All that said and aside from conceptual stuff described above, there are still 'minor' gameplay issues that I'd like to adress:
- headshots - its simple - for me insta-kill headshots made the game to easy. So I've made this 'gamey' tweak as it was more fun and challanging for me personally. However - 99% of ppl dislike it - ok, its matter of changing a single line. Expect that done in monday's patch
- dropped weapon condition - again simple - allowing dropped guns in good condition makes having trader with weapons pointless, we can as well delete his stock. Have you ever actually purchased a gun in vanilla game? I dont think so and I wanted to change that. Only by saving on and purchasing a gun one starts to relate to it and wants to keep it in top condition >>>> which fuels manual repair system.
I never considered it unrealitic that rookies drop very worn guns - watching thru lets plays I have noticed that also players walk around with damaged guns at the beggining of the game no being able to afford the repair.
Note that veterans / masters (which will get more numerous later on) drop weapons in much better quality.
That said - ok, no problem I will rise the average condition of dropped guns to around 40-60%. Will that work ok? Making them mild thou is not the way to go. I hope you agree?
- mechanic repair costs - this is connected with above. Everything below 50% of condition is cheaper to buy new. For me it appeared logical, in terms of gameplay >>>> allowing cheap repairs of hundreds of looted guns again disables the need to purchase a single weapon ever >>>> we're in vanilla world again. Note however that repairing the weapon manuall is much cheaper but it will only work for weapons not lower than 45% of condition.
Still - we've already agreed in team that manual repair will work from 25%. OK?
- ammounts of ammo - again - same as with conditiona of dropped weapons. Ammo should be mainly purchased as otherwise whats the point of traders and stocks? Still ok: I'll rise the ammounts by 100%. OK?
Misery 2.0 feedback - let's talk what's okay and what's not Thread - : MISERY Mod for S.T.A.L.K.E.R.: Call of Pripyat - Mod DB