To the rumors and concerns of our intention of using CryEngine2 for S.T.A.L.K.E.R. 2. This engine is not considered seriously for S.T.A.L.K.E.R . 2. I would say more - we are in the process of writing our own new engine. S.T.A.L.K.E.R. 2 - the project of a very distant prospect, as long as we focus on the release of CoP.
- Philosophy S.T.A.L.K.E.R. initially is MMO. We actually emulated online game in the single. STALKER-online was repeatedly debated and is still continue discussed in the company. I can not say any more so far.
- There will be support for DirectX 11, if we have time for qualitative test before release.
- The exact day of release of CoP is autumn. I like the boring expression "when it's done".
- Support of multi-core processors.
- CoP will be exclusive for PC.
- I think the human race will spend more than a decade for carrying AI to completion. We specifically do not improve simulation of life and the AI, because we are afraid that it will get out of control and start a war with us.
- There won't be a coop feature in CoP. But we will make a lot of effort to make it in the future. We find it very promising.
- As in previous games, we left support for DirectX 8 for running of STALKER on the most PCs, but we have had to limit a bit the list of graphic cards rejecting the most old ones. So the game will run on all graphic cards with support for pixel shader version 2 and above.
- There won't be the Pripyat dungeons in the game, but Pripyat itself, its eastern part recreated in great details as well as new dungeons.
- While we will always adhere to severe style of the Zone, we, of course, will add female characters in the game. But you just imagine the number of additional specific animations.
- Filming of the game is a very difficult process, which is preceded to by a large amount of preparatory work. Actually by this we are busy at the moment.
- Stealth-component of the CoP will be more developed than in previous S.T.A.L.K.E.R games, but you shouldn't expect it to be as the stealth of the games Thief.
interessant find ich die anmerkung im interview das man auch eine weibliche note in die zone bringen möchte. (weibliche stalker?)