sprousa
Enthusiast
Sigh... here's my writeup about:
the major changes for the worse coming announced on the Psijic forums, and some already in-game
So they've basically announced they're removing UI addons for basics like seeing your health and mana amounts numerically, custom target plates, and pretty much everything, on their Psijic boards and then locked the thread of people arguing against the decision. Their statements internally to a guild leader were that they aren't targeting an MMO or ES audience but rather intend to make their own game vision. (Beats me what the hell they think they're targeting then with an MMORPG with an Elder Scrolls skin).
They also have in the latest patch (0.181) made anything but linear questing through the main zone questlines completely unviable for gaining XP or leveling. Grinding mobs with a partner has been nerfed into the ground with a poor XP split; PVP earnings of XP are orders of magnitude (literally) slower than grinding even; and they made exploration XP give virtually nothing too. So there goes any of the non-linearity the game had, too.
Crafting has been nerfed significantly from being some of the most powerful gear in the game to some of the weakest top-level items you can equip. They have taken out any value to it except for making potions, when previously it was a strong game system.
Veteran Rank XP has also been nerfed so that you must do every single quest in the zones in order to even come close (and that isn't enough, believe it or not, to level you fully!) to getting to VR10. Same as normal XP in terms of now having no options. I guess they think people will grind out the rest? You currently will get to around VR6 and if lucky, 7, with the current build, and VR's 8, 9, and 10 take upwards of 9 million XP total to reach (for all 3 combined), while killing a monster gives around 100-200xp as does a player.
My pre-order has been cancelled, and will stay that way. The level of arrogance the developers there are displaying is off the charts, and they have no direction in mind for the game very obviously since they're reacting to blog posts in a knee-jerk manner, ignoring their core tester group and locking threads, barely responding in general over the last couple of months. Even if they fixed things, who's to say it won't just change and be gutted out like so many other things in a short time? Not worth my time, money, or effort anymore. The major issues now far outnumber and overshadow the major aspect that was good, Cyrodiil, and flaw it in some cases such as removing the addons that provided basic combat information for PVP. It's a completely reckless leadership that simply does not deserve my cash, and really anyone else's if you ask me. Go donate to Camelot Unchained if you want RvR. This game won't have it.
Mhhhhh. Uncoole Entwicklung.
the major changes for the worse coming announced on the Psijic forums, and some already in-game
So they've basically announced they're removing UI addons for basics like seeing your health and mana amounts numerically, custom target plates, and pretty much everything, on their Psijic boards and then locked the thread of people arguing against the decision. Their statements internally to a guild leader were that they aren't targeting an MMO or ES audience but rather intend to make their own game vision. (Beats me what the hell they think they're targeting then with an MMORPG with an Elder Scrolls skin).
They also have in the latest patch (0.181) made anything but linear questing through the main zone questlines completely unviable for gaining XP or leveling. Grinding mobs with a partner has been nerfed into the ground with a poor XP split; PVP earnings of XP are orders of magnitude (literally) slower than grinding even; and they made exploration XP give virtually nothing too. So there goes any of the non-linearity the game had, too.
Crafting has been nerfed significantly from being some of the most powerful gear in the game to some of the weakest top-level items you can equip. They have taken out any value to it except for making potions, when previously it was a strong game system.
Veteran Rank XP has also been nerfed so that you must do every single quest in the zones in order to even come close (and that isn't enough, believe it or not, to level you fully!) to getting to VR10. Same as normal XP in terms of now having no options. I guess they think people will grind out the rest? You currently will get to around VR6 and if lucky, 7, with the current build, and VR's 8, 9, and 10 take upwards of 9 million XP total to reach (for all 3 combined), while killing a monster gives around 100-200xp as does a player.
My pre-order has been cancelled, and will stay that way. The level of arrogance the developers there are displaying is off the charts, and they have no direction in mind for the game very obviously since they're reacting to blog posts in a knee-jerk manner, ignoring their core tester group and locking threads, barely responding in general over the last couple of months. Even if they fixed things, who's to say it won't just change and be gutted out like so many other things in a short time? Not worth my time, money, or effort anymore. The major issues now far outnumber and overshadow the major aspect that was good, Cyrodiil, and flaw it in some cases such as removing the addons that provided basic combat information for PVP. It's a completely reckless leadership that simply does not deserve my cash, and really anyone else's if you ask me. Go donate to Camelot Unchained if you want RvR. This game won't have it.
Mhhhhh. Uncoole Entwicklung.