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Dann sollen Sie in Zukunft halt nicht so viele Entscheidungsmöglichkeiten anbieten, wenn Sie nicht bereit sind, die Konsequenzen der Entscheidungen bis zum Ende hin weiterzuführen.The Endings: Bioware pretty much said that between mass effects 1 -3 the variables for endings keep increasing. By the time they reached the end to mass effect 3, there were so many variables (such as who lived and who died. which choice did you pick for blah blah) that they couldn't program them all and what we got was what they ended up with. Essentially they bit off more than they could chew.