FAULTING_IP:
BF2+2a364e
006a364e c1385c sar dword ptr [eax],5Ch
EXCEPTION_RECORD: ffffffff -- (.exr 0xffffffffffffffff)
ExceptionAddress: 006a364e (BF2+0x002a364e)
ExceptionCode: c0000005 (Access violation)
ExceptionFlags: 00000000
NumberParameters: 2
Parameter[0]: 00000000
Parameter[1]: 092e1000
Attempt to read from address 092e1000
PROCESS_NAME: BF2.exe
MODULE_NAME: BF2
FAULTING_MODULE: 7c910000 ntdll
DEBUG_FLR_IMAGE_TIMESTAMP: 451992e5
ERROR_CODE: (NTSTATUS) 0xc0000005 - Die Anweisung in "0x%08lx" verweist auf Speicher in "0x%08lx". Der Vorgang "%s" konnte nicht auf dem Speicher durchgef hrt werden.
READ_ADDRESS: 092e1000
EXCEPTION_DOESNOT_MATCH_CODE: This indicates a hardware error.
Instruction at 006a364e does not read/write to 092e1000
FAULTING_THREAD: 00000848
BUGCHECK_STR: APPLICATION_FAULT_CODE_ADDRESS_MISMATCH_WRONG_SYMBOLS
PRIMARY_PROBLEM_CLASS: CODE_ADDRESS_MISMATCH
DEFAULT_BUCKET_ID: WRONG_SYMBOLS
LAST_CONTROL_TRANSFER: from 00576fcf to 006a364e
STACK_TEXT:
WARNING: Stack unwind information not available. Following frames may be wrong.
0013f5c8 00576fcf 0013f648 0000001f 037d29e8 BF2+0x2a364e
0013f674 7c920202 00000005 00d30778 00d30000 BF2+0x176fcf
0013f8b4 7c920202 00000007 00d307d8 00d30000 ntdll!RtlAllocateHeap+0x15e
0013fa60 10001faa 00000010 0013fafc 00000000 ntdll!RtlAllocateHeap+0x15e
0013fa94 10001d51 0000003c 0013fb48 0000003c Memory!dice::hfe::memory::bf_malloc+0x9a
0013faac 10001faa 0000003c 0013fb48 092e1000 Memory+0x1d51
0013fbcc 7c920098 0353ce30 0013fca4 7c920021 Memory!dice::hfe::memory::bf_malloc+0x9a
0013fbd8 7c920021 00d30778 7c92003d 0353ce38 ntdll!RtlFreeHeap+0x18b
0013fcb0 7c34218f 0353ce38 0013fd58 014d1a80 ntdll!RtlFreeHeap+0x114
0013fcc8 7c3b2c75 01580e40 0013fcb8 0013fd58 msvcr71!free+0x3e
0013fcfc 7c3a1e96 0013fd8c 004bdfd9 3d088889 msvcp71!std:
perator<<char,std::char_traits<char>,std::allocator<char> >+0xd
00000000 00000000 00000000 00000000 00000000 msvcp71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> >+0x9
STACK_COMMAND: ~0s; .ecxr ; kb
FOLLOWUP_IP:
BF2+2a364e
006a364e c1385c sar dword ptr [eax],5Ch
SYMBOL_STACK_INDEX: 0
SYMBOL_NAME: BF2+2a364e
FOLLOWUP_NAME: MachineOwner
IMAGE_NAME: BF2.exe
BUCKET_ID: WRONG_SYMBOLS
FAILURE_BUCKET_ID: CODE_ADDRESS_MISMATCH_c0000005_BF2.exe!base_address
Followup: MachineOwner