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Habe mir heute nen Key bei MMOGA gegönnt. Mal sehen wie dat game so ist.
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- Fixed another crash in the Prague 3 subway that was still encountered by users.
- Fix for the crash in the TF29 elevator.
- Fixed crash that could occur when loading saves in Golem.
- Fixed issue where multi-monitor UI was missing.
- Unmark action is now configurable through the key mapping menu.
DirectX 12 soll mit einem Patch in der zweiten September-Woche beginnend mit dem 05. nachgereicht werden, also spätestens am 11. September erscheinen
Quelle: Steam Community :: Group Announcements :: Deus Ex: Mankind Divided[...] and we expect to release DX12 support on the week of September 5th!
The following fixes are in this patch:
- Fixed a freeze that happened for some players during the subway loading scene.
- Fix for issue where massive stalls would occur in Prague.
- Fixed issue where players could no longer save when they ran out of Steam Cloud space. (When the player runs out of space, the oldest saves will now be removed from the Steam Cloud. They will NOT be deleted and are still available from disk. They will remain present in your in-game ‘load game’ list.
- Improved shadow behaviour in the distance when Contact Hardening Shadows is turned on.
- Fixed issue where tutorial messages could stay/re-appear on-screen after completing the tutorial.
- Fixed an issue where players could lose input control when hacking certain computers.
- Fixed various UI issues.
Release of DirectX 12 support in Deus Ex: Mankind Divided:
As of today, users are also able to utilize the awaited DirectX 12 Graphics API. To activate this you are required to do the following:
- Within your Steam Library, right-click on Deus Ex: Mankind Divided.
- Select ‘properties’ from the context menu and navigate to the Beta tab.
- From the dropdown menu, select dx12_preview then close the window.
After the game has downloaded the DirectX 12 supported build you can then toggle DirectX 12 from either the launcher window or from the Display options within the game.
Note that DirectX 12 requires a restart of the game if (de-)activated from within a running Deus Ex: Mankind Divided game session.
o WARNING: Using the DirectX 12 API can offer better performance on some systems, however, it will not be beneficial on all.
o Multi-GPU is not yet supported in this patch.
o If you encounter problems with DirectX 12, we recommend turning it off again. There are no visual or gameplay differences between the two DirectX versions.
o As always, make sure that your drivers are up to date.
Known DirectX 12 issue:
- There is a known bug that causes some very high end cards to regress relative to DirectX 11. This bug is being addressed by the development team.
Hat sich da grafisch was geändert mit DX12 oder sinds einfach weniger FPS als Feature?
Der integrierte Benchmark soll wohl unter DirectX 12 keine Probleme machen, nur im Spiel selbst scheint man mit DirectX 12 eine schlechtere Performance zu haben.
Loht sich das Spiel, wenn man keine Teil davor gezockt hat? Oder ist man dann quasi "verloren"?
Der integrierte Benchmark soll wohl unter DirectX 12 keine Probleme machen, nur im Spiel selbst scheint man mit DirectX 12 eine schlechtere Performance zu haben.
Quelle: https://twitter.com/feralgames/status/776344893757255680Deus Ex: Mankind Divided is coming to Mac and Linux this year. Embrace what you've become.
Was kann man eigendlich mit dem gefundenen Neuroprozin anfangen?
Ausser am Anfang 3 Informationen zu kaufen bei einem Typen auf einem Hinterhof und bei zwei Händlern
Habe schon über 30 Stück davon und verkaufen lohnt sich nicht, dar ich keinen Töten will und somit keine Waffen brauche dich ich deshalb immerwieder verkaufe.