Loyal TDU2 Fans,
Just wanted to stop in and give everyone a quick update on the steady progress that we have been making.
Last night we added new servers, which have provided incremental improvements towards online connectivity and multiplayer stability. We are also performing ongoing analysis of server performance to optimize the performance. These changes should result in a steady improvement over the course of the next few days.
Our primary goal right now is to complete the next client patch for all platforms. Our teams are currently hard at work putting the finishing touches on these patches. Our goal is to have patches ready for QA testing on Wednesday, February 16th, and to allow 24 hours of testing to ensure that everything is 100% functional. If the fixes check out, we’ll submit the console patches to Microsoft and Sony for approval, and release the PC patch immediately.
The goal of these patches is as follows:
Improve login process to allow a higher volume of successful connections
Increase online stability
Address issues related to file corruption
Enable Club functionality
Address infinite loading screen issue (Xbox only)
Individual fixes from this list may or may not go live depending on the results of QA testing. We’ll keep everyone in the loop regarding the status of these updates. Expect to receive another update within the next day.
As a reminder, the DLC items missing from the PSN store for European players is a known issue. We’re coordinating with Sony to get these items back online within the next few days.
Thanks to everyone who has taken the time to share their feedback here on the forums. Rest assured that we have been working diligently to get these issues resolved, and are very grateful for the support that we have received from our fans during the launch rush.
Sincerely,
GMDestra and the TDU2 Team
Quelle:
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