ich frag mal nochmal.
wie deaktiviere ich Post Processing ?? im Einstellungsmenü kann ich eine solche Option nicht finden
liegts am Patch oder weils die deutsche Version ist ?
Einfach das Post Processing auf Mute stellen.
Greetz Murkser
Edit:
First browse to :
Unreal Tournament 3 Demo\UTGame\Config\UTEngine.ini
On some systems the configs are instead in your My Documents Folder :
Documents\My Games\Unreal Tournament 3 Demo\UTGame\Config
To Uncap FPS
Open UTEngine.ini
Find the section [Engine.GameEngine]
set bSmoothFrameRate to FALSE
FPS offline is capped to 62 otherwise by default, online still has an fps cap issue which is presumed netcode related.
To Disable Mouse Acceleration
Open UTInput.ini
Under the [UTGame.UTConsolePlayerInput] section change :
bViewAccelerationEnabled=false
No Movies On startup
Open UTGame.ini
Browse to the [FullScreenMovie] section and change to :
;+StartupMovies=Copyright_PC
;+StartupMovies=EpicLogo
;+StartupMovies=MidwayLogo
;+StartupMovies=UE3_logo
;+StartupMovies=Nvidia_PC
;+StartupMovies=Intel_Duo_Logo
;+StartupMovies=UT_loadmovie1
To Turn off Bobbing
Open UTGame.ini
Browse to the [UTGame.UTPawn] section and change to :
Bob=0.0
bWeaponBob=false
And also in the [UTGame.UTPlayerController] section :
bLandingShake=false
Under the [system settings] section, you can add/change any of the following for fps increases.
In UTEngine.ini :
MotionBlur=False
DepthOfField=False
Bloom=False
QualityBloom=False
Trilinear=False
StaticDecals=False
DynamicDecals=False
DynamicLights=False
DynamicShadows=False
Distortion=False
LightEnvironmentShadows=False
CompositeDynamicLights=False
DirectionalLightmaps=False
Distortion=False
DropParticleDistortion=False
SpeedTreeLeaves=False
SpeedTreeFronds=False
OnlyStreamInTextures=False
LensFlares=False
FogVolumes=False
FloatingPointRenderTargets=True
Also for ALL Nvidia based systemsp, turning this on gives an increase :
Under the [Engine.ISVHacks] section change the following to true:
UseMinimalNVIDIADriverShaderOptimization=False