Ne Freitag 0:00 so wie es aussieht. Reviews sind aber online
Hier das Video was ich meine ab Minute 08:50 (PC Performance)
Edit: Hier die technischesn Hardfacts (Always on RT auf Konsolen
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- Dragon's Dogma 2 has a single display mode on all 3 consoles.
- The game uses ray-Tracing for global illumination on PC, PS5 and XSX. Xbox Series S does not have ray-tracing. This setting does not affect shadows and reflections.
- Ray-tracing cannot be disabled on PS5/XSX.
- Load times may be faster on PC if you have an NVMe SDD. PS5 has a slight advantage over Xbox Series, although anecdotal in this section.
- Xbox Series S renders at 1440p with temporal reconstruction, while PS5 and XSX render at 2160p. PS5 has a slightly higher average resolution than XSX.
- All 3 console versions have unlocked framerate. It is not possible to lock it at 30fps.
- The framerate ranges between 30~45fps on all 3 platforms, although XSX has a slightly higher average than PS5 (about 2/3fps).
- Drawing distance is higher on PC, followed by PS5. Xbox S/X Series has some less shadow and vegetation detail in the distance.
- PS5 also has slightly more detailed shadows compared to XSX, especially in the distance.
- Xbox Series S/X shows slight banding on some surfaces (especially on some highly tessellated terrain).
- Reflections in all versions are SSR. Xbox Series S shows a slightly lower quality of reflections.
- On PC, Capcom wanted to confirm along with the delivery of keys that they are working to further optimize the game. Soon you will have a dedicated video of this version.