Rivatuner 2.04 ist erschienen
http://www.computerbase.de/downloads/software/systemprogramme/grafikkarten/rivatuner/?url=14722
http://forums.guru3d.com//showthread.php?t=238076
Es ist noch nicht mal auf Guru3d.com erhältlich. Also dickes Lob an Computerbase.de.
RivaTuner v2.04 has been sent to Guru3D and NVWorld newsmakers and it will be available for download within a few hours. Changes list includes:
Minor bugfixes:
- Fixed overclocking algorithms for ATI R3xx/R4xx GPU families, broken due to MMIO protection introduced in the previous version.
- Fixed gamma correct antialiasing option for G7x GPU families, broken due to G8x related gamma correct antialiasing related changes in the previous version.
- Fixed bug in the installer script, preventing automatic update installation system from installing the updates from a folder containing spaces in the path.
- RivaTuner no longer stops working with access violation error when I/O driver is not loaded.
- Minor UI and localization fixes.
What's new:
- Updated databases for Detonator and ForceWare drivers. Added database for ForceWare 163.67.
- Added Catalyst 7.9 drivers detection.
- Updated Catalyst 7.9 certified SoftR9x00 parch script (for Windows 2000/XP drivers only).
- Added new ForceWare 163.67 overclocking interfaces support. Please take a note that by design of new NVIDIA drivers ForceWare's NVAPI overclocking interfaces no longer scale shader domain clock when raster domain clock is changed on G8x graphics processors and provides completely independent shader domain clock adjustment interface instead. It means that all overclocking tools supporting traditional overclocking interfaces (e.g. RivaTuner, ATITool or PowerStrip) change raster domain core clock only when overclocking core with these drivers. Now RivaTuner is the only third party overclocking tool supporting new independent shader domain clock adjustment interface too and able to overclock it with these drivers. Currently shader domain overclocking in RivaTuner is available for power users only and is exposed as user adjustable shader/ROP domain clock ratio represented by ShaderClockRatio registry entry. The next version of RivaTuner will provide independent shader domian clock control directly via overclocking GUI. Please take a note that by default it applies to Vista ForceWare 163.67 only, however Windows XP owners may also force RivaTuner to use Vista-specific NVAPI overclocking interfaces by setting NVAPIUsageBehavior registry entry to 1.
- Updated RivaTunerStatisticsServer v2.4.1 bundled utility:
- Added OSD coordinates bounds checking to Direct3D10 OSD rendering code. This feature is provided as a workaround for some early Direct3D10 drivers not performing internal bounds checking of supplied data and tending to work improperly when OSD is rendered outside the screen.
- Improved race condition preventing algorithm in the hooking system. New algorithm improves compatibility with multithreaded rendering engines (e.g. Bioshock) calling frame presentation routine concurrently from different threads.
- Updated D3DOverrider v1.5 bundled utility:
- Considering that triple buffering is normally being used in conjunction with vertical synchronization, now D3DOverrider gives you options for forcing VSync for DirectDraw, Direct3D8, Direct3D9 and Direct3D10 applications. Similar to triple buffering forcing options, new VSync forcing options are fully hardware and OS independent and can be used to force VSync under any OS on both NVIDIA and ATI GPU based display adapters.
- Similar to triple buffering forcing events, VSync forcing events are also automatically sent to RivaTuner's event history panel. Please take a note that it applies only to Direct3D8 and Direct3D9 VSync forcing events which are performed once per application lifetime. DirectDraw and Direct3D10 VSync forcing events are performed at per-frame due to specifics of DirectDraw and Direct3D10 API so they are not reflected into event history panel.
- Improved race condition preventing algorithm in the hooking system. New algorithm improves compatibility with multithreaded rendering engines (e.g. Bioshock) calling frame presentation routine concurrently from different threads.
- Improved hardware monitoring module:
- Improved event history panel. Now event history panel's tooltips are able to display text for multiple application specific even markers registered in the same time (e.g. triple buffering and VSync forcing events sent to event history panel by D3DOverrider).
- Added Vista power broadcast messages support. Now suspended mode related features like pausing monitoring module in suspended mode and restoring various settings after suspended mode are also available under Vista.
- Improved installer. Now the installer allows altering PunkBuster related protective options, so you can easily disable the protections completely if you don't play and games with PunkBuster or you can reduce protection level if you use some security related software products blocking protected processes activity.
- Added update installation logging feature. Now RivaTuner fully documents process of each update installation into Updates.log file in the application folder.
- Minor UI changes and improvements.