Techniques=RTGlobalIllumination@qUINT_rtgi.fx,
ContrastStretch@ContrastStretch.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,
EyeAdaption@EyeAdaption.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx
TechniqueSorting=MartysMods_Launchpad@MartysMods_LAUNCHPAD.fx,RTGlobalIllumination@qUINT_rtgi.fx,MartysMods_MXAO@MartysMods_MXAO.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,
ContrastStretch@ContrastStretch.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,
EyeAdaption@EyeAdaption.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,MartysMods_AntiAliasing@MartysMods_SMAA.fx,
SMAA@SMAA.fx,CMAA_2@CMAA_2.fx,
ReVeil_Top@ReVeil.fx,
Monochrome@Monochrome.fx,
DPX@DPX.fx,
CA@ChromaticAberration.fx,
Curves@Curves.fx,
Deband@Deband.fx,
LiftGammaGain@LiftGammaGain.fx,
Tonemap@Tonemap.fx,
LocalContrastCS@LocalContrastCS.fx,
ContrastAdaptiveSharpen@CAS.fx,
DisplayDepth@DisplayDepth.fx,
AdvancedCRT@CRT.fx,
ASCII@ASCII.fx,
Before@Splitscreen.fx,
After@Splitscreen.fx,
Border@Border.fx,
Cartoon@Cartoon.fx,
ColorMatrix@ColorMatrix.fx,
Daltonize@Daltonize.fx,
FilmGrain@FilmGrain.fx,
FXAA@FXAA.fx,
HDR@FakeHDR.fx,
Layer@Layer.fx,
Levels@Levels.fx,
LumaSharpen@LumaSharpen.fx,
LUT@LUT.fx,
Nostalgia@Nostalgia.fx,
Technicolor@Technicolor.fx,
Technicolor2@Technicolor2.fx,
Tint@Sepia.fx,
UIMask_Top@UIMask.fx,
UIMask_Bottom@UIMask.fx,
Vibrance@Vibrance.fx,
Vignette@Vignette.fx,
AreaCopy@AreaCopy.fx,
UIDetect@UIDetect.fx,
UIDetect_Before@UIDetect.fx,
UIDetect_After@UIDetect.fx,vort_HDR@vort_HDR.fx,vort_MotionBlur@vort_MotionBlur.fx,Bessel_Bloom@Bessel_Bloom.fx,
BilateralComic@BilateralComic.fx,
BilateralCS@BilateralCS.fx,
DeepFry@DeepFry.fx,
DeHaze@Dehaze.fx,
GaussianBlurCS@GaussianBlurCS.fx,
Halftone@Halftone.fx,MartysMods_AntiAliasing_Prepass@MartysMods_SMAA.fx,MartyMods_Sharpen@MartysMods_SHARPEN.fx,
MouseReplacement@Mouse.fx,
Oilify@Oilify.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,
ReVeil_Bottom@ReVeil.fx,
SharpContrast@SharpContrast.fx,
UIMaskCreator@UIMaskCreator.fx,VariableRateShading@VRS_Map.fx
[ContrastStretch.fx]
DarkMax=0.450000
DarkPeak=0.500000
DarkThreshold=0.333000
Debug=0
LightMax=0.300000
LightPeak=0.450000
LightThreshold=0.667000
Maximum=1.000000
MaxVariance=1.000000
MidMax=0.450000
MidPeak=0.550000
Minimum=0.000000
[EyeAdaption.fx]
fAdp_BrightenHighlights=0.100000
fAdp_BrightenMidtones=0.200000
fAdp_BrightenShadows=0.100000
fAdp_DarkenHighlights=0.100000
fAdp_DarkenMidtones=0.200000
fAdp_DarkenShadows=0.100000
fAdp_Delay=2.000000
fAdp_Equilibrium=0.500000
fAdp_Strength=1.000000
fAdp_TriggerRadius=6.000000
fAdp_YAxisFocalPoint=0.500000
[PD80_01B_RT_Correct_Color.fx]
debug_mode=0
dither_strength=1.000000
enable_dither=1
enable_fade=1
freeze=0
midCC_scale=0.500000
mid_use_alt_method=1
rt_blackpoint_method=1
rt_blackpoint_respect_luma=0
rt_bp_rl_str=1.000000
rt_bp_str=1.000000
rt_enable_blackpoint_correction=1
rt_enable_midpoint_correction=1
rt_enable_whitepoint_correction=1
rt_midpoint_respect_luma=1
rt_whitepoint_method=0
rt_whitepoint_respect_luma=1
rt_wp_rl_str=1.000000
rt_wp_str=1.000000
transition_speed=0.000000
[PD80_03_Shadows_Midtones_Highlights.fx]
blendcolor_h=1.000000,1.000000,1.000000
blendcolor_m=0.980000,0.588000,0.000000
blendcolor_s=0.000000,0.365000,1.000000
blendmode_h=0
blendmode_m=0
blendmode_s=0
brightness_h=0.000000
brightness_m=0.000000
brightness_s=-0.025000
contrast_h=0.000000
contrast_m=0.000000
contrast_s=-0.028000
dither_strength=2.000000
enable_dither=1
exposure_h=0.000000
exposure_m=0.000000
exposure_s=-0.038000
luma_mode=2
opacity_h=0.000000
opacity_m=0.000000
opacity_s=0.000000
saturation_h=0.000000
saturation_m=-0.136000
saturation_s=-0.527000
separation_mode=0
tint_h=0.000000
tint_m=0.000000
tint_s=0.000000
vibrance_h=0.000000
vibrance_m=-0.058000
vibrance_s=-0.279000
[PD80_06_Chromatic_Aberration.fx]
CA=-12.000000
CA_curve=2.365000
CA_shapeX=6.000000
CA_shapeY=4.200000
CA_strength=1.000000
CA_type=0
CA_width=2.395000
degrees=135
depthCurve=1.000000
depthEnd=0.100000
depthStart=0.000000
display_depth=0
enable_depth_int=0
enable_depth_width=0
oX=0.000000
oY=0.000000
sampleSTEPS=24
show_CA=0
vignetteColor=0.000000,0.000000,0.000000
[qUINT_rtgi.fx]
RT_ALTERNATE_INTERSECT_TEST=1
RT_AO_AMOUNT=10.000000
RT_BACKFACE_MIRROR=0
RT_DEBUG_VIEW=0
RT_DO_RENDER=0
RT_FADE_DEPTH=0.000000,0.500000
RT_HIGHP_LIGHT_SPREAD=1
RT_IL_AMOUNT=3.340000
RT_RAY_AMOUNT=10
RT_RAY_STEPS=10
RT_SAMPLE_RADIUS=1.940000
RT_Z_THICKNESS=0.060000
UIHELP=0
[/CODE]